Raduke: Difference between revisions
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|pp tick=0 | |pp tick=0 | ||
|pp normal=0 | |pp normal=0 | ||
|pen override=No | |||
|elements=Neutral,Fire,Ice,Lightning,Ground,Light | |elements=Neutral,Fire,Ice,Lightning,Ground,Light | ||
|grind rate variance=10 | |||
|atp=0 | |atp=0 | ||
|ata=0 | |ata=0 | ||
| Line 80: | Line 82: | ||
|sound bank id=0 | |sound bank id=0 | ||
|sound effect id=2473 | |sound effect id=2473 | ||
|rcsm fire time=72 | |||
|rcsm penetration flag=1 | |||
|rcsm number of shot=1 | |||
|rcsm bullet type=6 | |||
|rcsm bullet velocity=1700 | |||
|rcsm bullet size=60 | |||
|rcsm bullet range=1550 | |||
|coreable=No | |coreable=No | ||
|generate=Yes | |||
}} | }} | ||
__NOTOC__ [[File:Raduke.jpg|thumb|right|Raduke]] | __NOTOC__ [[File:Raduke.jpg|thumb|right|Raduke]] | ||
Latest revision as of 17:27, 3 July 2025
| Item image is missing. | |
| Stats | |
| Manufacturer | |
| ATA Required | 32 |
| Acc. | 68 |
| Base TP | 94 |
| Max TP | 304 |
| Variance | 11 |
| Attack Range | 0 |
A GRM RCSM. Responds to the user's brain waves to link to photon beam attacks. An upgraded model.
Item Properties
Properties Tables
| Item ID: | 011B0200 |
|---|---|
| Name: | Raduke |
| Description: | A GRM RCSM. Responds
to the user's brain waves to link to photon beam attacks. An upgraded model. |
| Rarity: | 3★ |
| Rank: | C |
| Weapon Type: | RCSM |
| RCSM ID: | 02 |
| Manufacturer: | General Resource Manufacturer |
| Stat Requirement To Equip: | 32 |
|---|---|
| Implicitly Usable on Sexes: | Male,Female |
| Implicitly Usable on Races: | Human,Newman,CAST,Beast |
| Implicitly Usable on Types: | Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster |
| Attack Variance: | 11 |
|---|---|
| Attack Grinds: | 94,115,130,145,162,181,202,225,248,273,304 |
| PP Grinds: | 0,0,0,0,0,0,0,0,0,0,0 |
| Hit Rate: | 68 |
| Maximum Grind: | 10 |
| Max Targets Per Normal Attack: | 1 |
| PP Recovery Per Tick: | 0 |
| PP Recovery Per Normal Attack: | 0 |
| Legal Elements: | Neutral,Fire,Ice,Lightning,Ground,Light |
| ATP Boost: | 0 |
|---|---|
| ATA Boost: | 0 |
| DFP Boost: | 0 |
| TP Boost: | 0 |
| EVP Boost: | 0 |
| MST Boost: | 0 |
| STA Boost: | 0 |
| Attack Modifier: | 1 |
| Critical Attack Modifier: | 1.5 |
| PA Modifier: | 1 |
| PP Modifier: | 1 |
| SE Modifier: | 1 |
| Striking Range: | 0 |
| Striking Speed: | 0 |
| Bullet Range: | 0 |
| Bullet Speed: | 0 |
| TECHNIC Range: | 0 |
| TECHNIC Speed: | 0 |
| Equip Hand: | 2 |
|---|---|
| Weapon Type Flag: | 1 |
| Set Bonus IDs: | 0,0,0,0 |
| Model ID: | 8 |
| Visual Effect ID: | 0 |
| Sound Bank ID: | 0 |
| Sound Effect ID: | 2473 |
| Can Miss: | Yes |
|---|---|
| Can Back Attack: | Yes |
| Hitflag ID: | 0 |
| Weapon Range: | 0 |
| Normal Attack Width: | 0 |
| Normal Attack Angle: | 5461 |
| Normal Attack Height: | 8192 |
| Status to Self On Hit: | |
|---|---|
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Neutral: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Fire: | |
| ID: | 1 |
| Level: | 1 |
| SE Override: | 30 |
| Status When Weapon Is Ice: | |
| ID: | 6 |
| Level: | 1 |
| SE Override: | 30 |
| Status When Weapon Is Lightning: | |
| ID: | 4 |
| Level: | 1 |
| SE Override: | 30 |
| Status When Weapon Is Ground: | |
| ID: | 2 |
| Level: | 1 |
| SE Override: | 30 |
| Status When Weapon Is Light: | |
| ID: | 7 |
| Level: | 1 |
| SE Override: | 30 |
| Status When Weapon Is Dark: | |
| ID: | 3 |
| Level: | 1 |
| SE Override: | 30 |
Grinding Information
| Stat | 0/10 | 1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| PP | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Tech. | 94 | 115 | 130 | 145 | 162 | 181 | 202 | 225 | 248 | 273 | 304 |
Status Information
| Outgoing Status Effect Details | ||
|---|---|---|
| Weapon Element | Status Effect | SE Override |
| None | ||
| Burn LV1 | 30 | |
| Freeze LV1 | 30 | |
| Poison LV1 | 30 | |
| Shock LV1 | 30 | |
| Sleep LV1 | 30 | |
| Infection LV1 | 30 | |
RCSM Information
| Shot Type | Bullets Per Shot | Shot Interval |
|---|---|---|
| Shot | 1 | 2.4s |
Methods to Obtain

A GRM RCSM. Responds to the user's brain waves to link to photon beam attacks. An upgraded model.
日本語の説明文は不明。
Item details
- The Japanese name of this weapon is ラドゥーク.
Item stats
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Prototype Info
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Image gallery
- No additional images currently exist for this weapon! Visit #wiki-channel on the Clementine Discord Server to add your image!
Categories:
- 3★ Weapons
- C-rank Weapons
- RCSMs
- Items manufactured by General Resource Manufacturer
- Weapons that have an altered Critical Attack Modifier
- Weapons that inflict status while Fire Element
- Weapons that inflict status while Ice Element
- Weapons that inflict status while Lightning Element
- Weapons that inflict status while Ground Element
- Weapons that inflict status while Light Element
- Weapons that inflict status while Dark Element