Aggregated Properties
- This item is used in the synthesis of Ryuhojido.
- Attacks from this weapon cannot be treated as missed for purposes of damage calculation.
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|pp tick=16 | |pp tick=16 | ||
|pp normal=2 | |pp normal=2 | ||
|pen override=No | |||
|elements=Neutral,Fire,Ice,Lightning,Ground,Light,Dark | |elements=Neutral,Fire,Ice,Lightning,Ground,Light,Dark | ||
|grind rate variance=10 | |||
|atp=0 | |atp=0 | ||
|ata=0 | |ata=0 | ||
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|sound bank id=0 | |sound bank id=0 | ||
|sound effect id=65535 | |sound effect id=65535 | ||
|nv=M-NV1004 | |||
|da=M-DA1004 | |||
|se=M-SE1004 | |||
|ampf=M-AMP-F1004 | |||
|ampi=M-AMP-I1004 | |||
|ampe=M-AMP-E1004 | |||
|ampg=M-AMP-G1004 | |||
|ampl=M-AMP-L1004 | |||
|ampd=M-AMP-D1004 | |||
|rcsm fire time=0 | |||
|rcsm penetration flag=0 | |||
|rcsm number of shot=0 | |||
|rcsm bullet type=0 | |||
|rcsm bullet velocity=0 | |||
|rcsm bullet size=0 | |||
|rcsm bullet range=0 | |||
|coreable=No | |coreable=No | ||
|generate=Yes | |||
|remarks=* This item is used in the synthesis of [[Ryuhojido]]. | |||
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{| border="0" align="center" | {| border="0" align="center" | ||
== Methods to Obtain == | |||
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{{Pricing info test | {{Pricing info test | ||
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Stats | |
Manufacturer | ![]() |
TP Required | 412 |
Acc. | 9999 |
Base PP | 1574 |
Base TP | 791 |
Max TP | 1219 |
Variance | 94 |
Attack Range | 0 |
An experimental rod made by Yohmei in order to complete their ultimate rod.
Item ID: | 01180F01 |
---|---|
Name: | Mayrod/X |
Description: | An experimental rod made
by Yohmei in order to complete their ultimate rod. |
Rarity: | 9★ |
Rank: | A |
Weapon Type: | Rod |
Rod ID: | 0F |
Manufacturer: | Yohmei Corporation |
Stat Requirement To Equip: | 412 |
---|---|
Implicitly Usable on Sexes: | Male,Female |
Implicitly Usable on Races: | Human,Newman,CAST,Beast |
Implicitly Usable on Types: | Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster |
Attack Variance: | 94 |
---|---|
Attack Grinds: | 791,829,867,905,943,981,1019,1057,1102,1154,1219 |
PP Grinds: | 1574,1619,1664,1709,1754,1799,1844,1889,1937,1990,2046 |
Hit Rate: | 9999 |
Maximum Grind: | 10 |
Max Targets Per Normal Attack: | 1 |
PP Recovery Per Tick: | 16 |
PP Recovery Per Normal Attack: | 2 |
Legal Elements: | Neutral,Fire,Ice,Lightning,Ground,Light,Dark |
ATP Boost: | 0 |
---|---|
ATA Boost: | 0 |
DFP Boost: | 0 |
TP Boost: | 0 |
EVP Boost: | 0 |
MST Boost: | 0 |
STA Boost: | 0 |
Attack Modifier: | 1.2 |
Critical Attack Modifier: | 1.4 |
PA Modifier: | 1 |
PP Modifier: | 1 |
SE Modifier: | 1 |
Striking Range: | 0 |
Striking Speed: | 0 |
Bullet Range: | 0 |
Bullet Speed: | 0 |
TECHNIC Range: | 0 |
TECHNIC Speed: | 0 |
Equip Hand: | 0 |
---|---|
Weapon Type Flag: | 3 |
Set Bonus IDs: | 0,0,0,0 |
Model ID: | 7 |
Visual Effect ID: | 0 |
Sound Bank ID: | 0 |
Sound Effect ID: | 65535 |
Can Miss: | Yes |
---|---|
Can Back Attack: | Yes |
Hitflag ID: | 0 |
Weapon Range: | 0 |
Normal Attack Width: | 0 |
Normal Attack Angle: | 0 |
Normal Attack Height: | 0 |
Status to Self On Hit: | |
---|---|
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Neutral: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Fire: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Ice: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Lightning: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Ground: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Light: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Dark: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Stat | 0/10 | 1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 |
---|---|---|---|---|---|---|---|---|---|---|---|
PP | 1574 | 1619 | 1664 | 1709 | 1754 | 1799 | 1844 | 1889 | 1937 | 1990 | 2046 |
Tech. | 791 | 829 | 867 | 905 | 943 | 981 | 1019 | 1057 | 1102 | 1154 | 1219 |
Outgoing Status Effect Details | ||
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Weapon Element | Status Effect | |
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None | |
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See also: Prototype Weapons System
No Variance | M-NV1004 |
---|---|
Status Effect Amplification | M-SE1004 |
Damage Amplification | M-DA1004 |
Fire Damage Amplification | M-AMP-F1004 |
Ice Damage Amplification | M-AMP-I1004 |
Lightning Damage Amplification | M-AMP-E1004 |
Ground Damage Amplification | M-AMP-G1004 |
Light Damage Amplification | M-AMP-L1004 |
Dark Damage Amplification | M-AMP-D1004 |
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