Aggregated Properties
- The Japanese name of this weapon is クラムホルン.
- Originally appeared in Phantasy Star Zero.
- Attacks from this weapon cannot be treated as missed for purposes of damage calculation.
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|id=01180E02 | |id=01180E02 | ||
|name=Crumhorne | |name=Crumhorne | ||
|description=An easy to use rod, | |description=An easy to use rod, made | ||
so that even beasts can | |||
use TECHNICs with ease. | |||
It is focused on TECHNIC | |||
control. | |||
|rarity=5 | |rarity=5 | ||
|rank=2 | |rank=2 | ||
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|sell price=7000 | |sell price=7000 | ||
|stat required=80 | |stat required=80 | ||
|sex=Female | |sex=Male,Female | ||
|race= | |race=Human,Newman,CAST,Beast | ||
|class= | |class=Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster | ||
|variance=21 | |variance=21 | ||
|attack grinds=180,185,189,195,201,203,206,209,214,314,414 | |attack grinds=180,185,189,195,201,203,206,209,214,314,414 | ||
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|pp normal=2 | |pp normal=2 | ||
|pen override=No | |pen override=No | ||
|elements=Neutral, Fire, Ice, Lightning, Ground, Light, Dark | |elements=Neutral,Fire,Ice,Lightning,Ground,Light,Dark | ||
|grind rate variance=10 | |grind rate variance=10 | ||
|atp=0 | |atp=0 | ||
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|coreable=No | |coreable=No | ||
|generate=Yes | |generate=Yes | ||
|remarks=* {{JP name|Article=W|JP=クラムホルン}} | |||
* Originally appeared in ''Phantasy Star Zero''. | |||
}} | }} | ||
== Item stats == | == Item stats == | ||
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== Methods to Obtain == | |||
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Stats | |
Manufacturer | ![]() |
TP Required | 80 |
Acc. | 9999 |
Base PP | 1200 |
Base TP | 180 |
Max TP | 414 |
Variance | 21 |
Attack Range | 0 |
An easy to use rod, made so that even beasts can use TECHNICs with ease. It is focused on TECHNIC control.
Item ID: | 01180E02 |
---|---|
Name: | Crumhorne |
Description: | An easy to use rod, made
so that even beasts can use TECHNICs with ease. It is focused on TECHNIC control. |
Rarity: | 6★ |
Rank: | B |
Weapon Type: | Rod |
Rod ID: | 0E |
Manufacturer: | TENORA WORKS |
Stat Requirement To Equip: | 80 |
---|---|
Implicitly Usable on Sexes: | Male,Female |
Implicitly Usable on Races: | Human,Newman,CAST,Beast |
Implicitly Usable on Types: | Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster |
Attack Variance: | 21 |
---|---|
Attack Grinds: | 180,185,189,195,201,203,206,209,214,314,414 |
PP Grinds: | 1200,1212,1230,1244,1266,1281,1299,1320,1350,1450,1550 |
Hit Rate: | 9999 |
Maximum Grind: | 10 |
Max Targets Per Normal Attack: | 1 |
PP Recovery Per Tick: | 25 |
PP Recovery Per Normal Attack: | 2 |
Legal Elements: | Neutral,Fire,Ice,Lightning,Ground,Light,Dark |
ATP Boost: | 0 |
---|---|
ATA Boost: | 0 |
DFP Boost: | 0 |
TP Boost: | 0 |
EVP Boost: | 0 |
MST Boost: | 0 |
STA Boost: | 0 |
Attack Modifier: | 1.2 |
Critical Attack Modifier: | 1.4 |
PA Modifier: | 1 |
PP Modifier: | 1 |
SE Modifier: | 1 |
Striking Range: | 0 |
Striking Speed: | 0 |
Bullet Range: | 0 |
Bullet Speed: | 0 |
TECHNIC Range: | 0 |
TECHNIC Speed: | 0 |
Equip Hand: | 0 |
---|---|
Weapon Type Flag: | 3 |
Set Bonus IDs: | 0,0,0,0 |
Model ID: | 12 |
Visual Effect ID: | 0 |
Sound Bank ID: | 0 |
Sound Effect ID: | 65535 |
Can Miss: | Yes |
---|---|
Can Back Attack: | Yes |
Hitflag ID: | 0 |
Weapon Range: | 0 |
Normal Attack Width: | 0 |
Normal Attack Angle: | 0 |
Normal Attack Height: | 0 |
Status to Self On Hit: | |
---|---|
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Neutral: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Fire: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Ice: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Lightning: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Ground: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Light: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Dark: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Stat | 0/10 | 1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 |
---|---|---|---|---|---|---|---|---|---|---|---|
PP | 1200 | 1212 | 1230 | 1244 | 1266 | 1281 | 1299 | 1320 | 1350 | 1450 | 1550 |
Tech. | 180 | 185 | 189 | 195 | 201 | 203 | 206 | 209 | 214 | 314 | 414 |
Outgoing Status Effect Details | ||
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Weapon Element | Status Effect | |
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See also: Prototype Weapons System
No Variance | C-NV0F05 |
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Status Effect Amplification | C-SE0F05 |
Damage Amplification | C-DA0F05 |
Fire Damage Amplification | C-AMP-F0F05 |
Ice Damage Amplification | C-AMP-I0F05 |
Lightning Damage Amplification | C-AMP-E0F05 |
Ground Damage Amplification | C-AMP-G0F05 |
Light Damage Amplification | C-AMP-L0F05 |
Dark Damage Amplification | C-AMP-D0F05 |
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