Aggregated Properties
- Attacks from this weapon cannot be treated as missed for purposes of damage calculation.
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|sound bank id=0 | |sound bank id=0 | ||
|sound effect id=65535 | |sound effect id=65535 | ||
|nv=G-NV0704 | |||
|da=G-DA0704 | |||
|se=G-SE0704 | |||
|ampf=G-AMP-F0704 | |||
|ampi=G-AMP-I0704 | |||
|ampe=G-AMP-E0704 | |||
|ampg=G-AMP-G0704 | |||
|ampl=G-AMP-L0704 | |||
|ampd=G-AMP-D0704 | |||
|rcsm fire time=0 | |rcsm fire time=0 | ||
|rcsm penetration flag=0 | |rcsm penetration flag=0 | ||
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|rcsm bullet range=0 | |rcsm bullet range=0 | ||
|coreable=No | |coreable=No | ||
|generate= | |generate=Yes | ||
}} | }} | ||
{| border="0" width="100%" | {| border="0" width="100%" | ||
{| border="0" align="center" | {| border="0" align="center" | ||
== Methods to Obtain == | |||
|- valign="top" | |- valign="top" | ||
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{{ | || | ||
| | {{Pricing info test | ||
|Type= Weapon | |||
|Rank= 3 | |||
| | |||
|Rarity= 7 | |Rarity= 7 | ||
| | |Shop= [[Yohmei Shop]] | ||
|[B] buy= 60000 | |||
|[B] shop= [[MA-GRMS: Ohtoku]]}} | |||
|| | || | ||
{{Weapon synth board | {{Weapon synth board | ||
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|Mfr.= Y | |Mfr.= Y | ||
|Board= [B] Granarod}} | |Board= [B] Granarod}} | ||
|} | |} | ||
|} | |} | ||
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|- valign="top" | |- valign="top" | ||
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{{New drop test | {{New drop test | ||
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Stats | |
Manufacturer | ![]() |
TP Required | 287 |
Acc. | 9999 |
Base PP | 1224 |
Base TP | 509 |
Max TP | 619 |
Variance | 61 |
Attack Range | 0 |
A powerful, high-end rod geared toward the advanced user. Its elegant form hides a deadly efficiency.
Item ID: | 01180601 |
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Name: | Granarod |
Description: | A powerful, high-end rod
geared toward the advanced user. Its elegant form hides a deadly efficiency. |
Rarity: | 7★ |
Rank: | A |
Weapon Type: | Rod |
Rod ID: | 06 |
Manufacturer: | Yohmei Corporation |
Stat Requirement To Equip: | 287 |
---|---|
Implicitly Usable on Sexes: | Male,Female |
Implicitly Usable on Races: | Human,Newman,CAST,Beast |
Implicitly Usable on Types: | Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster |
Attack Variance: | 61 |
---|---|
Attack Grinds: | 509,520,530,539,547,555,564,575,587,602,619 |
PP Grinds: | 1224,1258,1289,1317,1341,1365,1393,1427,1465,1513,1568 |
Hit Rate: | 9999 |
Maximum Grind: | 10 |
Max Targets Per Normal Attack: | 1 |
PP Recovery Per Tick: | 7 |
PP Recovery Per Normal Attack: | 2 |
Legal Elements: | Neutral,Fire,Ice,Lightning,Ground,Light,Dark |
ATP Boost: | 0 |
---|---|
ATA Boost: | 0 |
DFP Boost: | 0 |
TP Boost: | 0 |
EVP Boost: | 0 |
MST Boost: | 0 |
STA Boost: | 0 |
Attack Modifier: | 1.2 |
Critical Attack Modifier: | 1.4 |
PA Modifier: | 1 |
PP Modifier: | 1 |
SE Modifier: | 1 |
Striking Range: | 0 |
Striking Speed: | 0 |
Bullet Range: | 0 |
Bullet Speed: | 0 |
TECHNIC Range: | 0 |
TECHNIC Speed: | 0 |
Equip Hand: | 0 |
---|---|
Weapon Type Flag: | 3 |
Set Bonus IDs: | 0,0,0,0 |
Model ID: | 6 |
Visual Effect ID: | 0 |
Sound Bank ID: | 0 |
Sound Effect ID: | 65535 |
Can Miss: | Yes |
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Can Back Attack: | Yes |
Hitflag ID: | 0 |
Weapon Range: | 0 |
Normal Attack Width: | 0 |
Normal Attack Angle: | 0 |
Normal Attack Height: | 0 |
Status to Self On Hit: | |
---|---|
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Neutral: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Fire: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Ice: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Lightning: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Ground: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Light: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Dark: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Stat | 0/10 | 1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 |
---|---|---|---|---|---|---|---|---|---|---|---|
PP | 1224 | 1258 | 1289 | 1317 | 1341 | 1365 | 1393 | 1427 | 1465 | 1513 | 1568 |
Tech. | 509 | 520 | 530 | 539 | 547 | 555 | 564 | 575 | 587 | 602 | 619 |
Outgoing Status Effect Details | ||
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Weapon Element | Status Effect | |
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None | |
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None |
See also: Prototype Weapons System
No Variance | G-NV0704 |
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Status Effect Amplification | G-SE0704 |
Damage Amplification | G-DA0704 |
Fire Damage Amplification | G-AMP-F0704 |
Ice Damage Amplification | G-AMP-I0704 |
Lightning Damage Amplification | G-AMP-E0704 |
Ground Damage Amplification | G-AMP-G0704 |
Light Damage Amplification | G-AMP-L0704 |
Dark Damage Amplification | G-AMP-D0704 |
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