Aggregated Properties
The name of this weapon translates from Italian as witch.
- Attacks from this weapon cannot be treated as missed for purposes of damage calculation.
No edit summary |
No edit summary |
||
(4 intermediate revisions by one other user not shown) | |||
Line 83: | Line 83: | ||
|sound bank id=0 | |sound bank id=0 | ||
|sound effect id=0 | |sound effect id=0 | ||
|nv=S-NV0403 | |||
|da=S-DA0403 | |||
|se=S-SE0403 | |||
|ampf=S-AMP-F0403 | |||
|ampi=S-AMP-I0403 | |||
|ampe=S-AMP-E0403 | |||
|ampg=S-AMP-G0403 | |||
|ampl=S-AMP-L0403 | |||
|ampd=S-AMP-D0403 | |||
|rcsm fire time=0 | |rcsm fire time=0 | ||
|rcsm penetration flag=0 | |rcsm penetration flag=0 | ||
Line 91: | Line 100: | ||
|rcsm bullet range=0 | |rcsm bullet range=0 | ||
|coreable=No | |coreable=No | ||
|generate= | |generate=Yes | ||
|remarks=The name of this weapon translates from Italian as ''witch''. | |||
}} | }} | ||
{| border="0" width="100%" | {| border="0" width="100%" | ||
{| border="0" align="center" | {| border="0" align="center" | ||
== Methods to Obtain == | |||
|- valign="top" | |- valign="top" | ||
| | | | ||
|| | || | ||
{{Pricing info test | {{Pricing info test | ||
Line 137: | Line 118: | ||
|[B] sell= | |[B] sell= | ||
|[B] shop= [[MA-GRMS: Holtes]]}} | |[B] shop= [[MA-GRMS: Holtes]]}} | ||
| | |||
{{Weapon synth board | |||
|Type= TECHNIC | |||
|Category= Rod | |||
|Hands= 2 | |||
|Grade= B | |||
|Rarity= 4 | |||
|Mfr.= G | |||
|Board= [B] Strega}} | |||
|} | |} | ||
|} | |} | ||
Line 143: | Line 133: | ||
|- valign="top" | |- valign="top" | ||
| | | | ||
|| | || | ||
{{New drop test | {{New drop test | ||
Line 193: | Line 159: | ||
|} | |} | ||
|} | |} | ||
![]() ![]() | |
---|---|
![]() | |
![]() | |
Stats | |
Manufacturer | ![]() |
TP Required | 126 |
Acc. | 9999 |
Base PP | 897 |
Base TP | 313 |
Max TP | 477 |
Variance | 37 |
Attack Range | 0 |
A GRM rod designed for ease of use even by CASTs. It supplements the user's mental energy. A high-end model geared toward immediate use.
The name of this weapon translates from Italian as witch.
Item ID: | 01180300 |
---|---|
Name: | Strega |
Description: | A GRM rod designed for
ease of use even by CASTs. It supplements the user's mental energy. A high-end model geared toward immediate use. |
Rarity: | 4★ |
Rank: | B |
Weapon Type: | Rod |
Rod ID: | 03 |
Manufacturer: | General Resource Manufacturer |
Stat Requirement To Equip: | 126 |
---|---|
Implicitly Usable on Sexes: | Male,Female |
Implicitly Usable on Races: | Human,Newman,CAST,Beast |
Implicitly Usable on Types: | Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster |
Attack Variance: | 37 |
---|---|
Attack Grinds: | 313,333,345,358,370,380,390,399,417,447,477 |
PP Grinds: | 897,918,932,946,962,976,990,1004,1016,1041,1071 |
Hit Rate: | 9999 |
Maximum Grind: | 10 |
Max Targets Per Normal Attack: | 1 |
PP Recovery Per Tick: | 6 |
PP Recovery Per Normal Attack: | 2 |
Legal Elements: | Neutral,Fire,Ice,Lightning,Ground,Light,Dark |
ATP Boost: | 0 |
---|---|
ATA Boost: | 0 |
DFP Boost: | 0 |
TP Boost: | 0 |
EVP Boost: | 0 |
MST Boost: | 0 |
STA Boost: | 0 |
Attack Modifier: | 1.2 |
Critical Attack Modifier: | 1.4 |
PA Modifier: | 1 |
PP Modifier: | 1 |
SE Modifier: | 1 |
Striking Range: | 0 |
Striking Speed: | 0 |
Bullet Range: | 0 |
Bullet Speed: | 0 |
TECHNIC Range: | 0 |
TECHNIC Speed: | 0 |
Equip Hand: | 0 |
---|---|
Weapon Type Flag: | 3 |
Set Bonus IDs: | 0,0,0,0 |
Model ID: | 3 |
Visual Effect ID: | 0 |
Sound Bank ID: | 0 |
Sound Effect ID: | 0 |
Can Miss: | Yes |
---|---|
Can Back Attack: | Yes |
Hitflag ID: | 0 |
Weapon Range: | 0 |
Normal Attack Width: | 0 |
Normal Attack Angle: | 0 |
Normal Attack Height: | 0 |
Status to Self On Hit: | |
---|---|
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Neutral: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Fire: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Ice: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Lightning: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Ground: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Light: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Dark: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Stat | 0/10 | 1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 |
---|---|---|---|---|---|---|---|---|---|---|---|
PP | 897 | 918 | 932 | 946 | 962 | 976 | 990 | 1004 | 1016 | 1041 | 1071 |
Tech. | 313 | 333 | 345 | 358 | 370 | 380 | 390 | 399 | 417 | 447 | 477 |
Outgoing Status Effect Details | ||
---|---|---|
Weapon Element | Status Effect | |
![]() |
None | |
![]() |
None | |
![]() |
None | |
![]() |
None | |
![]() |
None | |
![]() |
None | |
![]() |
None |
See also: Prototype Weapons System
No Variance | S-NV0403 |
---|---|
Status Effect Amplification | S-SE0403 |
Damage Amplification | S-DA0403 |
Fire Damage Amplification | S-AMP-F0403 |
Ice Damage Amplification | S-AMP-I0403 |
Lightning Damage Amplification | S-AMP-E0403 |
Ground Damage Amplification | S-AMP-G0403 |
Light Damage Amplification | S-AMP-L0403 |
Dark Damage Amplification | S-AMP-D0403 |
|
|
|