Aggregated Properties
The Japanese name of this weapon is ロドウ, which could be translated as Rodoh.
- Attacks from this weapon cannot be treated as missed for purposes of damage calculation.
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|sound bank id=0 | |sound bank id=0 | ||
|sound effect id=0 | |sound effect id=0 | ||
|nv=R-NV0104 | |||
|da=R-DA0104 | |||
|se=R-SE0104 | |||
|ampf=R-AMP-F0104 | |||
|ampi=R-AMP-I0104 | |||
|ampe=R-AMP-E0104 | |||
|ampg=R-AMP-G0104 | |||
|ampl=R-AMP-L0104 | |||
|ampd=R-AMP-D0104 | |||
|rcsm fire time=0 | |rcsm fire time=0 | ||
|rcsm penetration flag=0 | |rcsm penetration flag=0 | ||
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|rcsm bullet range=0 | |rcsm bullet range=0 | ||
|coreable=No | |coreable=No | ||
|generate= | |generate=Yes | ||
|remarks=The Japanese name of this weapon is ロドウ, which could be translated as Rodoh. | |||
}} | }} | ||
{| border="0" width="100%" | {| border="0" width="100%" | ||
{| border="0" align="center" | {| border="0" align="center" | ||
== Methods to Obtain == | |||
|- valign="top" | |- valign="top" | ||
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{{ | {{Pricing info test | ||
| | |Type= Weapon | ||
|Rank= 1 | |||
| | |||
|Rarity= 1 | |Rarity= 1 | ||
| | |Sell= | ||
|Shop= [[GRD-AS]], [[Yohmei Shop]] | |||
|[B] buy= 180 | |||
|[B] sell= | |||
|[B] shop= [[MA-GRMS: Ohtoku]]}} | |||
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{{Weapon synth board | {{Weapon synth board | ||
|Type= TECHNIC | |Type= TECHNIC | ||
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|Mfr.= Y | |Mfr.= Y | ||
|Board= [B] Rod}} | |Board= [B] Rod}} | ||
|} | |} | ||
|} | |} | ||
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|- valign="top" | |- valign="top" | ||
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{{New drop test | {{New drop test | ||
|Header= Y}} | |Header= Y}} | ||
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Stats | |
Manufacturer | ![]() |
TP Required | 26 |
Acc. | 9999 |
Base PP | 720 |
Base TP | 70 |
Max TP | 262 |
Variance | 8 |
Attack Range | 0 |
A rod for beginners. It cannot be used for direct physical attacks, but up to four TECHNICs can be linked to it.
The Japanese name of this weapon is ロドウ, which could be translated as Rodoh.
Item ID: | 01180001 |
---|---|
Name: | Rod |
Description: | A rod for beginners. It
cannot be used for direct physical attacks, but up to four TECHNICs can be linked to it. |
Rarity: | 1★ |
Rank: | C |
Weapon Type: | Rod |
Rod ID: | 00 |
Manufacturer: | Yohmei Corporation |
Stat Requirement To Equip: | 26 |
---|---|
Implicitly Usable on Sexes: | Male,Female |
Implicitly Usable on Races: | Human,Newman,CAST,Beast |
Implicitly Usable on Types: | Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster |
Attack Variance: | 8 |
---|---|
Attack Grinds: | 70,84,98,121,149,177,194,211,228,245,262 |
PP Grinds: | 720,759,786,805,824,843,862,881,900,951,1029 |
Hit Rate: | 9999 |
Maximum Grind: | 10 |
Max Targets Per Normal Attack: | 1 |
PP Recovery Per Tick: | 7 |
PP Recovery Per Normal Attack: | 2 |
Legal Elements: | Neutral,Fire,Ice,Lightning,Ground,Light,Dark |
ATP Boost: | 0 |
---|---|
ATA Boost: | 0 |
DFP Boost: | 0 |
TP Boost: | 0 |
EVP Boost: | 0 |
MST Boost: | 0 |
STA Boost: | 0 |
Attack Modifier: | 1.2 |
Critical Attack Modifier: | 1.4 |
PA Modifier: | 1 |
PP Modifier: | 1 |
SE Modifier: | 1 |
Striking Range: | 0 |
Striking Speed: | 0 |
Bullet Range: | 0 |
Bullet Speed: | 0 |
TECHNIC Range: | 0 |
TECHNIC Speed: | 0 |
Equip Hand: | 0 |
---|---|
Weapon Type Flag: | 3 |
Set Bonus IDs: | 0,0,0,0 |
Model ID: | 0 |
Visual Effect ID: | 0 |
Sound Bank ID: | 0 |
Sound Effect ID: | 0 |
Can Miss: | Yes |
---|---|
Can Back Attack: | Yes |
Hitflag ID: | 0 |
Weapon Range: | 0 |
Normal Attack Width: | 0 |
Normal Attack Angle: | 0 |
Normal Attack Height: | 0 |
Status to Self On Hit: | |
---|---|
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Neutral: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Fire: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Ice: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Lightning: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Ground: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Light: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Dark: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Stat | 0/10 | 1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 |
---|---|---|---|---|---|---|---|---|---|---|---|
PP | 720 | 759 | 786 | 805 | 824 | 843 | 862 | 881 | 900 | 951 | 1029 |
Tech. | 70 | 84 | 98 | 121 | 149 | 177 | 194 | 211 | 228 | 245 | 262 |
Outgoing Status Effect Details | ||
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Weapon Element | Status Effect | |
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None | |
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See also: Prototype Weapons System
No Variance | R-NV0104 |
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Status Effect Amplification | R-SE0104 |
Damage Amplification | R-DA0104 |
Fire Damage Amplification | R-AMP-F0104 |
Ice Damage Amplification | R-AMP-I0104 |
Lightning Damage Amplification | R-AMP-E0104 |
Ground Damage Amplification | R-AMP-G0104 |
Light Damage Amplification | R-AMP-L0104 |
Dark Damage Amplification | R-AMP-D0104 |
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