Aggregated Properties
- Has a 1.2x damage multiplier on all Photon Arts used with this weapon.
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{{Weapon | |||
|id=01172303 | |||
|name=Final Fender | |||
|description=A machinegun based on | |||
blueprints left by a | |||
legendary gunsmith. Few | |||
own such a quality | |||
weapon. It's also known | |||
as the "Final Gun." | |||
|rarity=8 | |||
|rank=3 | |||
|buy price=800000 | |||
|sell price=40000 | |||
|stat required=260 | |||
|sex=Male,Female | |||
|race=Human,Newman,CAST,Beast | |||
|class=Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster | |||
|variance=0 | |||
|attack grinds=250,253,255,258,260,263,265,268,270,273,275 | |||
|pp grinds=1260,1311,1361,1412,1462,1512,1563,1613,1664,1714,1770 | |||
|accuracy=520 | |||
|max grind=10 | |||
|max target=1 | |||
|pp tick=54 | |||
|pp normal=9 | |||
|pen override=No | |||
|elements=Neutral,Fire,Ice,Lightning,Ground,Light,Dark | |||
|grind rate variance=10 | |||
|atp=0 | |||
|ata=0 | |||
|dfp=0 | |||
|tp=0 | |||
|evp=0 | |||
|mst=0 | |||
|sta=0 | |||
|normal attack mod=1 | |||
|critical attack mod=1.5 | |||
|pa mod=1.2 | |||
|pp mod=1 | |||
|se mod=1 | |||
|striking range=0 | |||
|striking speed=0 | |||
|bullet range=0 | |||
|bullet speed=0 | |||
|technic range=0 | |||
|technic speed=0 | |||
|miss=No | |||
|back attack=Yes | |||
|hitflag=0 | |||
|weapon range=87 | |||
|normal attack width=0 | |||
|normal attack angle=0 | |||
|normal attack height=0 | |||
|self status id=0 | |||
|self status level=0 | |||
|self status chance=0 | |||
|neutral status id=0 | |||
|neutral status level=0 | |||
|neutral status chance=0 | |||
|fire status id=0 | |||
|fire status level=0 | |||
|fire status chance=0 | |||
|ice status id=0 | |||
|ice status level=0 | |||
|ice status chance=0 | |||
|lightning status id=0 | |||
|lightning status level=0 | |||
|lightning status chance=0 | |||
|ground status id=0 | |||
|ground status level=0 | |||
|ground status chance=0 | |||
|light status id=0 | |||
|light status level=0 | |||
|light status chance=0 | |||
|dark status id=0 | |||
|dark status level=0 | |||
|dark status chance=0 | |||
|equip hand=2 | |||
|weapon type flag=2 | |||
|set bonus=0,0,0,0 | |||
|model id=21 | |||
|visual effect id=160 | |||
|sound bank id=8 | |||
|sound effect id=21 | |||
|rcsm fire time=0 | |||
|rcsm penetration flag=0 | |||
|rcsm number of shot=0 | |||
|rcsm bullet type=0 | |||
|rcsm bullet velocity=0 | |||
|rcsm bullet size=0 | |||
|rcsm bullet range=0 | |||
|coreable=No | |||
|generate=Yes | |||
}} | |||
__NOTOC__ [[File:Final Fender.png|thumb|right|Final Fender]] | __NOTOC__ [[File:Final Fender.png|thumb|right|Final Fender]] | ||
{{Description | {{Description | ||
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{{Custom synth | {{Custom synth | ||
|Type1= Machinegun | |Type1= Machinegun | ||
|Mat1= Genesis | |Mat1= Genesis (Machinegun) | ||
|Qty1= 1 | |Qty1= 1 | ||
|Type2= Biomaterial | |Type2= Biomaterial |
![]() ![]() | |
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Item image is missing. | |
![]() | |
Stats | |
Manufacturer | ![]() |
ATA Required | 260 |
Acc. | 520 |
Base PP | 1260 |
Base ATP | 250 |
Max ATP | 275 |
Variance | 0 |
Attack Range | 87 |
A machinegun based on blueprints left by a legendary gunsmith. Few own such a quality weapon. It's also known as the "Final Gun."
Item ID: | 01172303 |
---|---|
Name: | Final Fender |
Description: | A machinegun based on
blueprints left by a legendary gunsmith. Few own such a quality weapon. It's also known as the "Final Gun." |
Rarity: | 9★ |
Rank: | A |
Weapon Type: | Machinegun |
Machinegun ID: | 23 |
Manufacturer: | Kubara |
Stat Requirement To Equip: | 260 |
---|---|
Implicitly Usable on Sexes: | Male,Female |
Implicitly Usable on Races: | Human,Newman,CAST,Beast |
Implicitly Usable on Types: | Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster |
Attack Variance: | 0 |
---|---|
Attack Grinds: | 250,253,255,258,260,263,265,268,270,273,275 |
PP Grinds: | 1260,1311,1361,1412,1462,1512,1563,1613,1664,1714,1770 |
Hit Rate: | 520 |
Maximum Grind: | 10 |
Max Targets Per Normal Attack: | 1 |
PP Recovery Per Tick: | 54 |
PP Recovery Per Normal Attack: | 9 |
Legal Elements: | Neutral,Fire,Ice,Lightning,Ground,Light,Dark |
ATP Boost: | 0 |
---|---|
ATA Boost: | 0 |
DFP Boost: | 0 |
TP Boost: | 0 |
EVP Boost: | 0 |
MST Boost: | 0 |
STA Boost: | 0 |
Attack Modifier: | 1 |
Critical Attack Modifier: | 1.5 |
PA Modifier: | 1.2 |
PP Modifier: | 1 |
SE Modifier: | 1 |
Striking Range: | 0 |
Striking Speed: | 0 |
Bullet Range: | 0 |
Bullet Speed: | 0 |
TECHNIC Range: | 0 |
TECHNIC Speed: | 0 |
Equip Hand: | 2 |
---|---|
Weapon Type Flag: | 2 |
Set Bonus IDs: | 0,0,0,0 |
Model ID: | 21 |
Visual Effect ID: | 160 |
Sound Bank ID: | 8 |
Sound Effect ID: | 21 |
Can Miss: | Yes |
---|---|
Can Back Attack: | Yes |
Hitflag ID: | 0 |
Weapon Range: | 87 |
Normal Attack Width: | 0 |
Normal Attack Angle: | 0 |
Normal Attack Height: | 0 |
Status to Self On Hit: | |
---|---|
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Neutral: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Fire: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Ice: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Lightning: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Ground: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Light: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Dark: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Stat | 0/10 | 1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 |
---|---|---|---|---|---|---|---|---|---|---|---|
PP | 1260 | 1311 | 1361 | 1412 | 1462 | 1512 | 1563 | 1613 | 1664 | 1714 | 1770 |
Att. | 250 | 253 | 255 | 258 | 260 | 263 | 265 | 268 | 270 | 273 | 275 |
Outgoing Status Effect Details | ||
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Weapon Element | Status Effect | |
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A machinegun based on blueprints left by a legendary gunsmith. Few own such a quality weapon. It's also known as the Final Gun.""
日本語の説明文は不明。
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