Aggregated Properties
- Has a 1.2x damage multiplier on all Photon Arts used with this weapon.
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|pp tick=28 | |pp tick=28 | ||
|pp normal=8 | |pp normal=8 | ||
|pen override=No | |||
|elements=Neutral,Fire,Ice,Lightning,Ground,Light,Dark | |elements=Neutral,Fire,Ice,Lightning,Ground,Light,Dark | ||
|grind rate variance=10 | |||
|atp=0 | |atp=0 | ||
|ata=0 | |ata=0 | ||
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|sound bank id=8 | |sound bank id=8 | ||
|sound effect id=202 | |sound effect id=202 | ||
|rcsm fire time=0 | |||
|rcsm penetration flag=0 | |||
|rcsm number of shot=0 | |||
|rcsm bullet type=0 | |||
|rcsm bullet velocity=0 | |||
|rcsm bullet size=0 | |||
|rcsm bullet range=0 | |||
|coreable=No | |coreable=No | ||
|generate=Yes | |||
}} | }} | ||
__NOTOC__ [[File:Yasminkov 9000.png|thumb|right|Yasminkov 9000]] | __NOTOC__ [[File:Yasminkov 9000.png|thumb|right|Yasminkov 9000]] |
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Item image is missing. | |
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Stats | |
Manufacturer | ![]() |
ATA Required | 420 |
Acc. | 410 |
Base PP | 1364 |
Base ATP | 405 |
Max ATP | 466 |
Variance | 18 |
Attack Range | 0 |
A remake of a model hugely popular since its launch. Each one is custom tooled to enhance performance without ruining the original look.
Item ID: | 01171A03 |
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Name: | Yasminkov 9000 |
Description: | A remake of a model
hugely popular since its launch. Each one is custom tooled to enhance performance without ruining the original look. |
Rarity: | 14★ |
Rank: | S |
Weapon Type: | Machinegun |
Machinegun ID: | 1A |
Manufacturer: | Kubara |
Stat Requirement To Equip: | 420 |
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Implicitly Usable on Sexes: | Male,Female |
Implicitly Usable on Races: | Human,Newman,CAST,Beast |
Implicitly Usable on Types: | Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster |
Attack Variance: | 18 |
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Attack Grinds: | 405,408,414,418,421,425,427,435,442,451,466 |
PP Grinds: | 1364,1389,1419,1439,1471,1488,1515,1530,1562,1575,1612 |
Hit Rate: | 410 |
Maximum Grind: | 10 |
Max Targets Per Normal Attack: | 1 |
PP Recovery Per Tick: | 28 |
PP Recovery Per Normal Attack: | 8 |
Legal Elements: | Neutral,Fire,Ice,Lightning,Ground,Light,Dark |
ATP Boost: | 0 |
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ATA Boost: | 0 |
DFP Boost: | 0 |
TP Boost: | 0 |
EVP Boost: | 0 |
MST Boost: | 0 |
STA Boost: | 0 |
Attack Modifier: | 1 |
Critical Attack Modifier: | 1.5 |
PA Modifier: | 1.2 |
PP Modifier: | 1 |
SE Modifier: | 1 |
Striking Range: | 0 |
Striking Speed: | 0 |
Bullet Range: | 0 |
Bullet Speed: | 0 |
TECHNIC Range: | 0 |
TECHNIC Speed: | 0 |
Equip Hand: | 2 |
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Weapon Type Flag: | 2 |
Set Bonus IDs: | 34,0,0,0 |
Model ID: | 11 |
Visual Effect ID: | 69 |
Sound Bank ID: | 8 |
Sound Effect ID: | 202 |
Can Miss: | Yes |
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Can Back Attack: | Yes |
Hitflag ID: | 0 |
Weapon Range: | 0 |
Normal Attack Width: | 0 |
Normal Attack Angle: | 0 |
Normal Attack Height: | 0 |
Status to Self On Hit: | |
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ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Neutral: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Fire: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Ice: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Lightning: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Ground: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Light: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Dark: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Stat | 0/10 | 1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 |
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PP | 1364 | 1389 | 1419 | 1439 | 1471 | 1488 | 1515 | 1530 | 1562 | 1575 | 1612 |
Att. | 405 | 408 | 414 | 418 | 421 | 425 | 427 | 435 | 442 | 451 | 466 |
Outgoing Status Effect Details | ||
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Weapon Element | Status Effect | |
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A remake of a model hugely popular since its launch. Each one is custom tooled to enhance performance without ruining the original look.
日本語の説明文は不明。
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