Aggregated Properties
- Has a 1.2x damage multiplier on all Photon Arts used with this weapon.
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{{Weapon | |||
|id=01171A03 | |||
|name=Yasminkov 9000 | |||
|description=A remake of a model | |||
hugely popular since its | |||
launch. Each one is | |||
custom tooled to enhance | |||
performance without | |||
ruining the original look. | |||
|rarity=13 | |||
|rank=4 | |||
|buy price=800000 | |||
|sell price=40000 | |||
|stat required=420 | |||
|sex=Male,Female | |||
|race=Human,Newman,CAST,Beast | |||
|class=Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster | |||
|variance=18 | |||
|attack grinds=405,408,414,418,421,425,427,435,442,451,466 | |||
|pp grinds=1364,1389,1419,1439,1471,1488,1515,1530,1562,1575,1612 | |||
|accuracy=410 | |||
|max grind=10 | |||
|max target=1 | |||
|pp tick=28 | |||
|pp normal=8 | |||
|pen override=No | |||
|elements=Neutral,Fire,Ice,Lightning,Ground,Light,Dark | |||
|grind rate variance=10 | |||
|atp=0 | |||
|ata=0 | |||
|dfp=0 | |||
|tp=0 | |||
|evp=0 | |||
|mst=0 | |||
|sta=0 | |||
|normal attack mod=1 | |||
|critical attack mod=1.5 | |||
|pa mod=1.2 | |||
|pp mod=1 | |||
|se mod=1 | |||
|striking range=0 | |||
|striking speed=0 | |||
|bullet range=0 | |||
|bullet speed=0 | |||
|technic range=0 | |||
|technic speed=0 | |||
|miss=Yes | |||
|back attack=Yes | |||
|hitflag=0 | |||
|weapon range=0 | |||
|normal attack width=0 | |||
|normal attack angle=0 | |||
|normal attack height=0 | |||
|self status id=0 | |||
|self status level=0 | |||
|self status chance=0 | |||
|neutral status id=0 | |||
|neutral status level=0 | |||
|neutral status chance=0 | |||
|fire status id=0 | |||
|fire status level=0 | |||
|fire status chance=0 | |||
|ice status id=0 | |||
|ice status level=0 | |||
|ice status chance=0 | |||
|lightning status id=0 | |||
|lightning status level=0 | |||
|lightning status chance=0 | |||
|ground status id=0 | |||
|ground status level=0 | |||
|ground status chance=0 | |||
|light status id=0 | |||
|light status level=0 | |||
|light status chance=0 | |||
|dark status id=0 | |||
|dark status level=0 | |||
|dark status chance=0 | |||
|equip hand=2 | |||
|weapon type flag=2 | |||
|set bonus=34,0,0,0 | |||
|model id=11 | |||
|visual effect id=69 | |||
|sound bank id=8 | |||
|sound effect id=202 | |||
|rcsm fire time=0 | |||
|rcsm penetration flag=0 | |||
|rcsm number of shot=0 | |||
|rcsm bullet type=0 | |||
|rcsm bullet velocity=0 | |||
|rcsm bullet size=0 | |||
|rcsm bullet range=0 | |||
|coreable=No | |||
|generate=Yes | |||
}} | |||
__NOTOC__ [[File:Yasminkov 9000.png|thumb|right|Yasminkov 9000]] | __NOTOC__ [[File:Yasminkov 9000.png|thumb|right|Yasminkov 9000]] | ||
{{Description | {{Description | ||
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** Eva. +100 | ** Eva. +100 | ||
** End. +2 | ** End. +2 | ||
* This Weapon can be exchanged for a Weapon Core, which can be collected and exchanged for [[Ultimate Weapons]]. | |||
==Stats, Synthesis, etc.== | ==Stats, Synthesis, etc.== | ||
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{{New drop test | {{New drop test | ||
|Header= Y}} | |Header= Y}} | ||
{{New drop test | |||
|Source= Mizuraki Defense | |||
|Source type= Clear box | |||
|Level= S4 | |||
|Ver.= Clem | |||
|Type= Weapon | |||
|Category= Machinegun | |||
|Footer= }} | |||
{{New drop test | |||
|Source= Hill of Spores | |||
|Source type= Clear box | |||
|Level= S4 | |||
|Ver.= Clem | |||
|Type= Weapon | |||
|Category= Machinegun | |||
|Footer= }} | |||
{{New drop test | |||
|Source= Stolen Weapon | |||
|Source type= Clear box | |||
|Level= S4 | |||
|Ver.= Clem | |||
|Type= Weapon | |||
|Category= Machinegun | |||
|Footer= }} | |||
{{New drop test | |||
|Source= MAG | |||
|Source type= Clear box | |||
|Level= Very Hard | |||
|Ver.= Clem | |||
|Type= Weapon | |||
|Category= Machinegun | |||
|Footer= }} | |||
{{New drop test | {{New drop test | ||
|Source= SEED-Guardian (Tw) | |Source= SEED-Guardian (Tw) | ||
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|} | |} | ||
|} | |} | ||
==Prototype Info== | ==Prototype Info== | ||
{| border="0" width="100%" | {| border="0" width="100%" |
![]() ![]() | |
---|---|
Item image is missing. | |
![]() | |
Stats | |
Manufacturer | ![]() |
ATA Required | 420 |
Acc. | 410 |
Base PP | 1364 |
Base ATP | 405 |
Max ATP | 466 |
Variance | 18 |
Attack Range | 0 |
A remake of a model hugely popular since its launch. Each one is custom tooled to enhance performance without ruining the original look.
Item ID: | 01171A03 |
---|---|
Name: | Yasminkov 9000 |
Description: | A remake of a model
hugely popular since its launch. Each one is custom tooled to enhance performance without ruining the original look. |
Rarity: | 14★ |
Rank: | S |
Weapon Type: | Machinegun |
Machinegun ID: | 1A |
Manufacturer: | Kubara |
Stat Requirement To Equip: | 420 |
---|---|
Implicitly Usable on Sexes: | Male,Female |
Implicitly Usable on Races: | Human,Newman,CAST,Beast |
Implicitly Usable on Types: | Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster |
Attack Variance: | 18 |
---|---|
Attack Grinds: | 405,408,414,418,421,425,427,435,442,451,466 |
PP Grinds: | 1364,1389,1419,1439,1471,1488,1515,1530,1562,1575,1612 |
Hit Rate: | 410 |
Maximum Grind: | 10 |
Max Targets Per Normal Attack: | 1 |
PP Recovery Per Tick: | 28 |
PP Recovery Per Normal Attack: | 8 |
Legal Elements: | Neutral,Fire,Ice,Lightning,Ground,Light,Dark |
ATP Boost: | 0 |
---|---|
ATA Boost: | 0 |
DFP Boost: | 0 |
TP Boost: | 0 |
EVP Boost: | 0 |
MST Boost: | 0 |
STA Boost: | 0 |
Attack Modifier: | 1 |
Critical Attack Modifier: | 1.5 |
PA Modifier: | 1.2 |
PP Modifier: | 1 |
SE Modifier: | 1 |
Striking Range: | 0 |
Striking Speed: | 0 |
Bullet Range: | 0 |
Bullet Speed: | 0 |
TECHNIC Range: | 0 |
TECHNIC Speed: | 0 |
Equip Hand: | 2 |
---|---|
Weapon Type Flag: | 2 |
Set Bonus IDs: | 34,0,0,0 |
Model ID: | 11 |
Visual Effect ID: | 69 |
Sound Bank ID: | 8 |
Sound Effect ID: | 202 |
Can Miss: | Yes |
---|---|
Can Back Attack: | Yes |
Hitflag ID: | 0 |
Weapon Range: | 0 |
Normal Attack Width: | 0 |
Normal Attack Angle: | 0 |
Normal Attack Height: | 0 |
Status to Self On Hit: | |
---|---|
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Neutral: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Fire: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Ice: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Lightning: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Ground: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Light: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Dark: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Stat | 0/10 | 1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 |
---|---|---|---|---|---|---|---|---|---|---|---|
PP | 1364 | 1389 | 1419 | 1439 | 1471 | 1488 | 1515 | 1530 | 1562 | 1575 | 1612 |
Att. | 405 | 408 | 414 | 418 | 421 | 425 | 427 | 435 | 442 | 451 | 466 |
Outgoing Status Effect Details | ||
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Weapon Element | Status Effect | |
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A remake of a model hugely popular since its launch. Each one is custom tooled to enhance performance without ruining the original look.
日本語の説明文は不明。
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