Yasminkov 0002/Z: Difference between revisions

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(Created page with "{{Weapon |id=01171400 |name=Yasminkov 0002/Z |description=An experimental weapon made by GRM in order to complete their ultimate machinegun. |rarity=8 |rank=3 |buy price=800000 |sell price=40000 |stat required=260 |sex=Male,Female |race=Human,Newman,CAST,Beast |class=Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster |variance=0 |attack grinds=250,253,255,25...")
 
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|pp tick=54
|pp tick=54
|pp normal=9
|pp normal=9
|pen override=No
|elements=Neutral,Fire,Ice,Lightning,Ground,Light,Dark
|elements=Neutral,Fire,Ice,Lightning,Ground,Light,Dark
|grind rate variance=10
|atp=0
|atp=0
|ata=0
|ata=0
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|equip hand=2
|equip hand=2
|weapon type flag=2
|weapon type flag=2
|set bonus=87,0,0,0
|set bonus=94,0,0,0
|model id=7
|model id=7
|visual effect id=0
|visual effect id=0
|sound bank id=8
|sound bank id=8
|sound effect id=202
|sound effect id=202
|rcsm fire time=0
|rcsm penetration flag=0
|rcsm number of shot=0
|rcsm bullet type=0
|rcsm bullet velocity=0
|rcsm bullet size=0
|rcsm bullet range=0
|coreable=No
|generate=Yes
}}
}}

Latest revision as of 18:24, 3 July 2025

A Rank Machinegun Yasminkov 0002/Z
Item image is missing.
9★
Stats
Manufacturer GRM
ATA Required 260
Acc. 520
Base PP 1260
Base ATP 250
Max ATP 275
Variance 0
Attack Range 0

An experimental weapon made by GRM in order to complete their ultimate machinegun.

Item Properties

Aggregated Properties

  • Has a 1.2x damage multiplier on all Photon Arts used with this weapon.

Properties Tables

General Properties
Item ID: 01171400
Name: Yasminkov 0002/Z
Description: An experimental weapon

made by GRM in order to complete their ultimate machinegun.

Rarity: 9★
Rank: A
Weapon Type: Machinegun
Machinegun ID: 14
Manufacturer: General Resource Manufacturer
Restrictions
Stat Requirement To Equip: 260
Implicitly Usable on Sexes: Male,Female
Implicitly Usable on Races: Human,Newman,CAST,Beast
Implicitly Usable on Types: Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster
Stats
Attack Variance: 0
Attack Grinds: 250,253,255,258,260,263,265,268,270,273,275
PP Grinds: 1260,1311,1361,1412,1462,1512,1563,1613,1664,1714,1770
Hit Rate: 520
Maximum Grind: 10
Max Targets Per Normal Attack: 1
PP Recovery Per Tick: 54
PP Recovery Per Normal Attack: 9
Legal Elements: Neutral,Fire,Ice,Lightning,Ground,Light,Dark
Modifiers
ATP Boost: 0
ATA Boost: 0
DFP Boost: 0
TP Boost: 0
EVP Boost: 0
MST Boost: 0
STA Boost: 0
Attack Modifier: 1
Critical Attack Modifier: 1.5
PA Modifier: 1.2
PP Modifier: 1
SE Modifier: 1
Striking Range: 0
Striking Speed: 0
Bullet Range: 0
Bullet Speed: 0
TECHNIC Range: 0
TECHNIC Speed: 0
Metadata
Equip Hand: 2
Weapon Type Flag: 2
Set Bonus IDs: 94,0,0,0
Model ID: 7
Visual Effect ID: 0
Sound Bank ID: 8
Sound Effect ID: 202
Attack Data
Can Miss: Yes
Can Back Attack: Yes
Hitflag ID: 0
Weapon Range: 0
Normal Attack Width: 0
Normal Attack Angle: 0
Normal Attack Height: 0
Status Information
Status to Self On Hit:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Neutral:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Fire:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Ice:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Lightning:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Ground:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Light:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Dark:
ID: 0
Level: 0
SE Override: 0

Grinding Information

Stat 0/10 1/10 2/10 3/10 4/10 5/10 6/10 7/10 8/10 9/10 10/10
PP 1260 1311 1361 1412 1462 1512 1563 1613 1664 1714 1770
Att. 250 253 255 258 260 263 265 268 270 273 275

Status Information

Outgoing Status Effect Details
Weapon Element Status Effect
Neutral Element None
Fire Element None
Ice Element None
Ground Element None
Lightning Element None
Light Element None
Dark Element None

Methods to Obtain