Aggregated Properties
- Has a 1.2x damage multiplier on all Photon Arts used with this weapon.
(Created page with "{{Weapon |id=01171400 |name=Yasminkov 0002/Z |description=An experimental weapon made by GRM in order to complete their ultimate machinegun. |rarity=8 |rank=3 |buy price=800000 |sell price=40000 |stat required=260 |sex=Male,Female |race=Human,Newman,CAST,Beast |class=Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster |variance=0 |attack grinds=250,253,255,25...") |
No edit summary |
||
(One intermediate revision by the same user not shown) | |||
Line 22: | Line 22: | ||
|pp tick=54 | |pp tick=54 | ||
|pp normal=9 | |pp normal=9 | ||
|pen override=No | |||
|elements=Neutral,Fire,Ice,Lightning,Ground,Light,Dark | |elements=Neutral,Fire,Ice,Lightning,Ground,Light,Dark | ||
|grind rate variance=10 | |||
|atp=0 | |atp=0 | ||
|ata=0 | |ata=0 | ||
Line 74: | Line 76: | ||
|equip hand=2 | |equip hand=2 | ||
|weapon type flag=2 | |weapon type flag=2 | ||
|set bonus= | |set bonus=94,0,0,0 | ||
|model id=7 | |model id=7 | ||
|visual effect id=0 | |visual effect id=0 | ||
|sound bank id=8 | |sound bank id=8 | ||
|sound effect id=202 | |sound effect id=202 | ||
|rcsm fire time=0 | |||
|rcsm penetration flag=0 | |||
|rcsm number of shot=0 | |||
|rcsm bullet type=0 | |||
|rcsm bullet velocity=0 | |||
|rcsm bullet size=0 | |||
|rcsm bullet range=0 | |||
|coreable=No | |||
|generate=Yes | |||
}} | }} |
![]() ![]() | |
---|---|
Item image is missing. | |
![]() | |
Stats | |
Manufacturer | ![]() |
ATA Required | 260 |
Acc. | 520 |
Base PP | 1260 |
Base ATP | 250 |
Max ATP | 275 |
Variance | 0 |
Attack Range | 0 |
An experimental weapon made by GRM in order to complete their ultimate machinegun.
Item ID: | 01171400 |
---|---|
Name: | Yasminkov 0002/Z |
Description: | An experimental weapon
made by GRM in order to complete their ultimate machinegun. |
Rarity: | 9★ |
Rank: | A |
Weapon Type: | Machinegun |
Machinegun ID: | 14 |
Manufacturer: | General Resource Manufacturer |
Stat Requirement To Equip: | 260 |
---|---|
Implicitly Usable on Sexes: | Male,Female |
Implicitly Usable on Races: | Human,Newman,CAST,Beast |
Implicitly Usable on Types: | Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster |
Attack Variance: | 0 |
---|---|
Attack Grinds: | 250,253,255,258,260,263,265,268,270,273,275 |
PP Grinds: | 1260,1311,1361,1412,1462,1512,1563,1613,1664,1714,1770 |
Hit Rate: | 520 |
Maximum Grind: | 10 |
Max Targets Per Normal Attack: | 1 |
PP Recovery Per Tick: | 54 |
PP Recovery Per Normal Attack: | 9 |
Legal Elements: | Neutral,Fire,Ice,Lightning,Ground,Light,Dark |
ATP Boost: | 0 |
---|---|
ATA Boost: | 0 |
DFP Boost: | 0 |
TP Boost: | 0 |
EVP Boost: | 0 |
MST Boost: | 0 |
STA Boost: | 0 |
Attack Modifier: | 1 |
Critical Attack Modifier: | 1.5 |
PA Modifier: | 1.2 |
PP Modifier: | 1 |
SE Modifier: | 1 |
Striking Range: | 0 |
Striking Speed: | 0 |
Bullet Range: | 0 |
Bullet Speed: | 0 |
TECHNIC Range: | 0 |
TECHNIC Speed: | 0 |
Equip Hand: | 2 |
---|---|
Weapon Type Flag: | 2 |
Set Bonus IDs: | 94,0,0,0 |
Model ID: | 7 |
Visual Effect ID: | 0 |
Sound Bank ID: | 8 |
Sound Effect ID: | 202 |
Can Miss: | Yes |
---|---|
Can Back Attack: | Yes |
Hitflag ID: | 0 |
Weapon Range: | 0 |
Normal Attack Width: | 0 |
Normal Attack Angle: | 0 |
Normal Attack Height: | 0 |
Status to Self On Hit: | |
---|---|
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Neutral: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Fire: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Ice: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Lightning: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Ground: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Light: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Dark: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Stat | 0/10 | 1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 |
---|---|---|---|---|---|---|---|---|---|---|---|
PP | 1260 | 1311 | 1361 | 1412 | 1462 | 1512 | 1563 | 1613 | 1664 | 1714 | 1770 |
Att. | 250 | 253 | 255 | 258 | 260 | 263 | 265 | 268 | 270 | 273 | 275 |
Outgoing Status Effect Details | ||
---|---|---|
Weapon Element | Status Effect | |
![]() |
None | |
![]() |
None | |
![]() |
None | |
![]() |
None | |
![]() |
None | |
![]() |
None | |
![]() |
None |