Beluga: Difference between revisions
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{{Weapon | |||
|id=01171200 | |||
|name=Beluga | |||
|description=A triggerless machinegun | |||
designed by Professor | |||
HoshinoF. It uses the | |||
latest tech to keep steady | |||
while firing. | |||
|rarity=11 | |||
|rank=4 | |||
|buy price=1600000 | |||
|sell price=80000 | |||
|stat required=434 | |||
|sex=Male,Female | |||
|race=Human,Newman,CAST,Beast | |||
|class=Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster | |||
|variance=20 | |||
|attack grinds=168,170,172,174,176,178,180,182,184,186,188 | |||
|pp grinds=812,1012,1055,1100,1142,1186,1234,1280,1324,1424,1624 | |||
|accuracy=188 | |||
|max grind=10 | |||
|max target=1 | |||
|pp tick=15 | |||
|pp normal=7 | |||
|pen override=No | |||
|elements=Neutral,Fire,Ice,Lightning,Ground,Light,Dark | |||
|grind rate variance=10 | |||
|atp=0 | |||
|ata=0 | |||
|dfp=0 | |||
|tp=0 | |||
|evp=0 | |||
|mst=0 | |||
|sta=0 | |||
|normal attack mod=1 | |||
|critical attack mod=1.5 | |||
|pa mod=1 | |||
|pp mod=1 | |||
|se mod=1 | |||
|striking range=0 | |||
|striking speed=0 | |||
|bullet range=0 | |||
|bullet speed=0 | |||
|technic range=0 | |||
|technic speed=0 | |||
|miss=Yes | |||
|back attack=Yes | |||
|hitflag=0 | |||
|weapon range=0 | |||
|normal attack width=0 | |||
|normal attack angle=0 | |||
|normal attack height=0 | |||
|self status id=0 | |||
|self status level=0 | |||
|self status chance=0 | |||
|neutral status id=0 | |||
|neutral status level=0 | |||
|neutral status chance=0 | |||
|fire status id=0 | |||
|fire status level=0 | |||
|fire status chance=0 | |||
|ice status id=0 | |||
|ice status level=0 | |||
|ice status chance=0 | |||
|lightning status id=0 | |||
|lightning status level=0 | |||
|lightning status chance=0 | |||
|ground status id=0 | |||
|ground status level=0 | |||
|ground status chance=0 | |||
|light status id=0 | |||
|light status level=0 | |||
|light status chance=0 | |||
|dark status id=0 | |||
|dark status level=0 | |||
|dark status chance=0 | |||
|equip hand=2 | |||
|weapon type flag=2 | |||
|set bonus=0,0,0,0 | |||
|model id=15 | |||
|visual effect id=149 | |||
|sound bank id=8 | |||
|sound effect id=202 | |||
|rcsm fire time=0 | |||
|rcsm penetration flag=0 | |||
|rcsm number of shot=0 | |||
|rcsm bullet type=0 | |||
|rcsm bullet velocity=0 | |||
|rcsm bullet size=0 | |||
|rcsm bullet range=0 | |||
|coreable=No | |||
|generate=Yes | |||
}} | |||
__NOTOC__ [[File:Beluga.png|thumb|right|Beluga]] | __NOTOC__ [[File:Beluga.png|thumb|right|Beluga]] | ||
{{Description | {{Description | ||
| Line 94: | Line 187: | ||
==Image gallery== | ==Image gallery== | ||
<gallery> | |||
File:Beluga 1.png|Bullet effect | |||
File:Beluga 1.png|effect | </gallery> | ||
</gallery | |||
[[Category:Machineguns]] | [[Category:Machineguns]] | ||
Latest revision as of 17:24, 3 July 2025
| Item image is missing. | |
| Stats | |
| Manufacturer | |
| ATA Required | 434 |
| Acc. | 188 |
| Base PP | 812 |
| Base ATP | 168 |
| Max ATP | 188 |
| Variance | 20 |
| Attack Range | 0 |
A triggerless machinegun designed by Professor HoshinoF. It uses the latest tech to keep steady while firing.
Item Properties
Properties Tables
| Item ID: | 01171200 |
|---|---|
| Name: | Beluga |
| Description: | A triggerless machinegun
designed by Professor HoshinoF. It uses the latest tech to keep steady while firing. |
| Rarity: | 12★ |
| Rank: | S |
| Weapon Type: | Machinegun |
| Machinegun ID: | 12 |
| Manufacturer: | General Resource Manufacturer |
| Stat Requirement To Equip: | 434 |
|---|---|
| Implicitly Usable on Sexes: | Male,Female |
| Implicitly Usable on Races: | Human,Newman,CAST,Beast |
| Implicitly Usable on Types: | Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster |
| Attack Variance: | 20 |
|---|---|
| Attack Grinds: | 168,170,172,174,176,178,180,182,184,186,188 |
| PP Grinds: | 812,1012,1055,1100,1142,1186,1234,1280,1324,1424,1624 |
| Hit Rate: | 188 |
| Maximum Grind: | 10 |
| Max Targets Per Normal Attack: | 1 |
| PP Recovery Per Tick: | 15 |
| PP Recovery Per Normal Attack: | 7 |
| Legal Elements: | Neutral,Fire,Ice,Lightning,Ground,Light,Dark |
| ATP Boost: | 0 |
|---|---|
| ATA Boost: | 0 |
| DFP Boost: | 0 |
| TP Boost: | 0 |
| EVP Boost: | 0 |
| MST Boost: | 0 |
| STA Boost: | 0 |
| Attack Modifier: | 1 |
| Critical Attack Modifier: | 1.5 |
| PA Modifier: | 1 |
| PP Modifier: | 1 |
| SE Modifier: | 1 |
| Striking Range: | 0 |
| Striking Speed: | 0 |
| Bullet Range: | 0 |
| Bullet Speed: | 0 |
| TECHNIC Range: | 0 |
| TECHNIC Speed: | 0 |
| Equip Hand: | 2 |
|---|---|
| Weapon Type Flag: | 2 |
| Set Bonus IDs: | 0,0,0,0 |
| Model ID: | 15 |
| Visual Effect ID: | 149 |
| Sound Bank ID: | 8 |
| Sound Effect ID: | 202 |
| Can Miss: | Yes |
|---|---|
| Can Back Attack: | Yes |
| Hitflag ID: | 0 |
| Weapon Range: | 0 |
| Normal Attack Width: | 0 |
| Normal Attack Angle: | 0 |
| Normal Attack Height: | 0 |
| Status to Self On Hit: | |
|---|---|
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Neutral: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Fire: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Ice: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Lightning: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Ground: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Light: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Dark: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
Grinding Information
| Stat | 0/10 | 1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| PP | 812 | 1012 | 1055 | 1100 | 1142 | 1186 | 1234 | 1280 | 1324 | 1424 | 1624 |
| Att. | 168 | 170 | 172 | 174 | 176 | 178 | 180 | 182 | 184 | 186 | 188 |
Status Information
| Outgoing Status Effect Details | ||
|---|---|---|
| Weapon Element | Status Effect | |
| None | ||
| None | ||
| None | ||
| None | ||
| None | ||
| None | ||
| None | ||
Methods to Obtain

A triggerless machinegun designed by Professor HoshinoF. It uses the latest tech to keep steady while firing.
日本語の説明文は不明。
Item details
- No additional information.
Stats, Synthesis, etc.
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Prototype Info
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Image gallery
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Bullet effect