From Phantasy Star Universe Clementine
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| __NOTOC__ [[File:Yasminkov 0002 X.png|thumb|right|Yasminkov 0002/X]] | | __NOTOC__ [[File:Yasminkov 0002 X.png|thumb|right|Yasminkov 0002/X]] |
Latest revision as of 18:24, 3 July 2025
Item image is missing.
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Stats
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Manufacturer
|
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ATA Required
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169
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Acc.
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206
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Base PP
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1186
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Base ATP
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96
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Max ATP
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148
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Variance
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8
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Attack Range
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0
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An experimental weapon
made by GRM in order to
complete their ultimate
machinegun.
Item Properties
Aggregated Properties
Properties Tables
General Properties
Item ID:
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01170E00
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Name:
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Yasminkov 0002/X
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Description:
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An experimental weapon
made by GRM in order to
complete their ultimate
machinegun.
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Rarity:
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9★
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Rank:
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A
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Weapon Type:
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Machinegun
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Machinegun ID:
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0E
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Manufacturer:
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General Resource Manufacturer
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Restrictions
Stat Requirement To Equip:
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169
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Implicitly Usable on Sexes:
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Male,Female
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Implicitly Usable on Races:
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Human,Newman,CAST,Beast
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Implicitly Usable on Types:
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Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster
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Stats
Attack Variance:
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8
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Attack Grinds:
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96,100,104,108,112,116,120,124,130,138,148
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PP Grinds:
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1186,1214,1242,1270,1298,1326,1354,1382,1416,1458,1510
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Hit Rate:
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206
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Maximum Grind:
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10
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Max Targets Per Normal Attack:
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1
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PP Recovery Per Tick:
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17
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PP Recovery Per Normal Attack:
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7
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Legal Elements:
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Neutral,Fire,Ice,Lightning,Ground,Light,Dark
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Modifiers
ATP Boost:
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0
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ATA Boost:
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0
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DFP Boost:
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0
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TP Boost:
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0
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EVP Boost:
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0
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MST Boost:
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0
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STA Boost:
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0
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Attack Modifier:
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1
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Critical Attack Modifier:
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1.5
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PA Modifier:
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1
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PP Modifier:
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1
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SE Modifier:
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1
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Striking Range:
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0
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Striking Speed:
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0
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Bullet Range:
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0
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Bullet Speed:
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0
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TECHNIC Range:
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0
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TECHNIC Speed:
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0
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Metadata
Equip Hand:
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2
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Weapon Type Flag:
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2
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Set Bonus IDs:
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0,0,0,0
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Model ID:
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7
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Visual Effect ID:
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0
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Sound Bank ID:
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0
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Sound Effect ID:
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8167
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Attack Data
Can Miss:
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Yes
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Can Back Attack:
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Yes
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Hitflag ID:
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0
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Weapon Range:
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0
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Normal Attack Width:
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0
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Normal Attack Angle:
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0
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Normal Attack Height:
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0
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Status Information
Status to Self On Hit:
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ID:
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0
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Level:
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0
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SE Override:
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0
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Status When Weapon Is Neutral:
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ID:
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0
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Level:
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0
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SE Override:
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0
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Status When Weapon Is Fire:
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ID:
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0
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Level:
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0
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SE Override:
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0
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Status When Weapon Is Ice:
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ID:
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0
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Level:
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0
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SE Override:
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0
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Status When Weapon Is Lightning:
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ID:
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0
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Level:
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0
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SE Override:
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0
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Status When Weapon Is Ground:
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ID:
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0
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Level:
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0
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SE Override:
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0
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Status When Weapon Is Light:
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ID:
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0
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Level:
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0
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SE Override:
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0
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Status When Weapon Is Dark:
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ID:
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0
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Level:
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0
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SE Override:
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0
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Grinding Information
Stat
|
0/10 |
1/10 |
2/10 |
3/10 |
4/10 |
5/10 |
6/10 |
7/10 |
8/10 |
9/10 |
10/10
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PP
|
1186 |
1214 |
1242 |
1270 |
1298 |
1326 |
1354 |
1382 |
1416 |
1458 |
1510
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Att.
|
96 |
100 |
104 |
108 |
112 |
116 |
120 |
124 |
130 |
138 |
148
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Status Information
Outgoing Status Effect Details
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Weapon Element
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Status Effect
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None
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None
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None
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None
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None
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None
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None
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Methods to Obtain
Yasminkov 0002/X
An experimental weapon made by GRM in order to complete their ultimate machinegun.
日本語の説明文は不明。
Item details
Stats, Synthesis, etc.
Weapon Stats
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Cat. |
 |
Mfr. |
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Rarity |
9★ |
Ver. |
|
PP |
1186 |
Att. |
96 |
PP regen |
17 |
Acc. |
206
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ATA req. |
169 |
Vari- ance |
8 |
Status effect
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None
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Pricing information
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Buy price |
N/A
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Sell price |
8630
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Shop location |
Not for sale
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Grinding information
|
Stat |
0/10 |
1/10 |
2/10 |
3/10 |
4/10 |
5/10 |
6/10 |
7/10 |
8/10 |
9/10 |
10/10
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PP |
1186 |
1214 |
1242 |
1270 |
1298 |
1326 |
1354 |
1382 |
1416 |
1458 |
1510
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Att. |
96 |
100 |
104 |
108 |
112 |
116 |
120 |
124 |
130 |
138 |
148
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Prototype Info
Potential prototypesWhat's this?
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Increased attack range
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{{{AR}}}
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No variance
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Y0-NV0F02
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Enhanced element
|
{{{EE}}}
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Damage amplification
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Y0-DA0F02
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Status effect amplification
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Y0-SE0F02
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Fire damage amplification
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Y0-AMP-F0F02
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Ice damage amplification
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Y0-AMP-I0F02
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Electric damage amplification
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Y0-AMP-E0F02
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Ground damage amplification
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Y0-AMP-G0F02
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Light damage amplification
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Y0-AMP-L0F02
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Dark damage amplification
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Y0-AMP-D0F02
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Image gallery