Real Hand Gun G: Difference between revisions
(Created page with "{{Weapon |id=01140F03 |name=Real Hand Gun G |description=A gag gift, shaped like a glove. The damage it did was all too real, and it was recalled by its manufacturer. |rarity=7 |rank=3 |buy price=330000 |sell price=16500 |stat required=100 |sex=Male,Female |race=Human,Newman,CAST,Beast |class=Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster |variance=26 |a...") |
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|pp tick=10 | |pp tick=10 | ||
|pp normal=8 | |pp normal=8 | ||
|pen override=No | |||
|elements=Neutral,Fire,Ice,Lightning,Ground,Light,Dark | |elements=Neutral,Fire,Ice,Lightning,Ground,Light,Dark | ||
|grind rate variance=10 | |||
|atp=0 | |atp=0 | ||
|ata=0 | |ata=0 | ||
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|sound bank id=8 | |sound bank id=8 | ||
|sound effect id=46 | |sound effect id=46 | ||
|rcsm fire time=0 | |||
|rcsm penetration flag=0 | |||
|rcsm number of shot=0 | |||
|rcsm bullet type=0 | |||
|rcsm bullet velocity=0 | |||
|rcsm bullet size=0 | |||
|rcsm bullet range=0 | |||
|coreable=No | |||
|generate=Yes | |||
}} | }} |
Latest revision as of 18:22, 3 July 2025
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Item image is missing. | |
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Stats | |
Manufacturer | ![]() |
ATA Required | 100 |
Acc. | 156 |
Base PP | 624 |
Base ATP | 223 |
Max ATP | 304 |
Variance | 26 |
Attack Range | 325 |
A gag gift, shaped like a glove. The damage it did was all too real, and it was recalled by its manufacturer.
Item Properties
Properties Tables
Item ID: | 01140F03 |
---|---|
Name: | Real Hand Gun G |
Description: | A gag gift, shaped like a
glove. The damage it did was all too real, and it was recalled by its manufacturer. |
Rarity: | 8★ |
Rank: | A |
Weapon Type: | Handgun |
Handgun ID: | 0F |
Manufacturer: | Kubara |
Stat Requirement To Equip: | 100 |
---|---|
Implicitly Usable on Sexes: | Male,Female |
Implicitly Usable on Races: | Human,Newman,CAST,Beast |
Implicitly Usable on Types: | Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster |
Attack Variance: | 26 |
---|---|
Attack Grinds: | 223,231,238,248,254,264,269,278,282,292,304 |
PP Grinds: | 624,644,668,684,710,724,746,758,784,794,824 |
Hit Rate: | 156 |
Maximum Grind: | 10 |
Max Targets Per Normal Attack: | 1 |
PP Recovery Per Tick: | 10 |
PP Recovery Per Normal Attack: | 8 |
Legal Elements: | Neutral,Fire,Ice,Lightning,Ground,Light,Dark |
ATP Boost: | 0 |
---|---|
ATA Boost: | 0 |
DFP Boost: | 0 |
TP Boost: | 0 |
EVP Boost: | 0 |
MST Boost: | 0 |
STA Boost: | 0 |
Attack Modifier: | 1 |
Critical Attack Modifier: | 1.5 |
PA Modifier: | 1 |
PP Modifier: | 1 |
SE Modifier: | 1 |
Striking Range: | 0 |
Striking Speed: | 0 |
Bullet Range: | 0 |
Bullet Speed: | 0 |
TECHNIC Range: | 0 |
TECHNIC Speed: | 0 |
Equip Hand: | 2 |
---|---|
Weapon Type Flag: | 1 |
Set Bonus IDs: | 0,0,0,0 |
Model ID: | 0 |
Visual Effect ID: | 0 |
Sound Bank ID: | 8 |
Sound Effect ID: | 46 |
Can Miss: | Yes |
---|---|
Can Back Attack: | Yes |
Hitflag ID: | 0 |
Weapon Range: | 325 |
Normal Attack Width: | 64786 |
Normal Attack Angle: | 6190 |
Normal Attack Height: | 8738 |
Status to Self On Hit: | |
---|---|
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Neutral: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Fire: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Ice: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Lightning: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Ground: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Light: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Dark: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Grinding Information
Stat | 0/10 | 1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 |
---|---|---|---|---|---|---|---|---|---|---|---|
PP | 624 | 644 | 668 | 684 | 710 | 724 | 746 | 758 | 784 | 794 | 824 |
Att. | 223 | 231 | 238 | 248 | 254 | 264 | 269 | 278 | 282 | 292 | 304 |
Status Information
Outgoing Status Effect Details | ||
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Weapon Element | Status Effect | |
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None | |
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None | |
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None | |
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None | |
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None | |
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None | |
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None |