Nug-2000 Bazooka: Difference between revisions
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|pp tick=9 | |pp tick=9 | ||
|pp normal=2 | |pp normal=2 | ||
|pen override=No | |||
|elements=Neutral,Fire,Ice,Lightning,Ground,Light,Dark | |elements=Neutral,Fire,Ice,Lightning,Ground,Light,Dark | ||
|grind rate variance=10 | |||
|atp=0 | |atp=0 | ||
|ata=0 | |ata=0 | ||
Line 80: | Line 82: | ||
|sound bank id=8 | |sound bank id=8 | ||
|sound effect id=13 | |sound effect id=13 | ||
|rcsm fire time=0 | |||
|rcsm penetration flag=0 | |||
|rcsm number of shot=0 | |||
|rcsm bullet type=0 | |||
|rcsm bullet velocity=0 | |||
|rcsm bullet size=0 | |||
|rcsm bullet range=0 | |||
|coreable=No | |coreable=No | ||
|generate=Yes | |||
}} | }} | ||
__NOTOC__ [[File:NUG-2000 Bazooka.png|thumb|right|Nug-2000 Bazooka]] | __NOTOC__ [[File:NUG-2000 Bazooka.png|thumb|right|Nug-2000 Bazooka]] |
Latest revision as of 18:20, 3 July 2025
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Item image is missing. | |
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Stats | |
Manufacturer | ![]() |
ATA Required | 480 |
Acc. | 20 |
Base PP | 1180 |
Base ATP | 881 |
Max ATP | 1066 |
Variance | 105 |
Attack Range | 1920 |
A laser cannon used by soldiers on the battlefields of ages past. Its sheer weight is too much for most to even lift.
Item Properties
Properties Tables
Item ID: | 01120D03 |
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Name: | Nug-2000 Bazooka |
Description: | A laser cannon used by
soldiers on the battlefields of ages past. Its sheer weight is too much for most to even lift. |
Rarity: | 12★ |
Rank: | S |
Weapon Type: | Laser Cannon |
Laser Cannon ID: | 0D |
Manufacturer: | Kubara |
Stat Requirement To Equip: | 480 |
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Implicitly Usable on Sexes: | Male,Female |
Implicitly Usable on Races: | Human,Newman,CAST,Beast |
Implicitly Usable on Types: | Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster |
Attack Variance: | 105 |
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Attack Grinds: | 881,896,908,925,935,954,963,977,987,1006,1066 |
PP Grinds: | 1180,1215,1257,1285,1331,1356,1395,1424,1462,1480,1533 |
Hit Rate: | 20 |
Maximum Grind: | 10 |
Max Targets Per Normal Attack: | 2 |
PP Recovery Per Tick: | 9 |
PP Recovery Per Normal Attack: | 2 |
Legal Elements: | Neutral,Fire,Ice,Lightning,Ground,Light,Dark |
ATP Boost: | 0 |
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ATA Boost: | 0 |
DFP Boost: | 0 |
TP Boost: | 0 |
EVP Boost: | 0 |
MST Boost: | 0 |
STA Boost: | 0 |
Attack Modifier: | 1 |
Critical Attack Modifier: | 1.5 |
PA Modifier: | 1 |
PP Modifier: | 1 |
SE Modifier: | 1 |
Striking Range: | 0 |
Striking Speed: | 0 |
Bullet Range: | 0 |
Bullet Speed: | 0 |
TECHNIC Range: | 0 |
TECHNIC Speed: | 0 |
Equip Hand: | 0 |
---|---|
Weapon Type Flag: | 1 |
Set Bonus IDs: | 0,0,0,0 |
Model ID: | 7 |
Visual Effect ID: | 69 |
Sound Bank ID: | 8 |
Sound Effect ID: | 13 |
Can Miss: | Yes |
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Can Back Attack: | Yes |
Hitflag ID: | 0 |
Weapon Range: | 1920 |
Normal Attack Width: | 300 |
Normal Attack Angle: | 1092 |
Normal Attack Height: | 1820 |
Status to Self On Hit: | |
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ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Neutral: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Fire: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Ice: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Lightning: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Ground: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Light: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Dark: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Grinding Information
Stat | 0/10 | 1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 |
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PP | 1180 | 1215 | 1257 | 1285 | 1331 | 1356 | 1395 | 1424 | 1462 | 1480 | 1533 |
Att. | 881 | 896 | 908 | 925 | 935 | 954 | 963 | 977 | 987 | 1006 | 1066 |
Status Information
Outgoing Status Effect Details | ||
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Weapon Element | Status Effect | |
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None | |
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Methods to Obtain

A laser cannon used by soldiers on the battlefields of ages past. Its sheer weight is too much for most to even lift.
日本語の説明文は不明。
Item details
- No additional information.
Stats, Synthesis, etc.
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Prototype Info
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Image gallery
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Bullet effect