Aggregated Properties
- Has a 0.8x damage multiplier on all Photon Arts used with this weapon.
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{{Weapon | |||
|id=01100A03 | |||
|name=Stec Longbow | |||
|description=A prototype longbow | |||
based on R&D data stolen | |||
from the GUARDIANS. Its | |||
unstable output doesn't | |||
live up to the potential of | |||
its design. | |||
|rarity=8 | |||
|rank=3 | |||
|buy price=500000 | |||
|sell price=25000 | |||
|stat required=142 | |||
|sex=Male,Female | |||
|race=Human,Newman,CAST,Beast | |||
|class=Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster | |||
|variance=91 | |||
|attack grinds=428,473,517,560,606,653,662,673,680,692,707 | |||
|pp grinds=935,1040,1149,1256,1359,1404,1442,1481,1526,1598,1703 | |||
|accuracy=279 | |||
|max grind=10 | |||
|max target=1 | |||
|pp tick=11 | |||
|pp normal=2 | |||
|pen override=No | |||
|elements=Neutral,Fire,Ice,Lightning,Ground,Light,Dark | |||
|grind rate variance=10 | |||
|atp=0 | |||
|ata=0 | |||
|dfp=0 | |||
|tp=0 | |||
|evp=0 | |||
|mst=0 | |||
|sta=0 | |||
|normal attack mod=1 | |||
|critical attack mod=1.5 | |||
|pa mod=0.8 | |||
|pp mod=1 | |||
|se mod=1 | |||
|striking range=0 | |||
|striking speed=0 | |||
|bullet range=0 | |||
|bullet speed=0 | |||
|technic range=0 | |||
|technic speed=0 | |||
|miss=Yes | |||
|back attack=Yes | |||
|hitflag=0 | |||
|weapon range=2300 | |||
|normal attack width=500 | |||
|normal attack angle=728 | |||
|normal attack height=1274 | |||
|self status id=0 | |||
|self status level=0 | |||
|self status chance=0 | |||
|neutral status id=0 | |||
|neutral status level=0 | |||
|neutral status chance=0 | |||
|fire status id=0 | |||
|fire status level=0 | |||
|fire status chance=0 | |||
|ice status id=0 | |||
|ice status level=0 | |||
|ice status chance=0 | |||
|lightning status id=0 | |||
|lightning status level=0 | |||
|lightning status chance=0 | |||
|ground status id=0 | |||
|ground status level=0 | |||
|ground status chance=0 | |||
|light status id=0 | |||
|light status level=0 | |||
|light status chance=0 | |||
|dark status id=0 | |||
|dark status level=0 | |||
|dark status chance=0 | |||
|equip hand=0 | |||
|weapon type flag=1 | |||
|set bonus=0,0,0,0 | |||
|model id=1 | |||
|visual effect id=0 | |||
|sound bank id=0 | |||
|sound effect id=9129 | |||
|rcsm fire time=0 | |||
|rcsm penetration flag=0 | |||
|rcsm number of shot=0 | |||
|rcsm bullet type=0 | |||
|rcsm bullet velocity=0 | |||
|rcsm bullet size=0 | |||
|rcsm bullet range=0 | |||
|coreable=No | |||
|generate=Yes | |||
}} | |||
{{Description | {{Description | ||
|EN= A prototype bow based on R&D data stolen from the GUARDIANS. Its unstable output doesn't live up to the potential of its design. | |EN= A prototype bow based on R&D data stolen from the GUARDIANS. Its unstable output doesn't live up to the potential of its design. | ||
| Line 16: | Line 110: | ||
|Category= Longbow | |Category= Longbow | ||
|Rarity= 9 | |Rarity= 9 | ||
|Variance= 91 | |||
|Tick= 11 | |||
|Mfr.= K | |Mfr.= K | ||
|Ver.= AOTI | |Ver.= AOTI | ||
| Item image is missing. | |
| Stats | |
| Manufacturer | |
| ATA Required | 142 |
| Acc. | 279 |
| Base PP | 935 |
| Base ATP | 428 |
| Max ATP | 707 |
| Variance | 91 |
| Attack Range | 2300 |
A prototype longbow based on R&D data stolen from the GUARDIANS. Its unstable output doesn't live up to the potential of its design.
| Item ID: | 01100A03 |
|---|---|
| Name: | Stec Longbow |
| Description: | A prototype longbow
based on R&D data stolen from the GUARDIANS. Its unstable output doesn't live up to the potential of its design. |
| Rarity: | 9★ |
| Rank: | A |
| Weapon Type: | Longbow |
| Longbow ID: | 0A |
| Manufacturer: | Kubara |
| Stat Requirement To Equip: | 142 |
|---|---|
| Implicitly Usable on Sexes: | Male,Female |
| Implicitly Usable on Races: | Human,Newman,CAST,Beast |
| Implicitly Usable on Types: | Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster |
| Attack Variance: | 91 |
|---|---|
| Attack Grinds: | 428,473,517,560,606,653,662,673,680,692,707 |
| PP Grinds: | 935,1040,1149,1256,1359,1404,1442,1481,1526,1598,1703 |
| Hit Rate: | 279 |
| Maximum Grind: | 10 |
| Max Targets Per Normal Attack: | 1 |
| PP Recovery Per Tick: | 11 |
| PP Recovery Per Normal Attack: | 2 |
| Legal Elements: | Neutral,Fire,Ice,Lightning,Ground,Light,Dark |
| ATP Boost: | 0 |
|---|---|
| ATA Boost: | 0 |
| DFP Boost: | 0 |
| TP Boost: | 0 |
| EVP Boost: | 0 |
| MST Boost: | 0 |
| STA Boost: | 0 |
| Attack Modifier: | 1 |
| Critical Attack Modifier: | 1.5 |
| PA Modifier: | 0.8 |
| PP Modifier: | 1 |
| SE Modifier: | 1 |
| Striking Range: | 0 |
| Striking Speed: | 0 |
| Bullet Range: | 0 |
| Bullet Speed: | 0 |
| TECHNIC Range: | 0 |
| TECHNIC Speed: | 0 |
| Equip Hand: | 0 |
|---|---|
| Weapon Type Flag: | 1 |
| Set Bonus IDs: | 0,0,0,0 |
| Model ID: | 1 |
| Visual Effect ID: | 0 |
| Sound Bank ID: | 0 |
| Sound Effect ID: | 9129 |
| Can Miss: | Yes |
|---|---|
| Can Back Attack: | Yes |
| Hitflag ID: | 0 |
| Weapon Range: | 2300 |
| Normal Attack Width: | 500 |
| Normal Attack Angle: | 728 |
| Normal Attack Height: | 1274 |
| Status to Self On Hit: | |
|---|---|
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Neutral: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Fire: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Ice: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Lightning: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Ground: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Light: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Dark: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Stat | 0/10 | 1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| PP | 935 | 1040 | 1149 | 1256 | 1359 | 1404 | 1442 | 1481 | 1526 | 1598 | 1703 |
| Att. | 428 | 473 | 517 | 560 | 606 | 653 | 662 | 673 | 680 | 692 | 707 |
| Outgoing Status Effect Details | ||
|---|---|---|
| Weapon Element | Status Effect | |
| None | ||
| None | ||
| None | ||
| None | ||
| None | ||
| None | ||
| None | ||
A prototype bow based on R&D data stolen from the GUARDIANS. Its unstable output doesn't live up to the potential of its design.
日本語の説明文は不明。