Spread Gale: Difference between revisions
Strawdonkey (talk | contribs) (Created page with "__NOTOC__ thumb|right|Spread Gale {{Description |EN= GRM's City Defense Project shotgun that had its rank changed to make it more accessible. Its fire...") |
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{{Weapon | |||
|id=010F1100 | |||
|name=Spread Gale | |||
|description=GRM's City Defense | |||
Project shotgun that had | |||
its rank changed to make | |||
it more accessible. Its | |||
firepower is less than that | |||
of the original. | |||
|rarity=8 | |||
|rank=3 | |||
|buy price=1000000 | |||
|sell price=5000 | |||
|stat required=174 | |||
|sex=Male,Female | |||
|race=Human,Newman,CAST,Beast | |||
|class=Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster | |||
|variance=19 | |||
|attack grinds=162,170,178,186,194,202,210,218,226,234,244 | |||
|pp grinds=1336,1357,1378,1399,1420,1441,1462,1483,1504,1525,1547 | |||
|accuracy=282 | |||
|max grind=10 | |||
|max target=5 | |||
|pp tick=19 | |||
|pp normal=5 | |||
|pen override=No | |||
|elements=Neutral,Fire,Ice,Lightning,Ground,Light,Dark | |||
|grind rate variance=10 | |||
|atp=0 | |||
|ata=0 | |||
|dfp=0 | |||
|tp=0 | |||
|evp=0 | |||
|mst=0 | |||
|sta=0 | |||
|normal attack mod=1 | |||
|critical attack mod=1.5 | |||
|pa mod=1 | |||
|pp mod=1 | |||
|se mod=1 | |||
|striking range=0 | |||
|striking speed=0 | |||
|bullet range=0 | |||
|bullet speed=0 | |||
|technic range=0 | |||
|technic speed=0 | |||
|miss=Yes | |||
|back attack=Yes | |||
|hitflag=0 | |||
|weapon range=1380 | |||
|normal attack width=200 | |||
|normal attack angle=5461 | |||
|normal attack height=1820 | |||
|self status id=0 | |||
|self status level=0 | |||
|self status chance=0 | |||
|neutral status id=0 | |||
|neutral status level=0 | |||
|neutral status chance=0 | |||
|fire status id=0 | |||
|fire status level=0 | |||
|fire status chance=0 | |||
|ice status id=0 | |||
|ice status level=0 | |||
|ice status chance=0 | |||
|lightning status id=0 | |||
|lightning status level=0 | |||
|lightning status chance=0 | |||
|ground status id=0 | |||
|ground status level=0 | |||
|ground status chance=0 | |||
|light status id=0 | |||
|light status level=0 | |||
|light status chance=0 | |||
|dark status id=0 | |||
|dark status level=0 | |||
|dark status chance=0 | |||
|equip hand=0 | |||
|weapon type flag=1 | |||
|set bonus=0,0,0,0 | |||
|model id=16 | |||
|visual effect id=69 | |||
|sound bank id=0 | |||
|sound effect id=9641 | |||
|rcsm fire time=0 | |||
|rcsm penetration flag=0 | |||
|rcsm number of shot=0 | |||
|rcsm bullet type=0 | |||
|rcsm bullet velocity=0 | |||
|rcsm bullet size=0 | |||
|rcsm bullet range=0 | |||
|coreable=No | |||
|generate=Yes | |||
}} | |||
__NOTOC__ [[File:Spread Gale.png|thumb|right|Spread Gale]] | __NOTOC__ [[File:Spread Gale.png|thumb|right|Spread Gale]] | ||
{{Description | {{Description | ||
| Line 96: | Line 190: | ||
==Image gallery== | ==Image gallery== | ||
<gallery> | |||
File:Spread Gale 1.png|Bullet effect | |||
File:Spread Gale 1.png|effect | </gallery> | ||
</gallery | |||
[[Category:Shotguns]] | [[Category:Shotguns]] | ||
Latest revision as of 17:18, 3 July 2025
| Item image is missing. | |
| Stats | |
| Manufacturer | |
| ATA Required | 174 |
| Acc. | 282 |
| Base PP | 1336 |
| Base ATP | 162 |
| Max ATP | 244 |
| Variance | 19 |
| Attack Range | 1380 |
GRM's City Defense Project shotgun that had its rank changed to make it more accessible. Its firepower is less than that of the original.
Item Properties
Properties Tables
| Item ID: | 010F1100 |
|---|---|
| Name: | Spread Gale |
| Description: | GRM's City Defense
Project shotgun that had its rank changed to make it more accessible. Its firepower is less than that of the original. |
| Rarity: | 9★ |
| Rank: | A |
| Weapon Type: | Shotgun |
| Shotgun ID: | 11 |
| Manufacturer: | General Resource Manufacturer |
| Stat Requirement To Equip: | 174 |
|---|---|
| Implicitly Usable on Sexes: | Male,Female |
| Implicitly Usable on Races: | Human,Newman,CAST,Beast |
| Implicitly Usable on Types: | Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster |
| Attack Variance: | 19 |
|---|---|
| Attack Grinds: | 162,170,178,186,194,202,210,218,226,234,244 |
| PP Grinds: | 1336,1357,1378,1399,1420,1441,1462,1483,1504,1525,1547 |
| Hit Rate: | 282 |
| Maximum Grind: | 10 |
| Max Targets Per Normal Attack: | 5 |
| PP Recovery Per Tick: | 19 |
| PP Recovery Per Normal Attack: | 5 |
| Legal Elements: | Neutral,Fire,Ice,Lightning,Ground,Light,Dark |
| ATP Boost: | 0 |
|---|---|
| ATA Boost: | 0 |
| DFP Boost: | 0 |
| TP Boost: | 0 |
| EVP Boost: | 0 |
| MST Boost: | 0 |
| STA Boost: | 0 |
| Attack Modifier: | 1 |
| Critical Attack Modifier: | 1.5 |
| PA Modifier: | 1 |
| PP Modifier: | 1 |
| SE Modifier: | 1 |
| Striking Range: | 0 |
| Striking Speed: | 0 |
| Bullet Range: | 0 |
| Bullet Speed: | 0 |
| TECHNIC Range: | 0 |
| TECHNIC Speed: | 0 |
| Equip Hand: | 0 |
|---|---|
| Weapon Type Flag: | 1 |
| Set Bonus IDs: | 0,0,0,0 |
| Model ID: | 16 |
| Visual Effect ID: | 69 |
| Sound Bank ID: | 0 |
| Sound Effect ID: | 9641 |
| Can Miss: | Yes |
|---|---|
| Can Back Attack: | Yes |
| Hitflag ID: | 0 |
| Weapon Range: | 1380 |
| Normal Attack Width: | 200 |
| Normal Attack Angle: | 5461 |
| Normal Attack Height: | 1820 |
| Status to Self On Hit: | |
|---|---|
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Neutral: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Fire: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Ice: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Lightning: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Ground: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Light: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Dark: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
Grinding Information
| Stat | 0/10 | 1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| PP | 1336 | 1357 | 1378 | 1399 | 1420 | 1441 | 1462 | 1483 | 1504 | 1525 | 1547 |
| Att. | 162 | 170 | 178 | 186 | 194 | 202 | 210 | 218 | 226 | 234 | 244 |
Status Information
| Outgoing Status Effect Details | ||
|---|---|---|
| Weapon Element | Status Effect | |
| None | ||
| None | ||
| None | ||
| None | ||
| None | ||
| None | ||
| None | ||
Methods to Obtain

GRM's City Defense Project shotgun that had its rank changed to make it more accessible. Its firepower is less than that of the original.
日本語の説明文は不明。
Item details
- No additional information.
Stats, Synthesis, etc.
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Prototype Info
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Image gallery
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Bullet effect