Heimdall: Difference between revisions
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{{Weapon | |||
|id=010F0E00 | |||
|name=Heimdall | |||
|description=A shotgun used in the old | |||
era. Its performance is | |||
bettered by few modern | |||
weapons. | |||
|rarity=8 | |||
|rank=3 | |||
|buy price=1000000 | |||
|sell price=50000 | |||
|stat required=188 | |||
|sex=Male,Female | |||
|race=Human,Newman,CAST,Beast | |||
|class=Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster | |||
|variance=15 | |||
|attack grinds=131,136,142,146,153,158,166,172,179,187,197 | |||
|pp grinds=926,954,974,992,1012,1036,1066,1097,1127,1161,1201 | |||
|accuracy=184 | |||
|max grind=10 | |||
|max target=5 | |||
|pp tick=12 | |||
|pp normal=5 | |||
|pen override=No | |||
|elements=Neutral,Fire,Ice,Lightning,Ground,Light,Dark | |||
|grind rate variance=10 | |||
|atp=0 | |||
|ata=0 | |||
|dfp=0 | |||
|tp=0 | |||
|evp=0 | |||
|mst=0 | |||
|sta=0 | |||
|normal attack mod=1 | |||
|critical attack mod=1.5 | |||
|pa mod=1 | |||
|pp mod=1 | |||
|se mod=1 | |||
|striking range=0 | |||
|striking speed=0 | |||
|bullet range=0 | |||
|bullet speed=0 | |||
|technic range=0 | |||
|technic speed=0 | |||
|miss=Yes | |||
|back attack=Yes | |||
|hitflag=0 | |||
|weapon range=1380 | |||
|normal attack width=200 | |||
|normal attack angle=5461 | |||
|normal attack height=1820 | |||
|self status id=0 | |||
|self status level=0 | |||
|self status chance=0 | |||
|neutral status id=0 | |||
|neutral status level=0 | |||
|neutral status chance=0 | |||
|fire status id=0 | |||
|fire status level=0 | |||
|fire status chance=0 | |||
|ice status id=0 | |||
|ice status level=0 | |||
|ice status chance=0 | |||
|lightning status id=0 | |||
|lightning status level=0 | |||
|lightning status chance=0 | |||
|ground status id=0 | |||
|ground status level=0 | |||
|ground status chance=0 | |||
|light status id=0 | |||
|light status level=0 | |||
|light status chance=0 | |||
|dark status id=0 | |||
|dark status level=0 | |||
|dark status chance=0 | |||
|equip hand=0 | |||
|weapon type flag=1 | |||
|set bonus=0,0,0,0 | |||
|model id=14 | |||
|visual effect id=0 | |||
|sound bank id=0 | |||
|sound effect id=9641 | |||
|rcsm fire time=0 | |||
|rcsm penetration flag=0 | |||
|rcsm number of shot=0 | |||
|rcsm bullet type=0 | |||
|rcsm bullet velocity=0 | |||
|rcsm bullet size=0 | |||
|rcsm bullet range=0 | |||
|coreable=No | |||
|generate=Yes | |||
}} | |||
__NOTOC__ [[File:Heimdall.jpg|thumb|right|Heimdall]] | __NOTOC__ [[File:Heimdall.jpg|thumb|right|Heimdall]] | ||
{{Description | {{Description | ||
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|Source type= Boss box | |Source type= Boss box | ||
|Level= S2 | |Level= S2 | ||
|Ver.= Clem | |||
|Type= Weapon | |||
|Category= Shotgun | |||
|Footer= }} | |||
{{New drop test | |||
|Source= Electronic Brain | |||
|Source type= Clear box | |||
|Level= S3 | |||
|Ver.= Clem | |||
|Type= Weapon | |||
|Category= Shotgun | |||
|Footer= }} | |||
{{New drop test | |||
|Source= SEED Express | |||
|Source type= Clear box | |||
|Level= S3 | |||
|Ver.= Clem | |Ver.= Clem | ||
|Type= Weapon | |Type= Weapon | ||
|Category= Shotgun | |Category= Shotgun | ||
|Footer= Y}} | |Footer= Y}} | ||
|} | |} | ||
|} | |} | ||
==Prototype Info== | ==Prototype Info== | ||
{| border="0" width="100%" | {| border="0" width="100%" |
Latest revision as of 18:18, 3 July 2025
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Item image is missing. | |
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Stats | |
Manufacturer | ![]() |
ATA Required | 188 |
Acc. | 184 |
Base PP | 926 |
Base ATP | 131 |
Max ATP | 197 |
Variance | 15 |
Attack Range | 1380 |
A shotgun used in the old era. Its performance is bettered by few modern weapons.
Item Properties
Properties Tables
Item ID: | 010F0E00 |
---|---|
Name: | Heimdall |
Description: | A shotgun used in the old
era. Its performance is bettered by few modern weapons. |
Rarity: | 9★ |
Rank: | A |
Weapon Type: | Shotgun |
Shotgun ID: | 0E |
Manufacturer: | General Resource Manufacturer |
Stat Requirement To Equip: | 188 |
---|---|
Implicitly Usable on Sexes: | Male,Female |
Implicitly Usable on Races: | Human,Newman,CAST,Beast |
Implicitly Usable on Types: | Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster |
Attack Variance: | 15 |
---|---|
Attack Grinds: | 131,136,142,146,153,158,166,172,179,187,197 |
PP Grinds: | 926,954,974,992,1012,1036,1066,1097,1127,1161,1201 |
Hit Rate: | 184 |
Maximum Grind: | 10 |
Max Targets Per Normal Attack: | 5 |
PP Recovery Per Tick: | 12 |
PP Recovery Per Normal Attack: | 5 |
Legal Elements: | Neutral,Fire,Ice,Lightning,Ground,Light,Dark |
ATP Boost: | 0 |
---|---|
ATA Boost: | 0 |
DFP Boost: | 0 |
TP Boost: | 0 |
EVP Boost: | 0 |
MST Boost: | 0 |
STA Boost: | 0 |
Attack Modifier: | 1 |
Critical Attack Modifier: | 1.5 |
PA Modifier: | 1 |
PP Modifier: | 1 |
SE Modifier: | 1 |
Striking Range: | 0 |
Striking Speed: | 0 |
Bullet Range: | 0 |
Bullet Speed: | 0 |
TECHNIC Range: | 0 |
TECHNIC Speed: | 0 |
Equip Hand: | 0 |
---|---|
Weapon Type Flag: | 1 |
Set Bonus IDs: | 0,0,0,0 |
Model ID: | 14 |
Visual Effect ID: | 0 |
Sound Bank ID: | 0 |
Sound Effect ID: | 9641 |
Can Miss: | Yes |
---|---|
Can Back Attack: | Yes |
Hitflag ID: | 0 |
Weapon Range: | 1380 |
Normal Attack Width: | 200 |
Normal Attack Angle: | 5461 |
Normal Attack Height: | 1820 |
Status to Self On Hit: | |
---|---|
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Neutral: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Fire: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Ice: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Lightning: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Ground: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Light: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Dark: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Grinding Information
Stat | 0/10 | 1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 |
---|---|---|---|---|---|---|---|---|---|---|---|
PP | 926 | 954 | 974 | 992 | 1012 | 1036 | 1066 | 1097 | 1127 | 1161 | 1201 |
Att. | 131 | 136 | 142 | 146 | 153 | 158 | 166 | 172 | 179 | 187 | 197 |
Status Information
Outgoing Status Effect Details | ||
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Weapon Element | Status Effect | |
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None | |
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None | |
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None | |
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None | |
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None | |
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None | |
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None |
Methods to Obtain

A shotgun used in the old era. Its performance is bettered by few modern weapons.
日本語の説明文は不明。
Item details
- No additional information.
Stats, Synthesis, etc.
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Prototype Info
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Image gallery
- No additional images currently exist for this weapon! Visit #wiki-channel on the Clementine Discord Server to add your image!