Shigga Baret: Difference between revisions
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{{Weapon | |||
|id=010F0A02 | |||
|name=Shigga Baret | |||
|description=A super high-end custom | |||
shotgun replica modeled | |||
after an antique weapon. | |||
It is, however, just as | |||
powerful as any modern | |||
counterpart. | |||
|rarity=10 | |||
|rank=4 | |||
|buy price=1140000 | |||
|sell price=57000 | |||
|stat required=210 | |||
|sex=Male,Female | |||
|race=Human,Newman,CAST,Beast | |||
|class=Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster | |||
|variance=14 | |||
|attack grinds=123,126,129,132,135,138,141,144,148,153,158 | |||
|pp grinds=1263,1282,1301,1323,1345,1370,1395,1422,1458,1496,1537 | |||
|accuracy=181 | |||
|max grind=10 | |||
|max target=2 | |||
|pp tick=11 | |||
|pp normal=6 | |||
|pen override=No | |||
|elements=Neutral,Fire,Ice,Lightning,Ground,Light,Dark | |||
|grind rate variance=10 | |||
|atp=0 | |||
|ata=0 | |||
|dfp=0 | |||
|tp=0 | |||
|evp=0 | |||
|mst=0 | |||
|sta=0 | |||
|normal attack mod=1 | |||
|critical attack mod=1.5 | |||
|pa mod=1 | |||
|pp mod=1 | |||
|se mod=1 | |||
|striking range=0 | |||
|striking speed=0 | |||
|bullet range=0 | |||
|bullet speed=0 | |||
|technic range=0 | |||
|technic speed=0 | |||
|miss=Yes | |||
|back attack=Yes | |||
|hitflag=0 | |||
|weapon range=1380 | |||
|normal attack width=200 | |||
|normal attack angle=5461 | |||
|normal attack height=1820 | |||
|self status id=0 | |||
|self status level=0 | |||
|self status chance=0 | |||
|neutral status id=0 | |||
|neutral status level=0 | |||
|neutral status chance=0 | |||
|fire status id=0 | |||
|fire status level=0 | |||
|fire status chance=0 | |||
|ice status id=0 | |||
|ice status level=0 | |||
|ice status chance=0 | |||
|lightning status id=0 | |||
|lightning status level=0 | |||
|lightning status chance=0 | |||
|ground status id=0 | |||
|ground status level=0 | |||
|ground status chance=0 | |||
|light status id=0 | |||
|light status level=0 | |||
|light status chance=0 | |||
|dark status id=0 | |||
|dark status level=0 | |||
|dark status chance=0 | |||
|equip hand=0 | |||
|weapon type flag=1 | |||
|set bonus=0,0,0,0 | |||
|model id=10 | |||
|visual effect id=68 | |||
|sound bank id=0 | |||
|sound effect id=9641 | |||
|rcsm fire time=0 | |||
|rcsm penetration flag=0 | |||
|rcsm number of shot=0 | |||
|rcsm bullet type=0 | |||
|rcsm bullet velocity=0 | |||
|rcsm bullet size=0 | |||
|rcsm bullet range=0 | |||
|coreable=No | |||
|generate=Yes | |||
}} | |||
[[Image:Shigga Baret.png|thumb|right|Shigga Baret]] | [[Image:Shigga Baret.png|thumb|right|Shigga Baret]] | ||
{{Description | {{Description | ||
Line 16: | Line 110: | ||
|Category= Shotgun | |Category= Shotgun | ||
|Rarity= 11 | |Rarity= 11 | ||
|Tick= 11 | |||
|Mfr.= T | |Mfr.= T | ||
|Ver.= PSU | |Ver.= PSU | ||
Line 22: | Line 117: | ||
|Att.= 123 | |Att.= 123 | ||
|Acc.= 181 | |Acc.= 181 | ||
|Variance= | |Variance= 14}} | ||
|| | || | ||
{{Weapon synth board | {{Weapon synth board | ||
Line 82: | Line 177: | ||
|Type= Board | |Type= Board | ||
|Category= | |Category= | ||
|Footer= | |Footer= }} | ||
{{New drop test | {{New drop test | ||
|Source= Mine Defense | |Source= Mine Defense | ||
|Source type= Clear box | |Source type= Clear box | ||
|Level= S | |Level= S | ||
|Ver.= | |||
|Type= Board | |||
|Category= | |||
|Footer= }} | |||
{{New drop test | |||
|Source= Bladed Legacy | |||
|Source type= Clear box | |||
|Level= S | |||
|Ver.= Clem | |||
|Type= Board | |||
|Category= | |||
|Footer= }} | |||
{{New drop test | |||
|Source= Bul Buna | |||
|Source type= | |||
|Level= 150-174 | |||
|Ver.= | |Ver.= | ||
|Type= Board | |Type= Board | ||
|Category= | |Category= | ||
|Footer= Y}} | |Footer= Y}} | ||
|} | |||
|} | |||
__NOTOC__ | |||
==Prototype Info== | |||
{| border="0" width="100%" | |||
{| border="0" align="center" | |||
|- valign="top" | |||
| | |||
{{Prototype Info | |||
|NV= SB-NV0B03 | |||
|SE= SB-SE0B03 | |||
|DA= SB-DA0B03 | |||
|AMP-F= SB-AMP-F0B03 | |||
|AMP-I= SB-AMP-I0B03 | |||
|AMP-E= SB-AMP-E0B03 | |||
|AMP-G= SB-AMP-G0B03 | |||
|AMP-L= SB-AMP-L0B03 | |||
|AMP-D= SB-AMP-D0B03}} | |||
|} | |} | ||
|} | |} | ||
== Image gallery == | == Image gallery == | ||
<gallery> | |||
Image:Shigga Baret Bullet.jpg|Not Actually Bowling Balls | |||
Image: | </gallery> | ||
</gallery | |||
[[Category:Shotguns]] | [[Category:Shotguns]] |
Latest revision as of 18:18, 3 July 2025
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Item image is missing. | |
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Stats | |
Manufacturer | ![]() |
ATA Required | 210 |
Acc. | 181 |
Base PP | 1263 |
Base ATP | 123 |
Max ATP | 158 |
Variance | 14 |
Attack Range | 1380 |
A super high-end custom shotgun replica modeled after an antique weapon. It is, however, just as powerful as any modern counterpart.
Item Properties
Properties Tables
Item ID: | 010F0A02 |
---|---|
Name: | Shigga Baret |
Description: | A super high-end custom
shotgun replica modeled after an antique weapon. It is, however, just as powerful as any modern counterpart. |
Rarity: | 11★ |
Rank: | S |
Weapon Type: | Shotgun |
Shotgun ID: | 0A |
Manufacturer: | TENORA WORKS |
Stat Requirement To Equip: | 210 |
---|---|
Implicitly Usable on Sexes: | Male,Female |
Implicitly Usable on Races: | Human,Newman,CAST,Beast |
Implicitly Usable on Types: | Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster |
Attack Variance: | 14 |
---|---|
Attack Grinds: | 123,126,129,132,135,138,141,144,148,153,158 |
PP Grinds: | 1263,1282,1301,1323,1345,1370,1395,1422,1458,1496,1537 |
Hit Rate: | 181 |
Maximum Grind: | 10 |
Max Targets Per Normal Attack: | 2 |
PP Recovery Per Tick: | 11 |
PP Recovery Per Normal Attack: | 6 |
Legal Elements: | Neutral,Fire,Ice,Lightning,Ground,Light,Dark |
ATP Boost: | 0 |
---|---|
ATA Boost: | 0 |
DFP Boost: | 0 |
TP Boost: | 0 |
EVP Boost: | 0 |
MST Boost: | 0 |
STA Boost: | 0 |
Attack Modifier: | 1 |
Critical Attack Modifier: | 1.5 |
PA Modifier: | 1 |
PP Modifier: | 1 |
SE Modifier: | 1 |
Striking Range: | 0 |
Striking Speed: | 0 |
Bullet Range: | 0 |
Bullet Speed: | 0 |
TECHNIC Range: | 0 |
TECHNIC Speed: | 0 |
Equip Hand: | 0 |
---|---|
Weapon Type Flag: | 1 |
Set Bonus IDs: | 0,0,0,0 |
Model ID: | 10 |
Visual Effect ID: | 68 |
Sound Bank ID: | 0 |
Sound Effect ID: | 9641 |
Can Miss: | Yes |
---|---|
Can Back Attack: | Yes |
Hitflag ID: | 0 |
Weapon Range: | 1380 |
Normal Attack Width: | 200 |
Normal Attack Angle: | 5461 |
Normal Attack Height: | 1820 |
Status to Self On Hit: | |
---|---|
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Neutral: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Fire: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Ice: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Lightning: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Ground: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Light: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Dark: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Grinding Information
Stat | 0/10 | 1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 |
---|---|---|---|---|---|---|---|---|---|---|---|
PP | 1263 | 1282 | 1301 | 1323 | 1345 | 1370 | 1395 | 1422 | 1458 | 1496 | 1537 |
Att. | 123 | 126 | 129 | 132 | 135 | 138 | 141 | 144 | 148 | 153 | 158 |
Status Information
Outgoing Status Effect Details | ||
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Weapon Element | Status Effect | |
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None | |
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None | |
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None | |
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None | |
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None | |
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None | |
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None |
Methods to Obtain

A super high-end custom shotgun replica modeled after an antique weapon. It is, however, just as powerful as any modern counterpart.
日本語の説明文は不明。
Item details
- Fires unique-looking bullets, regardless of element.
Stats, synthesis, etc.
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Prototype Info
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Image gallery
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Not Actually Bowling Balls