Power Whip: Difference between revisions
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{{Weapon | |||
|id=010C0300 | |||
|name=Power Whip | |||
|description=A whip developed by GRM | |||
for military use. Though it | |||
maintains a high-grade | |||
accuracy rate, it was | |||
designed for great power. | |||
|rarity=7 | |||
|rank=3 | |||
|buy price=660000 | |||
|sell price=33000 | |||
|stat required=286 | |||
|sex=Male,Female | |||
|race=Human,Newman,CAST,Beast | |||
|class=Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster | |||
|variance=22 | |||
|attack grinds=188,194,197,204,208,214,221,226,234,245,257 | |||
|pp grinds=632,649,667,683,701,716,732,746,764,787,815 | |||
|accuracy=483 | |||
|max grind=10 | |||
|max target=5 | |||
|pp tick=8 | |||
|pp normal=1 | |||
|pen override=No | |||
|elements=Neutral,Fire,Ice,Lightning,Ground,Light,Dark | |||
|grind rate variance=10 | |||
|atp=0 | |||
|ata=0 | |||
|dfp=0 | |||
|tp=0 | |||
|evp=0 | |||
|mst=0 | |||
|sta=0 | |||
|normal attack mod=1 | |||
|critical attack mod=1.5 | |||
|pa mod=1 | |||
|pp mod=1 | |||
|se mod=1 | |||
|striking range=0 | |||
|striking speed=0 | |||
|bullet range=0 | |||
|bullet speed=0 | |||
|technic range=0 | |||
|technic speed=0 | |||
|miss=Yes | |||
|back attack=Yes | |||
|hitflag=0 | |||
|weapon range=633 | |||
|normal attack width=0 | |||
|normal attack angle=28217 | |||
|normal attack height=9648 | |||
|self status id=0 | |||
|self status level=0 | |||
|self status chance=0 | |||
|neutral status id=1 | |||
|neutral status level=3 | |||
|neutral status chance=0 | |||
|fire status id=1 | |||
|fire status level=3 | |||
|fire status chance=0 | |||
|ice status id=1 | |||
|ice status level=3 | |||
|ice status chance=0 | |||
|lightning status id=1 | |||
|lightning status level=3 | |||
|lightning status chance=0 | |||
|ground status id=1 | |||
|ground status level=3 | |||
|ground status chance=0 | |||
|light status id=1 | |||
|light status level=3 | |||
|light status chance=0 | |||
|dark status id=1 | |||
|dark status level=3 | |||
|dark status chance=0 | |||
|equip hand=1 | |||
|weapon type flag=0 | |||
|set bonus=0,0,0,0 | |||
|model id=13 | |||
|visual effect id=107 | |||
|sound bank id=0 | |||
|sound effect id=3497 | |||
|rcsm fire time=0 | |||
|rcsm penetration flag=0 | |||
|rcsm number of shot=0 | |||
|rcsm bullet type=0 | |||
|rcsm bullet velocity=0 | |||
|rcsm bullet size=0 | |||
|rcsm bullet range=0 | |||
|coreable=No | |||
|generate=Yes | |||
}} | |||
__NOTOC__ [[File:Power Whip.png|thumb|right|Power Whip]] | __NOTOC__ [[File:Power Whip.png|thumb|right|Power Whip]] | ||
{{Description | {{Description | ||
Line 21: | Line 114: | ||
|Acc.= 483 | |Acc.= 483 | ||
|Rarity= 8 | |Rarity= 8 | ||
|Tick= 8 | |||
|Variance= 22 | |Variance= 22 | ||
|Status effect= Burn | |Status effect= Burn | ||
Line 67: | Line 161: | ||
{{New drop test | {{New drop test | ||
|Source= Illuminus Collusion | |Source= Illuminus Collusion | ||
|Source type= Clear box | |||
|Level= A | |||
|Ver.= Clem | |||
|Type= Weapon | |||
|Category= Whip | |||
|Footer= }} | |||
{{New drop test | |||
|Source= Illuminus Illusion | |||
|Source type= Clear box | |Source type= Clear box | ||
|Level= A | |Level= A | ||
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|Category= Whip | |Category= Whip | ||
|Footer= Y}} | |Footer= Y}} | ||
|} | |} | ||
|} | |} | ||
==Prototype Info== | ==Prototype Info== | ||
{| border="0" width="100%" | {| border="0" width="100%" |
Latest revision as of 18:16, 3 July 2025
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Item image is missing. | |
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Stats | |
Manufacturer | ![]() |
ATP Required | 286 |
Acc. | 483 |
Base PP | 632 |
Base ATP | 188 |
Max ATP | 257 |
Variance | 22 |
Attack Range | 633 |
A whip developed by GRM for military use. Though it maintains a high-grade accuracy rate, it was designed for great power.
Item Properties
Properties Tables
Item ID: | 010C0300 |
---|---|
Name: | Power Whip |
Description: | A whip developed by GRM
for military use. Though it maintains a high-grade accuracy rate, it was designed for great power. |
Rarity: | 8★ |
Rank: | A |
Weapon Type: | Whip |
Whip ID: | 03 |
Manufacturer: | General Resource Manufacturer |
Stat Requirement To Equip: | 286 |
---|---|
Implicitly Usable on Sexes: | Male,Female |
Implicitly Usable on Races: | Human,Newman,CAST,Beast |
Implicitly Usable on Types: | Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster |
Attack Variance: | 22 |
---|---|
Attack Grinds: | 188,194,197,204,208,214,221,226,234,245,257 |
PP Grinds: | 632,649,667,683,701,716,732,746,764,787,815 |
Hit Rate: | 483 |
Maximum Grind: | 10 |
Max Targets Per Normal Attack: | 5 |
PP Recovery Per Tick: | 8 |
PP Recovery Per Normal Attack: | 1 |
Legal Elements: | Neutral,Fire,Ice,Lightning,Ground,Light,Dark |
ATP Boost: | 0 |
---|---|
ATA Boost: | 0 |
DFP Boost: | 0 |
TP Boost: | 0 |
EVP Boost: | 0 |
MST Boost: | 0 |
STA Boost: | 0 |
Attack Modifier: | 1 |
Critical Attack Modifier: | 1.5 |
PA Modifier: | 1 |
PP Modifier: | 1 |
SE Modifier: | 1 |
Striking Range: | 0 |
Striking Speed: | 0 |
Bullet Range: | 0 |
Bullet Speed: | 0 |
TECHNIC Range: | 0 |
TECHNIC Speed: | 0 |
Equip Hand: | 1 |
---|---|
Weapon Type Flag: | 0 |
Set Bonus IDs: | 0,0,0,0 |
Model ID: | 13 |
Visual Effect ID: | 107 |
Sound Bank ID: | 0 |
Sound Effect ID: | 3497 |
Can Miss: | Yes |
---|---|
Can Back Attack: | Yes |
Hitflag ID: | 0 |
Weapon Range: | 633 |
Normal Attack Width: | 0 |
Normal Attack Angle: | 28217 |
Normal Attack Height: | 9648 |
Status to Self On Hit: | |
---|---|
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Neutral: | |
ID: | 1 |
Level: | 3 |
SE Override: | 0 |
Status When Weapon Is Fire: | |
ID: | 1 |
Level: | 3 |
SE Override: | 0 |
Status When Weapon Is Ice: | |
ID: | 1 |
Level: | 3 |
SE Override: | 0 |
Status When Weapon Is Lightning: | |
ID: | 1 |
Level: | 3 |
SE Override: | 0 |
Status When Weapon Is Ground: | |
ID: | 1 |
Level: | 3 |
SE Override: | 0 |
Status When Weapon Is Light: | |
ID: | 1 |
Level: | 3 |
SE Override: | 0 |
Status When Weapon Is Dark: | |
ID: | 1 |
Level: | 3 |
SE Override: | 0 |
Grinding Information
Stat | 0/10 | 1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 |
---|---|---|---|---|---|---|---|---|---|---|---|
PP | 632 | 649 | 667 | 683 | 701 | 716 | 732 | 746 | 764 | 787 | 815 |
Att. | 188 | 194 | 197 | 204 | 208 | 214 | 221 | 226 | 234 | 245 | 257 |
Status Information
Outgoing Status Effect Details | ||
---|---|---|
Weapon Element | Status Effect | |
![]() |
Burn LV3 | |
![]() |
Burn LV3 | |
![]() |
Burn LV3 | |
![]() |
Burn LV3 | |
![]() |
Burn LV3 | |
![]() |
Burn LV3 | |
![]() |
Burn LV3 |
Methods to Obtain

A whip developed by GRM for military use. Though it maintains a high-grade accuracy rate, it was designed for great power.
日本語の説明文は不明。
Item details
- No additional information.
Stats, Synthesis, etc.
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Prototype Info
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Image gallery
- No additional images currently exist for this weapon! Visit #wiki-channel on the Clementine Discord Server to add your image!
Categories:
- 8★ Weapons
- A-rank Weapons
- Whips
- Items manufactured by General Resource Manufacturer
- Weapons that have an altered Critical Attack Modifier
- Weapons that inflict status while Neutral Element
- Weapons that inflict status while Fire Element
- Weapons that inflict status while Ice Element
- Weapons that inflict status while Lightning Element
- Weapons that inflict status while Ground Element
- Weapons that inflict status while Light Element
- Weapons that inflict status while Dark Element