Vishic: Difference between revisions
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[[ | {{Weapon | ||
|id=010C0003 | |||
|name=Vishic | |||
|description=A whip newly developed | |||
by TENORA WORKS using | |||
non-solidified photons. | |||
Requires a certain level | |||
of skill to use. Maybe. | |||
|rarity=7 | |||
|rank=3 | |||
|buy price=330000 | |||
|sell price=16500 | |||
|stat required=215 | |||
|sex=Male,Female | |||
|race=Human,Newman,CAST,Beast | |||
|class=Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster | |||
|variance=20 | |||
|attack grinds=168,176,182,191,197,207,212,220,224,234,245 | |||
|pp grinds=263,273,285,293,306,313,324,330,343,348,363 | |||
|accuracy=194 | |||
|max grind=10 | |||
|max target=5 | |||
|pp tick=3 | |||
|pp normal=3 | |||
|pen override=No | |||
|elements=Neutral,Fire,Ice,Lightning,Ground,Light,Dark | |||
|grind rate variance=10 | |||
|atp=0 | |||
|ata=0 | |||
|dfp=0 | |||
|tp=0 | |||
|evp=0 | |||
|mst=0 | |||
|sta=0 | |||
|normal attack mod=1 | |||
|critical attack mod=1.5 | |||
|pa mod=1 | |||
|pp mod=1 | |||
|se mod=1 | |||
|striking range=0 | |||
|striking speed=0 | |||
|bullet range=0 | |||
|bullet speed=0 | |||
|technic range=0 | |||
|technic speed=0 | |||
|miss=Yes | |||
|back attack=Yes | |||
|hitflag=0 | |||
|weapon range=578 | |||
|normal attack width=0 | |||
|normal attack angle=28217 | |||
|normal attack height=9648 | |||
|self status id=0 | |||
|self status level=0 | |||
|self status chance=0 | |||
|neutral status id=9 | |||
|neutral status level=4 | |||
|neutral status chance=0 | |||
|fire status id=9 | |||
|fire status level=4 | |||
|fire status chance=0 | |||
|ice status id=9 | |||
|ice status level=4 | |||
|ice status chance=0 | |||
|lightning status id=9 | |||
|lightning status level=4 | |||
|lightning status chance=0 | |||
|ground status id=9 | |||
|ground status level=4 | |||
|ground status chance=0 | |||
|light status id=9 | |||
|light status level=4 | |||
|light status chance=0 | |||
|dark status id=9 | |||
|dark status level=4 | |||
|dark status chance=0 | |||
|equip hand=1 | |||
|weapon type flag=0 | |||
|set bonus=0,0,0,0 | |||
|model id=0 | |||
|visual effect id=3 | |||
|sound bank id=0 | |||
|sound effect id=3497 | |||
|rcsm fire time=0 | |||
|rcsm penetration flag=0 | |||
|rcsm number of shot=0 | |||
|rcsm bullet type=0 | |||
|rcsm bullet velocity=0 | |||
|rcsm bullet size=0 | |||
|rcsm bullet range=0 | |||
|coreable=No | |||
|generate=Yes | |||
}} | |||
__NOTOC__ [[File:Vishic.jpg|thumb|right|Vishic]] | |||
{{Description | |||
|EN= A whip newly developed by TENORA WORKS using non-solidified photons. Requires a certain level of skill to use. Maybe. | |||
|JP= }} <br> | |||
{{8 stars}} | {{8 stars}} | ||
Line 6: | Line 101: | ||
* This weapon is an illegal [[Kubara]] copy of [[Vish]]. | * This weapon is an illegal [[Kubara]] copy of [[Vish]]. | ||
* Unlike normal whips, Vishic can be any element. | * Unlike normal whips, Vishic can be any element. | ||
<br><br> | <br><br> | ||
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|- valign="top" | |- valign="top" | ||
| | | | ||
{{Weapon stats | {{Weapon stats range | ||
|Category= Whip | |Category= Whip | ||
|Mfr.= K | |Mfr.= K | ||
| | |Range= 1 | ||
|Req.= 215 | |Req.= 215 | ||
|PP= 263 | |PP= 263 | ||
|Att.= 168 | |Att.= 168 | ||
|Acc.= 194 | |Acc.= 194 | ||
| | |Rarity= 8 | ||
|Tick= 3 | |||
|Variance= 20 | |||
|Status effect= Confusion | |||
|Effect LV= 4}} | |||
|| | || | ||
{{Weapon synth board (Kubara) | {{Weapon synth board (Kubara) | ||
Line 83: | Line 180: | ||
{{New drop test | {{New drop test | ||
|Header= Y}} | |Header= Y}} | ||
{{New drop test | |||
|Source= Galenigare Mine | |||
|Source type= Area drop | |||
|Level= 50-99 | |||
|Ver.= AOTI | |||
|Type= Board | |||
|Category= }} | |||
{{New drop test | {{New drop test | ||
|Footer= Y | |Footer= Y | ||
Line 91: | Line 195: | ||
|Type= Board | |Type= Board | ||
|Category= }} | |Category= }} | ||
|} | |||
|} | |||
==Prototype Info== | |||
{| border="0" width="100%" | |||
{| border="0" align="center" | |||
|- valign="top" | |||
| | |||
{{Prototype Info | |||
|NV= V-NV0103 | |||
|EE= V-EE0103 | |||
|AR= V-AR0103 | |||
|DA= V-DA0103}} | |||
|} | |} | ||
|} | |} | ||
==Image gallery== | ==Image gallery== | ||
{{Image gallery}} | |||
<!-- Additional images needed here! | <!-- Additional images needed here! | ||
<gallery> | <gallery> |
Latest revision as of 18:16, 3 July 2025
![]() ![]() | |
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Item image is missing. | |
![]() | |
Stats | |
Manufacturer | ![]() |
ATP Required | 215 |
Acc. | 194 |
Base PP | 263 |
Base ATP | 168 |
Max ATP | 245 |
Variance | 20 |
Attack Range | 578 |
A whip newly developed by TENORA WORKS using non-solidified photons. Requires a certain level of skill to use. Maybe.
Item Properties
Properties Tables
Item ID: | 010C0003 |
---|---|
Name: | Vishic |
Description: | A whip newly developed
by TENORA WORKS using non-solidified photons. Requires a certain level of skill to use. Maybe. |
Rarity: | 8★ |
Rank: | A |
Weapon Type: | Whip |
Whip ID: | 00 |
Manufacturer: | Kubara |
Stat Requirement To Equip: | 215 |
---|---|
Implicitly Usable on Sexes: | Male,Female |
Implicitly Usable on Races: | Human,Newman,CAST,Beast |
Implicitly Usable on Types: | Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster |
Attack Variance: | 20 |
---|---|
Attack Grinds: | 168,176,182,191,197,207,212,220,224,234,245 |
PP Grinds: | 263,273,285,293,306,313,324,330,343,348,363 |
Hit Rate: | 194 |
Maximum Grind: | 10 |
Max Targets Per Normal Attack: | 5 |
PP Recovery Per Tick: | 3 |
PP Recovery Per Normal Attack: | 3 |
Legal Elements: | Neutral,Fire,Ice,Lightning,Ground,Light,Dark |
ATP Boost: | 0 |
---|---|
ATA Boost: | 0 |
DFP Boost: | 0 |
TP Boost: | 0 |
EVP Boost: | 0 |
MST Boost: | 0 |
STA Boost: | 0 |
Attack Modifier: | 1 |
Critical Attack Modifier: | 1.5 |
PA Modifier: | 1 |
PP Modifier: | 1 |
SE Modifier: | 1 |
Striking Range: | 0 |
Striking Speed: | 0 |
Bullet Range: | 0 |
Bullet Speed: | 0 |
TECHNIC Range: | 0 |
TECHNIC Speed: | 0 |
Equip Hand: | 1 |
---|---|
Weapon Type Flag: | 0 |
Set Bonus IDs: | 0,0,0,0 |
Model ID: | 0 |
Visual Effect ID: | 3 |
Sound Bank ID: | 0 |
Sound Effect ID: | 3497 |
Can Miss: | Yes |
---|---|
Can Back Attack: | Yes |
Hitflag ID: | 0 |
Weapon Range: | 578 |
Normal Attack Width: | 0 |
Normal Attack Angle: | 28217 |
Normal Attack Height: | 9648 |
Status to Self On Hit: | |
---|---|
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Neutral: | |
ID: | 9 |
Level: | 4 |
SE Override: | 0 |
Status When Weapon Is Fire: | |
ID: | 9 |
Level: | 4 |
SE Override: | 0 |
Status When Weapon Is Ice: | |
ID: | 9 |
Level: | 4 |
SE Override: | 0 |
Status When Weapon Is Lightning: | |
ID: | 9 |
Level: | 4 |
SE Override: | 0 |
Status When Weapon Is Ground: | |
ID: | 9 |
Level: | 4 |
SE Override: | 0 |
Status When Weapon Is Light: | |
ID: | 9 |
Level: | 4 |
SE Override: | 0 |
Status When Weapon Is Dark: | |
ID: | 9 |
Level: | 4 |
SE Override: | 0 |
Grinding Information
Stat | 0/10 | 1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 |
---|---|---|---|---|---|---|---|---|---|---|---|
PP | 263 | 273 | 285 | 293 | 306 | 313 | 324 | 330 | 343 | 348 | 363 |
Att. | 168 | 176 | 182 | 191 | 197 | 207 | 212 | 220 | 224 | 234 | 245 |
Status Information
Outgoing Status Effect Details | ||
---|---|---|
Weapon Element | Status Effect | |
![]() |
Confuse LV4 | |
![]() |
Confuse LV4 | |
![]() |
Confuse LV4 | |
![]() |
Confuse LV4 | |
![]() |
Confuse LV4 | |
![]() |
Confuse LV4 | |
![]() |
Confuse LV4 |
Methods to Obtain

A whip newly developed by TENORA WORKS using non-solidified photons. Requires a certain level of skill to use. Maybe.
日本語の説明文は不明。
Item details
Stats, synthesis, etc.
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Prototype Info
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Image gallery
- No additional images currently exist for this weapon! Visit #wiki-channel on the Clementine Discord Server to add your image!
Categories:
- 8★ Weapons
- A-rank Weapons
- Whips
- Items manufactured by Kubara
- Weapons that have an altered Critical Attack Modifier
- Weapons that inflict status while Neutral Element
- Weapons that inflict status while Fire Element
- Weapons that inflict status while Ice Element
- Weapons that inflict status while Lightning Element
- Weapons that inflict status while Ground Element
- Weapons that inflict status while Light Element
- Weapons that inflict status while Dark Element