Aggregated Properties
- Has a 1.2x damage multiplier on all Photon Arts used with this weapon.
(Created page with "{{Weapon |id=010B0F01 |name=Ga-Misaki/Z |description=An experimental weapon made by Yohmei in order to complete their ultimate claw. |rarity=8 |rank=3 |buy price=800000 |sell price=40000 |stat required=520 |sex=Male,Female |race=Human,Newman,CAST,Beast |class=Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster |variance=0 |attack grinds=960,970,980,989,999,10...") |
No edit summary |
||
(One intermediate revision by the same user not shown) | |||
Line 22: | Line 22: | ||
|pp tick=32 | |pp tick=32 | ||
|pp normal=8 | |pp normal=8 | ||
|pen override=No | |||
|elements=Neutral,Fire,Ice,Lightning,Ground,Light,Dark | |elements=Neutral,Fire,Ice,Lightning,Ground,Light,Dark | ||
|grind rate variance=10 | |||
|atp=0 | |atp=0 | ||
|ata=0 | |ata=0 | ||
Line 79: | Line 81: | ||
|sound bank id=0 | |sound bank id=0 | ||
|sound effect id=2985 | |sound effect id=2985 | ||
|rcsm fire time=0 | |||
|rcsm penetration flag=0 | |||
|rcsm number of shot=0 | |||
|rcsm bullet type=0 | |||
|rcsm bullet velocity=0 | |||
|rcsm bullet size=0 | |||
|rcsm bullet range=0 | |||
|coreable=No | |||
|generate=Yes | |||
}} | }} |
![]() ![]() | |
---|---|
Item image is missing. | |
![]() | |
Stats | |
Manufacturer | ![]() |
ATP Required | 520 |
Acc. | 650 |
Base PP | 570 |
Base ATP | 960 |
Max ATP | 1050 |
Variance | 0 |
Attack Range | 481 |
An experimental weapon made by Yohmei in order to complete their ultimate claw.
Item ID: | 010B0F01 |
---|---|
Name: | Ga-Misaki/Z |
Description: | An experimental weapon
made by Yohmei in order to complete their ultimate claw. |
Rarity: | 9★ |
Rank: | A |
Weapon Type: | Claw |
Claw ID: | 0F |
Manufacturer: | Yohmei Corporation |
Stat Requirement To Equip: | 520 |
---|---|
Implicitly Usable on Sexes: | Male,Female |
Implicitly Usable on Races: | Human,Newman,CAST,Beast |
Implicitly Usable on Types: | Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster |
Attack Variance: | 0 |
---|---|
Attack Grinds: | 960,970,980,989,999,1008,1018,1028,1037,1047,1050 |
PP Grinds: | 570,593,616,639,662,684,707,730,753,776,800 |
Hit Rate: | 650 |
Maximum Grind: | 10 |
Max Targets Per Normal Attack: | 1 |
PP Recovery Per Tick: | 32 |
PP Recovery Per Normal Attack: | 8 |
Legal Elements: | Neutral,Fire,Ice,Lightning,Ground,Light,Dark |
ATP Boost: | 0 |
---|---|
ATA Boost: | 0 |
DFP Boost: | 0 |
TP Boost: | 200 |
EVP Boost: | 0 |
MST Boost: | 0 |
STA Boost: | 0 |
Attack Modifier: | 1 |
Critical Attack Modifier: | 1.5 |
PA Modifier: | 1.2 |
PP Modifier: | 1 |
SE Modifier: | 1 |
Striking Range: | 0 |
Striking Speed: | 0 |
Bullet Range: | 0 |
Bullet Speed: | 0 |
TECHNIC Range: | 0 |
TECHNIC Speed: | 0 |
Equip Hand: | 1 |
---|---|
Weapon Type Flag: | 0 |
Set Bonus IDs: | 87,0,0,0 |
Model ID: | 7 |
Visual Effect ID: | 3 |
Sound Bank ID: | 0 |
Sound Effect ID: | 2985 |
Can Miss: | Yes |
---|---|
Can Back Attack: | Yes |
Hitflag ID: | 0 |
Weapon Range: | 481 |
Normal Attack Width: | 64586 |
Normal Attack Angle: | 7646 |
Normal Attack Height: | 9102 |
Status to Self On Hit: | |
---|---|
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Neutral: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Fire: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Ice: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Lightning: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Ground: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Light: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Dark: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Stat | 0/10 | 1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 |
---|---|---|---|---|---|---|---|---|---|---|---|
PP | 570 | 593 | 616 | 639 | 662 | 684 | 707 | 730 | 753 | 776 | 800 |
Att. | 960 | 970 | 980 | 989 | 999 | 1008 | 1018 | 1028 | 1037 | 1047 | 1050 |
Outgoing Status Effect Details | ||
---|---|---|
Weapon Element | Status Effect | |
![]() |
None | |
![]() |
None | |
![]() |
None | |
![]() |
None | |
![]() |
None | |
![]() |
None | |
![]() |
None |