Zanshu-Misaki: Difference between revisions
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|pp tick=5 | |pp tick=5 | ||
|pp normal=2 | |pp normal=2 | ||
|pen override=No | |||
|elements=Neutral | |elements=Neutral | ||
|grind rate variance=10 | |||
|atp=0 | |atp=0 | ||
|ata=0 | |ata=0 | ||
| Line 80: | Line 82: | ||
|sound bank id=0 | |sound bank id=0 | ||
|sound effect id=2985 | |sound effect id=2985 | ||
|rcsm fire time=0 | |||
|rcsm penetration flag=0 | |||
|rcsm number of shot=0 | |||
|rcsm bullet type=0 | |||
|rcsm bullet velocity=0 | |||
|rcsm bullet size=0 | |||
|rcsm bullet range=0 | |||
|coreable=No | |coreable=No | ||
|generate=Yes | |||
}} | }} | ||
__NOTOC__ [[Image:Zanshu-Misaki.png|thumb|right|Zanshu-Misaki]] | __NOTOC__ [[Image:Zanshu-Misaki.png|thumb|right|Zanshu-Misaki]] | ||
Latest revision as of 17:15, 3 July 2025
| Item image is missing. | |
| Stats | |
| Manufacturer | |
| ATP Required | 573 |
| Acc. | 348 |
| Base PP | 315 |
| Base ATP | 677 |
| Max ATP | 795 |
| Variance | 81 |
| Attack Range | 460 |
A super high-end custom claw with three points. Its power is enough to behead enemies with a single slash.
Item Properties
Properties Tables
| Item ID: | 010B0A01 |
|---|---|
| Name: | Zanshu-Misaki |
| Description: | A super high-end custom
claw with three points. Its power is enough to behead enemies with a single slash. |
| Rarity: | 11★ |
| Rank: | S |
| Weapon Type: | Claw |
| Claw ID: | 0A |
| Manufacturer: | Yohmei Corporation |
| Stat Requirement To Equip: | 573 |
|---|---|
| Implicitly Usable on Sexes: | Male,Female |
| Implicitly Usable on Races: | Human,Newman,CAST,Beast |
| Implicitly Usable on Types: | Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster |
| Attack Variance: | 81 |
|---|---|
| Attack Grinds: | 677,689,700,710,718,726,736,748,761,777,795 |
| PP Grinds: | 315,328,340,351,360,369,380,393,408,426,447 |
| Hit Rate: | 348 |
| Maximum Grind: | 10 |
| Max Targets Per Normal Attack: | 1 |
| PP Recovery Per Tick: | 5 |
| PP Recovery Per Normal Attack: | 2 |
| Legal Elements: | Neutral |
| ATP Boost: | 0 |
|---|---|
| ATA Boost: | 0 |
| DFP Boost: | 0 |
| TP Boost: | 0 |
| EVP Boost: | 0 |
| MST Boost: | 0 |
| STA Boost: | 0 |
| Attack Modifier: | 1 |
| Critical Attack Modifier: | 1.5 |
| PA Modifier: | 1 |
| PP Modifier: | 1 |
| SE Modifier: | 1 |
| Striking Range: | 0 |
| Striking Speed: | 0 |
| Bullet Range: | 0 |
| Bullet Speed: | 0 |
| TECHNIC Range: | 0 |
| TECHNIC Speed: | 0 |
| Equip Hand: | 1 |
|---|---|
| Weapon Type Flag: | 0 |
| Set Bonus IDs: | 0,0,0,0 |
| Model ID: | 10 |
| Visual Effect ID: | 112 |
| Sound Bank ID: | 0 |
| Sound Effect ID: | 2985 |
| Can Miss: | Yes |
|---|---|
| Can Back Attack: | Yes |
| Hitflag ID: | 0 |
| Weapon Range: | 460 |
| Normal Attack Width: | 64586 |
| Normal Attack Angle: | 7646 |
| Normal Attack Height: | 9102 |
| Status to Self On Hit: | |
|---|---|
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Neutral: | |
| ID: | 3 |
| Level: | 3 |
| SE Override: | 0 |
| Status When Weapon Is Fire: | |
| ID: | 3 |
| Level: | 3 |
| SE Override: | 0 |
| Status When Weapon Is Ice: | |
| ID: | 3 |
| Level: | 3 |
| SE Override: | 0 |
| Status When Weapon Is Lightning: | |
| ID: | 3 |
| Level: | 3 |
| SE Override: | 0 |
| Status When Weapon Is Ground: | |
| ID: | 3 |
| Level: | 3 |
| SE Override: | 0 |
| Status When Weapon Is Light: | |
| ID: | 3 |
| Level: | 3 |
| SE Override: | 0 |
| Status When Weapon Is Dark: | |
| ID: | 3 |
| Level: | 3 |
| SE Override: | 0 |
Grinding Information
| Stat | 0/10 | 1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| PP | 315 | 328 | 340 | 351 | 360 | 369 | 380 | 393 | 408 | 426 | 447 |
| Att. | 677 | 689 | 700 | 710 | 718 | 726 | 736 | 748 | 761 | 777 | 795 |
Status Information
| Outgoing Status Effect Details | ||
|---|---|---|
| Weapon Element | Status Effect | |
| Infection LV3 | ||
| Infection LV3 | ||
| Infection LV3 | ||
| Infection LV3 | ||
| Infection LV3 | ||
| Infection LV3 | ||
| Infection LV3 | ||
Methods to Obtain

A super high-end custom claw with three points, its power is enough to behead enemies with a single slash.
日本語の説明文は不明。
Item details
- Dark element only.
- Has special dark particle effects when swung.
- Zanshu (斬首) is Japanese for decapitation.
Item stats
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Prototype Info
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Image gallery
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Attack effect
Categories:
- 11★ Weapons
- S-rank Weapons
- Claws
- Items manufactured by Yohmei Corporation
- Weapons that have an altered Critical Attack Modifier
- Weapons that inflict status while Neutral Element
- Weapons that inflict status while Fire Element
- Weapons that inflict status while Ice Element
- Weapons that inflict status while Lightning Element
- Weapons that inflict status while Ground Element
- Weapons that inflict status while Light Element
- Weapons that inflict status while Dark Element