Falclaw: Difference between revisions
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|pp tick=3 | |pp tick=3 | ||
|pp normal=3 | |pp normal=3 | ||
|pen override=No | |||
|elements=Neutral,Fire,Ice,Lightning,Ground,Light,Dark | |elements=Neutral,Fire,Ice,Lightning,Ground,Light,Dark | ||
|grind rate variance=10 | |||
|atp=0 | |atp=0 | ||
|ata=0 | |ata=0 | ||
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|sound bank id=0 | |sound bank id=0 | ||
|sound effect id=68 | |sound effect id=68 | ||
|rcsm fire time=0 | |||
|rcsm penetration flag=0 | |||
|rcsm number of shot=0 | |||
|rcsm bullet type=0 | |||
|rcsm bullet velocity=0 | |||
|rcsm bullet size=0 | |||
|rcsm bullet range=0 | |||
|coreable=No | |coreable=No | ||
|generate=Yes | |||
}} | }} | ||
__NOTOC__ [[File:Falclaw.png|thumb|right|Falclaw]] | __NOTOC__ [[File:Falclaw.png|thumb|right|Falclaw]] | ||
Latest revision as of 17:15, 3 July 2025
| Item image is missing. | |
| Stats | |
| Manufacturer | |
| ATP Required | 675 |
| Acc. | 389 |
| Base PP | 230 |
| Base ATP | 605 |
| Max ATP | 1022 |
| Variance | 72 |
| Attack Range | 440 |
A mechanical claw said to have appeared from a dimensional rift deep inside a RELICS site. It is said to have belonged to a legendary newman.
Item Properties
Properties Tables
| Item ID: | 010B0503 |
|---|---|
| Name: | Falclaw |
| Description: | A mechanical claw said to
have appeared from a dimensional rift deep inside a RELICS site. It is said to have belonged to a legendary newman. |
| Rarity: | 12★ |
| Rank: | S |
| Weapon Type: | Claw |
| Claw ID: | 05 |
| Manufacturer: | Kubara |
| Stat Requirement To Equip: | 675 |
|---|---|
| Implicitly Usable on Sexes: | Male,Female |
| Implicitly Usable on Races: | Human,Newman,CAST,Beast |
| Implicitly Usable on Types: | Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster |
| Attack Variance: | 72 |
|---|---|
| Attack Grinds: | 605,647,685,731,766,814,847,891,922,970,1022 |
| PP Grinds: | 230,238,248,255,266,272,281,286,297,301,313 |
| Hit Rate: | 389 |
| Maximum Grind: | 10 |
| Max Targets Per Normal Attack: | 1 |
| PP Recovery Per Tick: | 3 |
| PP Recovery Per Normal Attack: | 3 |
| Legal Elements: | Neutral,Fire,Ice,Lightning,Ground,Light,Dark |
| ATP Boost: | 0 |
|---|---|
| ATA Boost: | 0 |
| DFP Boost: | 0 |
| TP Boost: | 0 |
| EVP Boost: | 0 |
| MST Boost: | 0 |
| STA Boost: | 0 |
| Attack Modifier: | 1 |
| Critical Attack Modifier: | 1.5 |
| PA Modifier: | 1 |
| PP Modifier: | 1 |
| SE Modifier: | 1 |
| Striking Range: | 0 |
| Striking Speed: | 0 |
| Bullet Range: | 0 |
| Bullet Speed: | 0 |
| TECHNIC Range: | 0 |
| TECHNIC Speed: | 0 |
| Equip Hand: | 1 |
|---|---|
| Weapon Type Flag: | 0 |
| Set Bonus IDs: | 0,0,0,0 |
| Model ID: | 9 |
| Visual Effect ID: | 3 |
| Sound Bank ID: | 0 |
| Sound Effect ID: | 68 |
| Can Miss: | Yes |
|---|---|
| Can Back Attack: | Yes |
| Hitflag ID: | 0 |
| Weapon Range: | 440 |
| Normal Attack Width: | 64586 |
| Normal Attack Angle: | 7646 |
| Normal Attack Height: | 9102 |
| Status to Self On Hit: | |
|---|---|
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Neutral: | |
| ID: | 8 |
| Level: | 1 |
| SE Override: | 0 |
| Status When Weapon Is Fire: | |
| ID: | 8 |
| Level: | 1 |
| SE Override: | 0 |
| Status When Weapon Is Ice: | |
| ID: | 8 |
| Level: | 1 |
| SE Override: | 0 |
| Status When Weapon Is Lightning: | |
| ID: | 8 |
| Level: | 1 |
| SE Override: | 0 |
| Status When Weapon Is Ground: | |
| ID: | 8 |
| Level: | 1 |
| SE Override: | 0 |
| Status When Weapon Is Light: | |
| ID: | 8 |
| Level: | 1 |
| SE Override: | 0 |
| Status When Weapon Is Dark: | |
| ID: | 8 |
| Level: | 1 |
| SE Override: | 0 |
Grinding Information
| Stat | 0/10 | 1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| PP | 230 | 238 | 248 | 255 | 266 | 272 | 281 | 286 | 297 | 301 | 313 |
| Att. | 605 | 647 | 685 | 731 | 766 | 814 | 847 | 891 | 922 | 970 | 1022 |
Status Information
| Outgoing Status Effect Details | ||
|---|---|---|
| Weapon Element | Status Effect | |
| Stun LV1 | ||
| Stun LV1 | ||
| Stun LV1 | ||
| Stun LV1 | ||
| Stun LV1 | ||
| Stun LV1 | ||
| Stun LV1 | ||
Methods to Obtain

A mechanical claw said to have appeared from a dimensional rift deep inside a RELICS site. It is said to have belonged to a legendary newman.
日本語の説明文は不明。
Item details
- The synthesis board for this item can be obtained at the Resident Security Department.
Stats, Synthesis, etc.
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Prototype Info
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Image gallery
- No additional images currently exist for this weapon! Visit #wiki-channel on the Clementine Discord Server to add your image!
Categories:
- 12★ Weapons
- S-rank Weapons
- Claws
- Items manufactured by Kubara
- Weapons that have an altered Critical Attack Modifier
- Weapons that inflict status while Neutral Element
- Weapons that inflict status while Fire Element
- Weapons that inflict status while Ice Element
- Weapons that inflict status while Lightning Element
- Weapons that inflict status while Ground Element
- Weapons that inflict status while Light Element
- Weapons that inflict status while Dark Element