Aggregated Properties
- Has a 1.2x damage multiplier on all Photon Arts used with this weapon.
(Created page with "{{Weapon |id=010A1001 |name=Yamatoji-zashi/Z |description=This elegant dagger is inspired by the form of birds taking flight. Foes fall one after another as its blade dances on the wind. |rarity=14 |rank=4 |buy price=800000 |sell price=40000 |stat required=820 |sex=Male,Female |race=Human,Newman,CAST,Beast |class=Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acrom...") |
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|pp tick=36 | |pp tick=36 | ||
|pp normal=9 | |pp normal=9 | ||
|pen override=No | |||
|elements=Neutral,Fire,Ice,Lightning,Ground,Light,Dark | |elements=Neutral,Fire,Ice,Lightning,Ground,Light,Dark | ||
|grind rate variance=10 | |||
|atp=0 | |atp=0 | ||
|ata=0 | |ata=0 | ||
| Line 81: | Line 83: | ||
|sound bank id=0 | |sound bank id=0 | ||
|sound effect id=1449 | |sound effect id=1449 | ||
|rcsm fire time=0 | |||
|rcsm penetration flag=0 | |||
|rcsm number of shot=0 | |||
|rcsm bullet type=0 | |||
|rcsm bullet velocity=0 | |||
|rcsm bullet size=0 | |||
|rcsm bullet range=0 | |||
|coreable=No | |||
|generate=Yes | |||
}} | }} | ||
| Item image is missing. | |
| Stats | |
| Manufacturer | |
| ATP Required | 820 |
| Acc. | 925 |
| Base PP | 630 |
| Base ATP | 950 |
| Max ATP | 1150 |
| Variance | 0 |
| Attack Range | 462 |
This elegant dagger is inspired by the form of birds taking flight. Foes fall one after another as its blade dances on the wind.
| Item ID: | 010A1001 |
|---|---|
| Name: | Yamatoji-zashi/Z |
| Description: | This elegant dagger is
inspired by the form of birds taking flight. Foes fall one after another as its blade dances on the wind. |
| Rarity: | 15★ |
| Rank: | S |
| Weapon Type: | Dagger |
| Dagger ID: | 10 |
| Manufacturer: | Yohmei Corporation |
| Stat Requirement To Equip: | 820 |
|---|---|
| Implicitly Usable on Sexes: | Male,Female |
| Implicitly Usable on Races: | Human,Newman,CAST,Beast |
| Implicitly Usable on Types: | Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster |
| Attack Variance: | 0 |
|---|---|
| Attack Grinds: | 950,969,988,1007,1026,1045,1064,1083,1102,1121,1150 |
| PP Grinds: | 630,656,681,706,731,756,782,807,832,857,880 |
| Hit Rate: | 925 |
| Maximum Grind: | 10 |
| Max Targets Per Normal Attack: | 1 |
| PP Recovery Per Tick: | 36 |
| PP Recovery Per Normal Attack: | 9 |
| Legal Elements: | Neutral,Fire,Ice,Lightning,Ground,Light,Dark |
| ATP Boost: | 0 |
|---|---|
| ATA Boost: | 0 |
| DFP Boost: | 0 |
| TP Boost: | 200 |
| EVP Boost: | 0 |
| MST Boost: | 0 |
| STA Boost: | 0 |
| Attack Modifier: | 1 |
| Critical Attack Modifier: | 1.5 |
| PA Modifier: | 1.2 |
| PP Modifier: | 1 |
| SE Modifier: | 1 |
| Striking Range: | 0 |
| Striking Speed: | 0 |
| Bullet Range: | 0 |
| Bullet Speed: | 0 |
| TECHNIC Range: | 0 |
| TECHNIC Speed: | 0 |
| Equip Hand: | 1 |
|---|---|
| Weapon Type Flag: | 0 |
| Set Bonus IDs: | 87,0,0,0 |
| Model ID: | 13 |
| Visual Effect ID: | 32 |
| Sound Bank ID: | 0 |
| Sound Effect ID: | 1449 |
| Can Miss: | Yes |
|---|---|
| Can Back Attack: | Yes |
| Hitflag ID: | 0 |
| Weapon Range: | 462 |
| Normal Attack Width: | 64786 |
| Normal Attack Angle: | 5825 |
| Normal Attack Height: | 8738 |
| Status to Self On Hit: | |
|---|---|
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Neutral: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Fire: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Ice: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Lightning: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Ground: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Light: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Dark: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Stat | 0/10 | 1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| PP | 630 | 656 | 681 | 706 | 731 | 756 | 782 | 807 | 832 | 857 | 880 |
| Att. | 950 | 969 | 988 | 1007 | 1026 | 1045 | 1064 | 1083 | 1102 | 1121 | 1150 |
| Outgoing Status Effect Details | ||
|---|---|---|
| Weapon Element | Status Effect | |
| None | ||
| None | ||
| None | ||
| None | ||
| None | ||
| None | ||
| None | ||