Aggregated Properties
- Has a 1.2x damage multiplier on all Photon Arts used with this weapon.
(Created page with "{{Weapon |id=010A1001 |name=Yamatoji-zashi/Z |description=This elegant dagger is inspired by the form of birds taking flight. Foes fall one after another as its blade dances on the wind. |rarity=14 |rank=4 |buy price=800000 |sell price=40000 |stat required=820 |sex=Male,Female |race=Human,Newman,CAST,Beast |class=Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acrom...") |
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|pp tick=36 | |pp tick=36 | ||
|pp normal=9 | |pp normal=9 | ||
|pen override=No | |||
|elements=Neutral,Fire,Ice,Lightning,Ground,Light,Dark | |elements=Neutral,Fire,Ice,Lightning,Ground,Light,Dark | ||
|grind rate variance=10 | |||
|atp=0 | |atp=0 | ||
|ata=0 | |ata=0 | ||
Line 81: | Line 83: | ||
|sound bank id=0 | |sound bank id=0 | ||
|sound effect id=1449 | |sound effect id=1449 | ||
|rcsm fire time=0 | |||
|rcsm penetration flag=0 | |||
|rcsm number of shot=0 | |||
|rcsm bullet type=0 | |||
|rcsm bullet velocity=0 | |||
|rcsm bullet size=0 | |||
|rcsm bullet range=0 | |||
|coreable=No | |||
|generate=Yes | |||
}} | }} |
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Item image is missing. | |
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Stats | |
Manufacturer | ![]() |
ATP Required | 820 |
Acc. | 925 |
Base PP | 630 |
Base ATP | 950 |
Max ATP | 1150 |
Variance | 0 |
Attack Range | 462 |
This elegant dagger is inspired by the form of birds taking flight. Foes fall one after another as its blade dances on the wind.
Item ID: | 010A1001 |
---|---|
Name: | Yamatoji-zashi/Z |
Description: | This elegant dagger is
inspired by the form of birds taking flight. Foes fall one after another as its blade dances on the wind. |
Rarity: | 15★ |
Rank: | S |
Weapon Type: | Dagger |
Dagger ID: | 10 |
Manufacturer: | Yohmei Corporation |
Stat Requirement To Equip: | 820 |
---|---|
Implicitly Usable on Sexes: | Male,Female |
Implicitly Usable on Races: | Human,Newman,CAST,Beast |
Implicitly Usable on Types: | Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster |
Attack Variance: | 0 |
---|---|
Attack Grinds: | 950,969,988,1007,1026,1045,1064,1083,1102,1121,1150 |
PP Grinds: | 630,656,681,706,731,756,782,807,832,857,880 |
Hit Rate: | 925 |
Maximum Grind: | 10 |
Max Targets Per Normal Attack: | 1 |
PP Recovery Per Tick: | 36 |
PP Recovery Per Normal Attack: | 9 |
Legal Elements: | Neutral,Fire,Ice,Lightning,Ground,Light,Dark |
ATP Boost: | 0 |
---|---|
ATA Boost: | 0 |
DFP Boost: | 0 |
TP Boost: | 200 |
EVP Boost: | 0 |
MST Boost: | 0 |
STA Boost: | 0 |
Attack Modifier: | 1 |
Critical Attack Modifier: | 1.5 |
PA Modifier: | 1.2 |
PP Modifier: | 1 |
SE Modifier: | 1 |
Striking Range: | 0 |
Striking Speed: | 0 |
Bullet Range: | 0 |
Bullet Speed: | 0 |
TECHNIC Range: | 0 |
TECHNIC Speed: | 0 |
Equip Hand: | 1 |
---|---|
Weapon Type Flag: | 0 |
Set Bonus IDs: | 87,0,0,0 |
Model ID: | 13 |
Visual Effect ID: | 32 |
Sound Bank ID: | 0 |
Sound Effect ID: | 1449 |
Can Miss: | Yes |
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Can Back Attack: | Yes |
Hitflag ID: | 0 |
Weapon Range: | 462 |
Normal Attack Width: | 64786 |
Normal Attack Angle: | 5825 |
Normal Attack Height: | 8738 |
Status to Self On Hit: | |
---|---|
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Neutral: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Fire: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Ice: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Lightning: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Ground: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Light: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Dark: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Stat | 0/10 | 1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 |
---|---|---|---|---|---|---|---|---|---|---|---|
PP | 630 | 656 | 681 | 706 | 731 | 756 | 782 | 807 | 832 | 857 | 880 |
Att. | 950 | 969 | 988 | 1007 | 1026 | 1045 | 1064 | 1083 | 1102 | 1121 | 1150 |
Outgoing Status Effect Details | ||
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Weapon Element | Status Effect | |
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None | |
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None |