Murasame: Difference between revisions
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|pp tick=7 | |pp tick=7 | ||
|pp normal=3 | |pp normal=3 | ||
|pen override=No | |||
|elements=Neutral,Fire,Ice,Lightning,Ground,Light,Dark | |elements=Neutral,Fire,Ice,Lightning,Ground,Light,Dark | ||
|grind rate variance=10 | |||
|atp=0 | |atp=0 | ||
|ata=0 | |ata=0 | ||
| Line 81: | Line 83: | ||
|sound bank id=8 | |sound bank id=8 | ||
|sound effect id=76 | |sound effect id=76 | ||
|rcsm fire time=0 | |||
|rcsm penetration flag=0 | |||
|rcsm number of shot=0 | |||
|rcsm bullet type=0 | |||
|rcsm bullet velocity=0 | |||
|rcsm bullet size=0 | |||
|rcsm bullet range=0 | |||
|coreable=No | |coreable=No | ||
|generate=Yes | |||
}} | }} | ||
__NOTOC__ [[File:Murasame.png|thumb|right|Murasame]] | __NOTOC__ [[File:Murasame.png|thumb|right|Murasame]] | ||
Latest revision as of 17:14, 3 July 2025
| Item image is missing. | |
| Stats | |
| Manufacturer | |
| ATP Required | 803 |
| Acc. | 554 |
| Base PP | 505 |
| Base ATP | 792 |
| Max ATP | 1009 |
| Variance | 95 |
| Attack Range | 460 |
A mysterious saber that uses light itself as a blade. Its name comes from the spirit sword used by one of the Nine Swordsmen.
Item Properties
Properties Tables
| Item ID: | 01094C03 |
|---|---|
| Name: | Murasame |
| Description: | A mysterious saber that
uses light itself as a blade. Its name comes from the spirit sword used by one of the Nine Swordsmen. |
| Rarity: | 12★ |
| Rank: | S |
| Weapon Type: | Saber |
| Saber ID: | 4C |
| Manufacturer: | Kubara |
| Stat Requirement To Equip: | 803 |
|---|---|
| Implicitly Usable on Sexes: | Male,Female |
| Implicitly Usable on Races: | Human,Newman,CAST,Beast |
| Implicitly Usable on Types: | Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster |
| Attack Variance: | 95 |
|---|---|
| Attack Grinds: | 792,809,827,846,866,887,907,931,956,982,1009 |
| PP Grinds: | 505,521,538,556,575,595,613,635,658,682,708 |
| Hit Rate: | 554 |
| Maximum Grind: | 10 |
| Max Targets Per Normal Attack: | 1 |
| PP Recovery Per Tick: | 7 |
| PP Recovery Per Normal Attack: | 3 |
| Legal Elements: | Neutral,Fire,Ice,Lightning,Ground,Light,Dark |
| ATP Boost: | 0 |
|---|---|
| ATA Boost: | 0 |
| DFP Boost: | 0 |
| TP Boost: | 0 |
| EVP Boost: | 0 |
| MST Boost: | 0 |
| STA Boost: | 0 |
| Attack Modifier: | 1 |
| Critical Attack Modifier: | 1.5 |
| PA Modifier: | 1 |
| PP Modifier: | 1 |
| SE Modifier: | 1 |
| Striking Range: | 0 |
| Striking Speed: | 0 |
| Bullet Range: | 0 |
| Bullet Speed: | 0 |
| TECHNIC Range: | 0 |
| TECHNIC Speed: | 0 |
| Equip Hand: | 1 |
|---|---|
| Weapon Type Flag: | 0 |
| Set Bonus IDs: | 0,0,0,0 |
| Model ID: | 73 |
| Visual Effect ID: | 83 |
| Sound Bank ID: | 8 |
| Sound Effect ID: | 76 |
| Can Miss: | Yes |
|---|---|
| Can Back Attack: | Yes |
| Hitflag ID: | 0 |
| Weapon Range: | 460 |
| Normal Attack Width: | 64686 |
| Normal Attack Angle: | 20935 |
| Normal Attack Height: | 8738 |
| Status to Self On Hit: | |
|---|---|
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Neutral: | |
| ID: | 11 |
| Level: | 2 |
| SE Override: | 0 |
| Status When Weapon Is Fire: | |
| ID: | 11 |
| Level: | 2 |
| SE Override: | 0 |
| Status When Weapon Is Ice: | |
| ID: | 11 |
| Level: | 2 |
| SE Override: | 0 |
| Status When Weapon Is Lightning: | |
| ID: | 11 |
| Level: | 2 |
| SE Override: | 0 |
| Status When Weapon Is Ground: | |
| ID: | 11 |
| Level: | 2 |
| SE Override: | 0 |
| Status When Weapon Is Light: | |
| ID: | 11 |
| Level: | 2 |
| SE Override: | 0 |
| Status When Weapon Is Dark: | |
| ID: | 11 |
| Level: | 2 |
| SE Override: | 0 |
Grinding Information
| Stat | 0/10 | 1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| PP | 505 | 521 | 538 | 556 | 575 | 595 | 613 | 635 | 658 | 682 | 708 |
| Att. | 792 | 809 | 827 | 846 | 866 | 887 | 907 | 931 | 956 | 982 | 1009 |
Status Information
| Outgoing Status Effect Details | ||
|---|---|---|
| Weapon Element | Status Effect | |
| Incapacitation LV2 | ||
| Incapacitation LV2 | ||
| Incapacitation LV2 | ||
| Incapacitation LV2 | ||
| Incapacitation LV2 | ||
| Incapacitation LV2 | ||
| Incapacitation LV2 | ||
Methods to Obtain

A mysterious saber that uses light itself as a blade. Its name comes from the spirit sword used by one of the Nine Swordsmen.
日本語の説明文は不明。
Item details
- Normal attacks with this weapon hit one additional target.
Stats, Synthesis, etc.
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Prototype Info
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Image gallery
- No additional images currently exist for this weapon! Visit #wiki-channel on the Clementine Discord Server to add your image!
Categories:
- 12★ Weapons
- S-rank Weapons
- Sabers
- Items manufactured by Kubara
- Weapons that have an altered Critical Attack Modifier
- Weapons that inflict status while Neutral Element
- Weapons that inflict status while Fire Element
- Weapons that inflict status while Ice Element
- Weapons that inflict status while Lightning Element
- Weapons that inflict status while Ground Element
- Weapons that inflict status while Light Element
- Weapons that inflict status while Dark Element