Aggregated Properties
- Has a 1.1x damage multiplier on all Photon Arts used with this weapon.
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|pp tick=8 | |pp tick=8 | ||
|pp normal=2 | |pp normal=2 | ||
|pen override=No | |||
|elements=Neutral,Fire,Ice,Lightning,Ground,Light,Dark | |elements=Neutral,Fire,Ice,Lightning,Ground,Light,Dark | ||
|grind rate variance=10 | |||
|atp=0 | |atp=0 | ||
|ata=0 | |ata=0 | ||
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|sound bank id=0 | |sound bank id=0 | ||
|sound effect id=1449 | |sound effect id=1449 | ||
|rcsm fire time=0 | |||
|rcsm penetration flag=0 | |||
|rcsm number of shot=0 | |||
|rcsm bullet type=0 | |||
|rcsm bullet velocity=0 | |||
|rcsm bullet size=0 | |||
|rcsm bullet range=0 | |||
|coreable=No | |coreable=No | ||
|generate=Yes | |||
}} | }} | ||
__NOTOC__ [[File:Mech Katar.png|thumb|right|Mech Katar]] | __NOTOC__ [[File:Mech Katar.png|thumb|right|Mech Katar]] |
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Stats | |
Manufacturer | ![]() |
ATP Required | 800 |
Acc. | 510 |
Base PP | 520 |
Base ATP | 880 |
Max ATP | 1230 |
Variance | 105 |
Attack Range | 502 |
A saber based on GRM's research of using weapons as if they were part of the body. Capable of attacking enemies from outside their range.
Item ID: | 01091500 |
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Name: | Mech Katar |
Description: | A saber based on GRM's
research of using weapons as if they were part of the body. Capable of attacking enemies from outside their range. |
Rarity: | 13★ |
Rank: | S |
Weapon Type: | Saber |
Saber ID: | 15 |
Manufacturer: | General Resource Manufacturer |
Stat Requirement To Equip: | 800 |
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Implicitly Usable on Sexes: | Male,Female |
Implicitly Usable on Races: | Human,Newman,CAST,Beast |
Implicitly Usable on Types: | Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster |
Attack Variance: | 105 |
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Attack Grinds: | 880,910,940,970,1000,1030,1060,1090,1130,1175,1230 |
PP Grinds: | 520,535,550,565,580,595,610,625,645,675,720 |
Hit Rate: | 510 |
Maximum Grind: | 10 |
Max Targets Per Normal Attack: | 1 |
PP Recovery Per Tick: | 8 |
PP Recovery Per Normal Attack: | 2 |
Legal Elements: | Neutral,Fire,Ice,Lightning,Ground,Light,Dark |
ATP Boost: | 0 |
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ATA Boost: | 0 |
DFP Boost: | 0 |
TP Boost: | 0 |
EVP Boost: | 0 |
MST Boost: | 0 |
STA Boost: | 0 |
Attack Modifier: | 1 |
Critical Attack Modifier: | 1.5 |
PA Modifier: | 1.1 |
PP Modifier: | 1 |
SE Modifier: | 1 |
Striking Range: | 0 |
Striking Speed: | 0 |
Bullet Range: | 0 |
Bullet Speed: | 0 |
TECHNIC Range: | 0 |
TECHNIC Speed: | 0 |
Equip Hand: | 1 |
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Weapon Type Flag: | 0 |
Set Bonus IDs: | 0,0,0,0 |
Model ID: | 14 |
Visual Effect ID: | 3 |
Sound Bank ID: | 0 |
Sound Effect ID: | 1449 |
Can Miss: | Yes |
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Can Back Attack: | Yes |
Hitflag ID: | 0 |
Weapon Range: | 502 |
Normal Attack Width: | 64686 |
Normal Attack Angle: | 20935 |
Normal Attack Height: | 8738 |
Status to Self On Hit: | |
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ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Neutral: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Fire: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Ice: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Lightning: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Ground: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Light: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Dark: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Stat | 0/10 | 1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 |
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PP | 520 | 535 | 550 | 565 | 580 | 595 | 610 | 625 | 645 | 675 | 720 |
Att. | 880 | 910 | 940 | 970 | 1000 | 1030 | 1060 | 1090 | 1130 | 1175 | 1230 |
Outgoing Status Effect Details | ||
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Weapon Element | Status Effect | |
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A saber based on GRM's research of using weapons as if they were part of the body. Capable of attacking enemies from outside their range.
日本語の説明文は不明。
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