From Phantasy Star Universe Clementine
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|rcsm bullet range=0
|rcsm bullet range=0
|coreable=No
|coreable=No
|generate=No
|generate=Yes
}}
}}
__NOTOC__ [[File:Stec Axe.png|thumb|right|Stec Axe]]
__NOTOC__ [[File:Stec Axe.png|thumb|right|Stec Axe]]
Latest revision as of 18:08, 3 July 2025
Item image is missing.
Stats
Manufacturer
ATP Required
432
Acc.
106
Base PP
355
Base ATP
900
Max ATP
1276
Variance
108
Attack Range
415
A prototype axe based on
R&D data stolen from the
GUARDIANS. Its unstable
output doesn't live up to
the potential of its
design.
Item Properties
Aggregated Properties
Has a 1.5x damage multiplier on normal attacks from this weapon.
Has a 0.8x damage multiplier on all Photon Arts used with this weapon.
Properties Tables
General Properties
Item ID:
01050D03
Name:
Stec Axe
Description:
A prototype axe based on
R&D data stolen from the
GUARDIANS. Its unstable
output doesn't live up to
the potential of its
design.
Rarity:
9★
Rank:
A
Weapon Type:
Axe
Axe ID:
0D
Manufacturer:
Kubara
Restrictions
Stat Requirement To Equip:
432
Implicitly Usable on Sexes:
Male,Female
Implicitly Usable on Races:
Human,Newman,CAST,Beast
Implicitly Usable on Types:
Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Fighmaster,Gunmaster,Masterforce,Acromaster
Stats
Attack Variance:
108
Attack Grinds:
900,965,1032,1096,1161,1228,1235,1243,1250,1259,1276
PP Grinds:
355,403,452,500,547,596,603,611,618,627,674
Hit Rate:
106
Maximum Grind:
10
Max Targets Per Normal Attack:
3
PP Recovery Per Tick:
9
PP Recovery Per Normal Attack:
3
Legal Elements:
Neutral,Fire,Ice,Lightning,Ground,Light,Dark
Modifiers
ATP Boost:
0
ATA Boost:
0
DFP Boost:
0
TP Boost:
0
EVP Boost:
0
MST Boost:
0
STA Boost:
0
Attack Modifier:
1.5
Critical Attack Modifier:
1.5
PA Modifier:
0.8
PP Modifier:
1
SE Modifier:
1
Striking Range:
0
Striking Speed:
0
Bullet Range:
0
Bullet Speed:
0
TECHNIC Range:
0
TECHNIC Speed:
0
Metadata
Equip Hand:
0
Weapon Type Flag:
0
Set Bonus IDs:
0,0,0,0
Model ID:
3
Visual Effect ID:
3
Sound Bank ID:
0
Sound Effect ID:
6057
Attack Data
Can Miss:
Yes
Can Back Attack:
Yes
Hitflag ID:
0
Weapon Range:
415
Normal Attack Width:
64886
Normal Attack Angle:
9102
Normal Attack Height:
11469
Status Information
Status to Self On Hit:
ID:
0
Level:
0
SE Override:
0
Status When Weapon Is Neutral:
ID:
0
Level:
0
SE Override:
0
Status When Weapon Is Fire:
ID:
0
Level:
0
SE Override:
0
Status When Weapon Is Ice:
ID:
0
Level:
0
SE Override:
0
Status When Weapon Is Lightning:
ID:
0
Level:
0
SE Override:
0
Status When Weapon Is Ground:
ID:
0
Level:
0
SE Override:
0
Status When Weapon Is Light:
ID:
0
Level:
0
SE Override:
0
Status When Weapon Is Dark:
ID:
0
Level:
0
SE Override:
0
Grinding Information
Stat
0/10
1/10
2/10
3/10
4/10
5/10
6/10
7/10
8/10
9/10
10/10
PP
355
403
452
500
547
596
603
611
618
627
674
Att.
900
965
1032
1096
1161
1228
1235
1243
1250
1259
1276
Status Information
Outgoing Status Effect Details
Weapon Element
Status Effect
None
None
None
None
None
None
None
Methods to Obtain
File:Stec Axe.png Stec Axe
'A prototype axe based on R&D data stolen from the GUARDIANS. Its unstable output doesn't live up to the potential of its design. 日本語の説明文は不明。
Item details
This weapon can be obtained through the item exchange mission Desert Arms Shop .
This weapon has a PA modifier reduction, which multiplies the damage modifier of the PA equipped by 0.8x. For example, a modifier of 162% will become 130% when used on this weapon. Normal attacks are not affected.
Stats, synthesis, etc.
Weapon Stats
Cat.
Mfr.
Rarity
9★
Range
100%
PP
355
Att.
900
PP regen
9
Acc.
106
ATP req.
432
Vari- ance
108
Status effect
None
Grinding information
Stat
0/10
1/10
2/10
3/10
4/10
5/10
6/10
7/10
8/10
9/10
10/10
PP
355
403
452
500
547
596
603
611
618
627
674
Att.
900
965
1032
1096
1161
1228
1235
1243
1250
1259
1276
Pricing information
Buy price
N/A
Sell price
8630
Shop location
N/A
Prototype Info
Potential prototypes What's this?
Increased attack range
SA-AR0E03
No variance
SA-NV0E03
Enhanced element
SA-EE0E03
Damage amplification
SA-DA0E03
Status effect amplification
{{{SE}}}
Fire damage amplification
{{{AMP-F}}}
Ice damage amplification
{{{AMP-I}}}
Electric damage amplification
{{{AMP-E}}}
Ground damage amplification
{{{AMP-G}}}
Light damage amplification
{{{AMP-L}}}
Dark damage amplification
{{{AMP-D}}}
Image gallery
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