Aggregated Properties
- Has a 1.3x damage multiplier on normal attacks from this weapon.
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|id=01010402 | |id=01010402 | ||
|name=Soda Caliba | |name=Soda Caliba | ||
|description=A powerful sword used | |description=A powerful sword used by | ||
high-ranking rogues. It | |||
carries a high-output | |||
reactor to increase power. | |||
|rarity=4 | |rarity=4 | ||
|rank=2 | |rank=2 | ||
Line 8: | Line 11: | ||
|sell price=3700 | |sell price=3700 | ||
|stat required=252 | |stat required=252 | ||
|sex=Female | |sex=Male,Female | ||
|race= | |race=Human,Newman,CAST,Beast | ||
|class= | |class=Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Fighmaster,Gunmaster,Masterforce,Acromaster | ||
|variance=56 | |variance=56 | ||
|attack grinds=470,476,484,493,503,514,525,537,549,566,604 | |attack grinds=470,476,484,493,503,514,525,537,549,566,604 | ||
Line 20: | Line 23: | ||
|pp normal=1 | |pp normal=1 | ||
|pen override=No | |pen override=No | ||
|elements=Neutral, Fire, Ice, Lightning, Ground, Light, Dark | |elements=Neutral,Fire,Ice,Lightning,Ground,Light,Dark | ||
|grind rate variance=10 | |grind rate variance=10 | ||
|atp=0 | |atp=0 | ||
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|coreable=No | |coreable=No | ||
|generate=Yes | |generate=Yes | ||
|jpname=ソダ・キャリバ | |||
}} | }} | ||
{| border="0" width="100%" | {| border="0" width="100%" |
![]() ![]() ソダ・キャリバ | |
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Stats | |
Manufacturer | ![]() |
ATP Required | 252 |
Acc. | 161 |
Base PP | 196 |
Base ATP | 470 |
Max ATP | 604 |
Variance | 56 |
Attack Range | 425 |
A powerful sword used by high-ranking rogues. It carries a high-output reactor to increase power.
Item ID: | 01010402 |
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Name: | Soda Caliba |
Description: | A powerful sword used by
high-ranking rogues. It carries a high-output reactor to increase power. |
Rarity: | 5★ |
Rank: | B |
Weapon Type: | Sword |
Sword ID: | 04 |
Manufacturer: | TENORA WORKS |
Stat Requirement To Equip: | 252 |
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Implicitly Usable on Sexes: | Male,Female |
Implicitly Usable on Races: | Human,Newman,CAST,Beast |
Implicitly Usable on Types: | Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Fighmaster,Gunmaster,Masterforce,Acromaster |
Attack Variance: | 56 |
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Attack Grinds: | 470,476,484,493,503,514,525,537,549,566,604 |
PP Grinds: | 196,200,204,210,216,222,228,234,240,246,252 |
Hit Rate: | 161 |
Maximum Grind: | 10 |
Max Targets Per Normal Attack: | 4 |
PP Recovery Per Tick: | 3 |
PP Recovery Per Normal Attack: | 1 |
Legal Elements: | Neutral,Fire,Ice,Lightning,Ground,Light,Dark |
ATP Boost: | 0 |
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ATA Boost: | 0 |
DFP Boost: | 0 |
TP Boost: | 0 |
EVP Boost: | 0 |
MST Boost: | 0 |
STA Boost: | 0 |
Attack Modifier: | 1.3 |
Critical Attack Modifier: | 1.5 |
PA Modifier: | 1 |
PP Modifier: | 1 |
SE Modifier: | 1 |
Striking Range: | 0 |
Striking Speed: | 0 |
Bullet Range: | 0 |
Bullet Speed: | 0 |
TECHNIC Range: | 0 |
TECHNIC Speed: | 0 |
Equip Hand: | 0 |
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Weapon Type Flag: | 0 |
Set Bonus IDs: | 0,0,0,0 |
Model ID: | 4 |
Visual Effect ID: | 3 |
Sound Bank ID: | 0 |
Sound Effect ID: | 0 |
Can Miss: | Yes |
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Can Back Attack: | Yes |
Hitflag ID: | 0 |
Weapon Range: | 425 |
Normal Attack Width: | 64886 |
Normal Attack Angle: | 10559 |
Normal Attack Height: | 8738 |
Status to Self On Hit: | |
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ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Neutral: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Fire: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Ice: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Lightning: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Ground: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Light: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Dark: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Stat | 0/10 | 1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 |
---|---|---|---|---|---|---|---|---|---|---|---|
PP | 196 | 200 | 204 | 210 | 216 | 222 | 228 | 234 | 240 | 246 | 252 |
Att. | 470 | 476 | 484 | 493 | 503 | 514 | 525 | 537 | 549 | 566 | 604 |
Outgoing Status Effect Details | ||
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Weapon Element | Status Effect | |
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None | |
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None | |
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None | |
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None | |
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None | |
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None | |
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None |
See also: Prototype Weapons System
No Variance | SC-NV0502 |
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Enhanced Element | SC-EE0502 |
Increased Attack Range | SC-AR0502 |
Damage Amplification | SC-DA0502 |
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