Aggregated Properties
- Has a 1.3x damage multiplier on normal attacks from this weapon.
No edit summary |
No edit summary |
||
(4 intermediate revisions by one other user not shown) | |||
Line 82: | Line 82: | ||
|sound bank id=0 | |sound bank id=0 | ||
|sound effect id=0 | |sound effect id=0 | ||
|nv=C-NV0501 | |||
|ee=C-EE0501 | |||
|ar=C-AR0501 | |||
|da=C-DA0501 | |||
|rcsm fire time=0 | |rcsm fire time=0 | ||
|rcsm penetration flag=0 | |rcsm penetration flag=0 | ||
Line 90: | Line 94: | ||
|rcsm bullet range=0 | |rcsm bullet range=0 | ||
|coreable=No | |coreable=No | ||
|generate= | |generate=Yes | ||
|jpname=キヤロウド | |||
}} | }} | ||
{| border="0" width="100%" | {| border="0" width="100%" | ||
{| border="0" align="center" | {| border="0" align="center" | ||
== Methods to Obtain == | |||
|- valign="top" | |- valign="top" | ||
| | | | ||
{{ | {{Pricing info test | ||
| | |Type= Weapon | ||
|Buy= 18500 | |||
|Rank= 2 | |||
| | |||
| | |||
|Rarity= 5 | |Rarity= 5 | ||
| | |Shop= [[Yohmei Shop]] | ||
| | |[B] buy= 9250 | ||
| | |[B] sell= | ||
|[B] shop= [[MA-GRMS: Ohtoku]]}} | |||
|| | || | ||
{{Weapon synth board | {{Weapon synth board | ||
Line 134: | Line 126: | ||
|- valign="top" | |- valign="top" | ||
| | | | ||
{{New drop test | {{New drop test | ||
|Header= Y}} | |Header= Y}} | ||
Line 192: | Line 144: | ||
|Ver.= AOTI | |Ver.= AOTI | ||
|Type= Board}} | |Type= Board}} | ||
![]() ![]() キヤロウド | |
---|---|
![]() | |
![]() | |
Stats | |
Manufacturer | ![]() |
ATP Required | 244 |
Acc. | 148 |
Base PP | 364 |
Base ATP | 363 |
Max ATP | 547 |
Variance | 43 |
Attack Range | 425 |
A powerful, mass-produced model sword adopted by the COG, for intermediate users.
Item ID: | 01010401 |
---|---|
Name: | Calaud |
Description: | A powerful,
mass-produced model sword adopted by the COG, for intermediate users. |
Rarity: | 5★ |
Rank: | B |
Weapon Type: | Sword |
Sword ID: | 04 |
Manufacturer: | Yohmei Corporation |
Stat Requirement To Equip: | 244 |
---|---|
Implicitly Usable on Sexes: | Male,Female |
Implicitly Usable on Races: | Human,Newman,CAST,Beast |
Implicitly Usable on Types: | Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Fighmaster,Gunmaster,Masterforce,Acromaster |
Attack Variance: | 43 |
---|---|
Attack Grinds: | 363,377,391,413,440,467,483,499,515,531,547 |
PP Grinds: | 364,373,379,384,389,394,399,404,409,421,439 |
Hit Rate: | 148 |
Maximum Grind: | 10 |
Max Targets Per Normal Attack: | 4 |
PP Recovery Per Tick: | 6 |
PP Recovery Per Normal Attack: | 2 |
Legal Elements: | Neutral,Fire,Ice,Lightning,Ground,Light,Dark |
ATP Boost: | 0 |
---|---|
ATA Boost: | 0 |
DFP Boost: | 0 |
TP Boost: | 0 |
EVP Boost: | 0 |
MST Boost: | 0 |
STA Boost: | 0 |
Attack Modifier: | 1.3 |
Critical Attack Modifier: | 1.5 |
PA Modifier: | 1 |
PP Modifier: | 1 |
SE Modifier: | 1 |
Striking Range: | 0 |
Striking Speed: | 0 |
Bullet Range: | 0 |
Bullet Speed: | 0 |
TECHNIC Range: | 0 |
TECHNIC Speed: | 0 |
Equip Hand: | 0 |
---|---|
Weapon Type Flag: | 0 |
Set Bonus IDs: | 0,0,0,0 |
Model ID: | 4 |
Visual Effect ID: | 3 |
Sound Bank ID: | 0 |
Sound Effect ID: | 0 |
Can Miss: | Yes |
---|---|
Can Back Attack: | Yes |
Hitflag ID: | 0 |
Weapon Range: | 425 |
Normal Attack Width: | 64886 |
Normal Attack Angle: | 10559 |
Normal Attack Height: | 8738 |
Status to Self On Hit: | |
---|---|
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Neutral: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Fire: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Ice: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Lightning: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Ground: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Light: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Dark: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Stat | 0/10 | 1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 |
---|---|---|---|---|---|---|---|---|---|---|---|
PP | 364 | 373 | 379 | 384 | 389 | 394 | 399 | 404 | 409 | 421 | 439 |
Att. | 363 | 377 | 391 | 413 | 440 | 467 | 483 | 499 | 515 | 531 | 547 |
Outgoing Status Effect Details | ||
---|---|---|
Weapon Element | Status Effect | |
![]() |
None | |
![]() |
None | |
![]() |
None | |
![]() |
None | |
![]() |
None | |
![]() |
None | |
![]() |
None |
See also: Prototype Weapons System
No Variance | C-NV0501 |
---|---|
Enhanced Element | C-EE0501 |
Increased Attack Range | C-AR0501 |
Damage Amplification | C-DA0501 |
|
|
|