Template:Weapon List: Difference between revisions

From Phantasy Star Universe Clementine
(move style call from cargo intros into main template)
Tag: Reverted
(unblacklist God Hands/U+ (01023803))
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
<includeonly><templatestyles src="Cargo Rows/styles.css" />{{#switch: {{{1|}}}
<includeonly>{{#switch: {{{1|}}}
|Swords={{#cargo_query:tables=Weapons,Ranks
|Swords={{#cargo_query:tables=Weapons,Ranks
|fields=rarity, Weapons.item_id, Ranks.name=rank, Weapons.name=name, Weapons._pageName=pagename, extra_id=manufacturer, max_pp=pp, max_attack=atk, CONCAT(FORMAT(critical_attack_mod, 2), 'x')=critical attack mod, CONCAT(FORMAT(pa_mod, 2), 'x')=pa mod, variance, stat, neutral_status_id, neutral_status_level, fire_status_id, fire_status_level, ice_status_id, ice_status_level, lightning_status_id, lightning_status_level, ground_status_id, ground_status_level, light_status_id, light_status_level, dark_status_id, dark_status_level, CONCAT(FORMAT(se_mod, 2), 'x')=se mod, weapon_range, accuracy
|fields=rarity, Weapons.item_id, Ranks.name=rank, Weapons.name=name, Weapons._pageName=pagename, extra_id=manufacturer, max_pp=pp, max_attack=atk, CONCAT(FORMAT(critical_attack_mod, 2), 'x')=critical attack mod, CONCAT(FORMAT(pa_mod, 2), 'x')=pa mod, variance, stat, neutral_status_id, neutral_status_level, fire_status_id, fire_status_level, ice_status_id, ice_status_level, lightning_status_id, lightning_status_level, ground_status_id, ground_status_level, light_status_id, light_status_level, dark_status_id, dark_status_level, CONCAT(FORMAT(se_mod, 2), 'x')=se mod, weapon_range, accuracy
Line 29: Line 29:
|Knuckles={{#cargo_query:tables=Weapons,Ranks
|Knuckles={{#cargo_query:tables=Weapons,Ranks
|fields=rarity, Weapons.item_id, Ranks.name=rank, Weapons.name=name, Weapons._pageName=pagename, extra_id=manufacturer, max_pp=pp, max_attack=atk, CONCAT(FORMAT(critical_attack_mod, 2), 'x')=critical attack mod, CONCAT(FORMAT(pa_mod, 2), 'x')=pa mod, variance, stat, neutral_status_id, neutral_status_level, fire_status_id, fire_status_level, ice_status_id, ice_status_level, lightning_status_id, lightning_status_level, ground_status_id, ground_status_level, light_status_id, light_status_level, dark_status_id, dark_status_level, CONCAT(FORMAT(se_mod, 2), 'x')=se mod, weapon_range, accuracy
|fields=rarity, Weapons.item_id, Ranks.name=rank, Weapons.name=name, Weapons._pageName=pagename, extra_id=manufacturer, max_pp=pp, max_attack=atk, CONCAT(FORMAT(critical_attack_mod, 2), 'x')=critical attack mod, CONCAT(FORMAT(pa_mod, 2), 'x')=pa mod, variance, stat, neutral_status_id, neutral_status_level, fire_status_id, fire_status_level, ice_status_id, ice_status_level, lightning_status_id, lightning_status_level, ground_status_id, ground_status_level, light_status_id, light_status_level, dark_status_id, dark_status_level, CONCAT(FORMAT(se_mod, 2), 'x')=se mod, weapon_range, accuracy
|where=subcategory_id = "02" AND NOT Weapons.item_id = "01023803" AND  
|where=subcategory_id = "02" AND  
NOT Weapons.item_id = "01022803" AND
NOT Weapons.item_id = "01022803" AND
NOT Weapons.item_id = "01020E02" AND
NOT Weapons.item_id = "01020E02" AND

Latest revision as of 21:58, 21 April 2025

Shorthand to generate a weapon list per category.