Kog Nadd: Difference between revisions
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|ATA= 100% | |ATA= 100% | ||
|TP= 150% | |TP= 150% | ||
|DFP= | |DFP= 120% | ||
|EVP= 150% | |EVP= 150% | ||
|MST= 150% | |MST= 150% | ||
|STA= 130% | |STA= 130% | ||
|EXP= | |EXP= 500% | ||
|Leader boost= | |Leader boost= | ||
|Attack boost= | |Attack boost= | ||
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|Half damage ranged= o | |Half damage ranged= o | ||
|Half damage TECHNIC= o}} | |Half damage TECHNIC= o}} | ||
25% TECHNIC Resist. | |||
==Drops and Locations== | ==Drops and Locations== | ||
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|- | |- | ||
| 150-174 || {{Kogg Nadd | Level=150}} | | 150-174 || {{Kogg Nadd | Level=150}} | ||
|- | |||
| 175-189 || {{Kogg Nadd | Level=175}} | |||
|- | |||
| 190-200 || {{Kogg Nadd | Level=190}} | |||
|- | |||
| Ultimate || {{Kog Nadd | Level=201}} | |||
|- | |- | ||
| Special || {{Kogg Nadd | Level=Special}} | | Special || {{Kogg Nadd | Level=Special}} | ||
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|- | |- | ||
| [[Evolution's Path]] | | [[Evolution's Path]] | ||
|- | |||
| [[Rumbling Ruins]] | |||
|- | |||
| [[World of Illusion/R]] | |||
|- | |||
| [[Moonlight Beast (Ultimate)]] | |||
|- | |||
| [[Demons Above (Ultimate)]] | |||
|- | |||
| [[Desert Terror (Ultimate)]] | |||
|- | |||
| [[Desert Goliath (Ultimate)]] | |||
|- | |||
| [[Snowcap Screamer (Ultimate)]] | |||
|- | |||
|} | |} | ||
|} | |} |
Latest revision as of 15:01, 2 March 2025
Kog Nadd | |
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Version | Phantasy Star Universe |
Enemy Size | Large |
Classification | Normal Enemy |
Elements | ![]() |
Kog Nadds are large, rhinoceros-esque creatures native to Moatoob, though use in laboratories has led them to make scarce appearances elsewhere. They are well-defended creatures, taking half damage from bullets and TECHNICs and being adorned with large spikes that can damage striking-specialists.
Abilities
- Can inflict contact damage thanks to their spikes, though this damage is negligible with high enough defense.
- Will bite players close to its front, trying to knock them down.
- Will swing its tail at players that approach from behind, also trying to knock them down.
- Charges towards ranged attackers if agitated enough.
- Becomes frenzied after being damaged to a certain extant, proceeding to charge about the area several times, regardless of whether or not it will hit anything. It casts Jellen after its final charge.
Stats
25% TECHNIC Resist.
Drops and Locations
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