Gol Dolva: Difference between revisions
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{| class="wikitable" style="float:right;" | |||
! colspan="2" style="background:#1E90FF;color:#000000" |Gol Dolva | |||
|- | |||
! colspan="2" |[[File:Gol Dolva.png|200px]] | |||
|- | |||
| Version | |||
| Ambition of the Illuminus | |||
|- | |||
| Enemy Size | |||
| Extra Large | |||
|- | |||
| Classification | |||
| Normal Enemy | |||
|- | |||
| Elements | |||
| {{Fire}} | |||
|} | |||
This article is about the regular Gol Dolva, for the slightly different variety that appears in fire contaminated areas, see [[Gol Dolva (Fire)]].'' | |||
A huge cattle found on Parum, Gol Dolva is in fact a mutant subspecies of [[Koltova]]. They are also extremely fast for their size. Usually, only one of them is found, but very occasionally, more could be seen in an area (i.e., on high difficulties or during events). | |||
== Abilities == | |||
They have 3 attacks. | |||
* They can strike at you (usually knocking you down). | |||
* They can start charging across the room (they can cross one end of the room to the other in a scant few seconds). | |||
* They can rear up and then pound the ground. This can stun players occasionally. (Sometimes, you'll see this attack after they attempt to strike at you twice really rapidly.) | |||
== Stats == | |||
{{Enemy stats | |||
|HP= 650% | |||
|ATP= 200% | |||
|ATA= 100% | |||
|TP= 150% | |||
|DFP= 130% | |||
|EVP= 100% | |||
|MST= 150% | |||
|STA= 130% | |||
|EXP= 600% | |||
|Leader boost= | |||
|Attack boost= | |||
|Defense boost= | |||
|Burn= o | |||
|Freeze= x | |||
|Shock= x | |||
|Silence= x | |||
|Confuse= x | |||
|Virus= x | |||
|Poison= o | |||
|Stun= x | |||
|Sleep= x | |||
|Incapacitate= x | |||
|Jellen= o | |||
|Zalure= o | |||
|Zoldeel= x | |||
|Rendeel= o | |||
|Half damage striking= x | |||
|Half damage ranged= o | |||
|Half damage TECHNIC= x}} | |||
==Drops and Locations== | |||
{| border="0" width="100%" | |||
{| border="0" align="left" | |||
|- valign="top" | |||
| | |||
{| class="wikitable" style="text-align:center" | |||
|- style="background-color:#ccffff;" | |||
! <b>LV</b> !! Drop | |||
|- | |||
| -- || -- | |||
|- | |||
| 10-19 || {{Gol Dolva | Level=10}} | |||
|- | |||
| 20-29 || {{Gol Dolva | Level=20}} | |||
|- | |||
| 30-39 || {{Gol Dolva | Level=30}} | |||
|- | |||
| 40-49 || {{Gol Dolva | Level=40}} | |||
|- | |||
| 50-59 || {{Gol Dolva | Level=50}} | |||
|- | |||
| 60-69 || {{Gol Dolva | Level=60}} | |||
|- | |||
| 70-79 || {{Gol Dolva | Level=70}} | |||
|- | |||
| 80-99 || {{Gol Dolva | Level=80}} | |||
|- | |||
| 100-124 || {{Gol Dolva | Level=100}} | |||
|- | |||
| 125-149 || {{Gol Dolva | Level=125}} | |||
|- | |||
| 150-174 || {{Gol Dolva | Level=150}} | |||
|- | |||
| 175-189 || {{Gol Dolva | Level=175}} | |||
|- | |||
| 190-200 || {{Gol Dolva | Level=190}} | |||
|- | |||
| Ultimate || {{Gol Dolva | Level=201}} | |||
|- | |||
|} | |||
|| | |||
{| class="wikitable" style="text-align:center" | |||
|- style="background-color:#ccffff;" | |||
! <b>Reported Sightings:</b> | |||
|- | |||
| [[Beach Bum Beasts]] | |||
|- | |||
| [[Crimson Beast]] | |||
|- | |||
| [[Mad Beasts]] | |||
|- | |||
| [[Illuminus Illusion]] | |||
|- | |||
| [[World of Illusion/R]] | |||
|- | |||
| [[Planet Rush: Parum]] | |||
|- | |||
| [[Plains Overlord (Ultimate)]] | |||
|- | |||
| [[Beach Bum Beasts (Ultimate)]] | |||
|- | |||
| [[Relics Mop-Up]] | |||
|- | |||
! <b>Event Sightings:</b> | |||
|- | |||
| [[Illuminus Collusion]] | |||
|- | |||
| [[Protectors ζ]] | |||
|} | |||
|} | |||
|} | |||
[[Category:Native Creatures (Parum)]] |
Latest revision as of 13:52, 2 March 2025
Gol Dolva | |
---|---|
![]() | |
Version | Ambition of the Illuminus |
Enemy Size | Extra Large |
Classification | Normal Enemy |
Elements | ![]() |
This article is about the regular Gol Dolva, for the slightly different variety that appears in fire contaminated areas, see Gol Dolva (Fire).
A huge cattle found on Parum, Gol Dolva is in fact a mutant subspecies of Koltova. They are also extremely fast for their size. Usually, only one of them is found, but very occasionally, more could be seen in an area (i.e., on high difficulties or during events).
Abilities
They have 3 attacks.
- They can strike at you (usually knocking you down).
- They can start charging across the room (they can cross one end of the room to the other in a scant few seconds).
- They can rear up and then pound the ground. This can stun players occasionally. (Sometimes, you'll see this attack after they attempt to strike at you twice really rapidly.)
Stats
Drops and Locations
|