Template:Cargo Rows/Weapon Lists/Start: Difference between revisions
(Remove quotes for Cargo template parse change) Tag: Reverted |
(cargo 3.6.1 test) Tag: Manual revert |
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<includeonly>{{{!}}class=wikitable sortable fullwidth altcolors center | <templatestyles src="Cargo Rows/styles.css" /> | ||
! rowspan=2 {{!}} Rarity | <includeonly>{{{!}}class="wikitable sortable fullwidth altcolors center" | ||
! rowspan=2 {{!}} Name | ! rowspan="2" {{!}} Rarity | ||
! rowspan=2 {{!}} Mfr.<!-- | ! rowspan="2" {{!}} Name | ||
! rowspan="2" {{!}} Mfr.<!-- | |||
-->{{#ifeq: {{{weapon type|}}}|RCSM|| | -->{{#ifeq: {{{weapon type|}}}|RCSM|| | ||
!! colspan=2 {{!}} PP | !! colspan="2" {{!}} PP | ||
}}<!-- | }}<!-- | ||
-->!! colspan=2 {{!}} {{#switch: {{{weapon type|}}} | -->!! colspan="2" {{!}} {{#switch: {{{weapon type|}}} | ||
|Rod|Wand|TCSM|RCSM=Tech. | |Rod|Wand|TCSM|RCSM=Tech. | ||
|#default=Att.}} | |#default=Att.}} | ||
! rowspan=2 {{!}} Variance<!-- | ! rowspan="2" {{!}} Variance<!-- | ||
-->{{#switch: {{{weapon type|}}} | -->{{#switch: {{{weapon type|}}} | ||
|Rod|Wand|TCSM= | |Rod|Wand|TCSM= | ||
|#default=!! rowspan=2 {{!}} Acc.}} | |#default=!! rowspan="2" {{!}} Acc.}} | ||
{{#ifeq: {{{weapon type|}}} | RCSM | | | {{#ifeq: {{{weapon type|}}} | RCSM | | | ||
! rowspan=2 {{!}} Crit Mod }} | ! rowspan="2" {{!}} Crit Mod }} | ||
! rowspan=2 {{!}} PA Mod | ! rowspan="2" {{!}} PA Mod | ||
{{#ifeq: {{{weapon type|}}} | RCSM | | | {{#ifeq: {{{weapon type|}}} | RCSM | | | ||
! rowspan=2 {{!}} SE Mod }}<!-- | ! rowspan="2" {{!}} SE Mod }}<!-- | ||
-->{{#switch: {{{weapon type|}}} | -->{{#switch: {{{weapon type|}}} | ||
|Rifle|Shotgun|Longbow|Laser Cannon|Twin Handgun|Handgun|Grenade|Crossbow|Card|Machinegun|RCSM|Rod|Wand|TCSM|Slicer= | |Rifle|Shotgun|Longbow|Laser Cannon|Twin Handgun|Handgun|Grenade|Crossbow|Card|Machinegun|RCSM|Rod|Wand|TCSM|Slicer= | ||
|#default=!! rowspan=2 {{!}} Range}}<!-- | |#default=!! rowspan="2" {{!}} Range}}<!-- | ||
-->{{#ifeq: {{{weapon type|}}} | Shotgun | !! rowspan=2 {{!}} Penetration }}<!-- | -->{{#ifeq: {{{weapon type|}}} | Shotgun | !! rowspan="2" {{!}} Penetration }}<!-- | ||
-->{{#ifeq: {{{weapon type|}}}|RCSM | -->{{#ifeq: {{{weapon type|}}}|RCSM | ||
| !! rowspan=2 {{!}} Shot Type !! rowspan=2 {{!}} Shot Delay}}<!-- | | !! rowspan="2" {{!}} Shot Type !! rowspan="2" {{!}} Shot Delay}}<!-- | ||
-->!! rowspan=2 {{!}} {{#switch: {{{weapon type|}}} | -->!! rowspan="2" {{!}} {{#switch: {{{weapon type|}}} | ||
|Rifle|Shotgun|Longbow|Grenade|Laser Cannon|Twin Handgun|Handgun|Crossbow|Card|Machinegun|RCSM=ATA | |Rifle|Shotgun|Longbow|Grenade|Laser Cannon|Twin Handgun|Handgun|Crossbow|Card|Machinegun|RCSM=ATA | ||
|Rod|Wand|TCSM=TP | |Rod|Wand|TCSM=TP | ||
|#default=ATP}} Required<!-- | |#default=ATP}} Required<!-- | ||
-->{{#ifeq:{{{weapon type|}}}|Grenade|!! rowspan=2 {{!}} Shot Type}}<!-- | -->{{#ifeq:{{{weapon type|}}}|Grenade|!! rowspan="2" {{!}} Shot Type}}<!-- | ||
-->{{#ifeq: {{{weapon type|}}}|RCSM | -->{{#ifeq: {{{weapon type|}}}|RCSM | ||
| !! colspan=7 {{!}} Status Effects | | !! colspan="7" {{!}} Status Effects | ||
| !! rowspan=2 {{!}} Status Effects}} | | !! rowspan="2" {{!}} Status Effects}} | ||
{{!}}- | {{!}}- | ||
{{#ifeq: {{{weapon type|}}}|RCSM|| | {{#ifeq: {{{weapon type|}}}|RCSM|| |
Latest revision as of 17:36, 17 December 2024
Template intended to be called through the weapon list pages. Standardizes the headers for the tables.