Ansul B/U+: Difference between revisions
(Created page with "{{Weapon |id=011B2500 |name=Ansul B/U+ |description=The newest model RCSM from GRM. An excellent battle machine, with the blue shape of a deep-sea fairy. |rarity=14 |rank=4 |buy price=500000 |sell price=25000 |stat required=89 |sex=Male,Female |race=Human,Newman,CAST,Beast |class=Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster |variance=25 |attack grinds=...") |
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|equip hand=2 | |equip hand=2 | ||
|weapon type flag=1 | |weapon type flag=1 | ||
|set bonus= | |set bonus=102,0,0,0 | ||
|model id=16 | |model id=16 | ||
|visual effect id=0 | |visual effect id=0 | ||
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|rcsm bullet size=60 | |rcsm bullet size=60 | ||
|rcsm bullet range=1800 | |rcsm bullet range=1800 | ||
|coreable=No | |||
|generate=Yes | |generate=Yes | ||
}} | }} | ||
Latest revision as of 15:54, 9 September 2024
| Stats | |
|---|---|
| Manufacturer | |
| ATA Required | 89 |
| Acc. | 100 |
| Base TP | 300 |
| Max TP | 1000 |
| Variance | 25 |
| Attack Range | 0 |
The newest model RCSM from GRM. An excellent battle machine, with the blue shape of a deep-sea fairy.
Item Properties
Properties Tables
| Item ID: | 011B2500 |
|---|---|
| Name: | Ansul B/U+ |
| Description: | The newest model RCSM
from GRM. An excellent battle machine, with the blue shape of a deep-sea fairy. |
| Rarity: | 15★ |
| Rank: | S |
| Weapon Type: | RCSM |
| RCSM ID: | 25 |
| Manufacturer: | General Resource Manufacturer |
| Stat Requirement To Equip: | 89 |
|---|---|
| Implicitly Usable on Sexes: | Male,Female |
| Implicitly Usable on Races: | Human,Newman,CAST,Beast |
| Implicitly Usable on Types: | Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster |
| Attack Variance: | 25 |
|---|---|
| Attack Grinds: | 300,400,500,600,700,750,800,850,900,950,1000 |
| PP Grinds: | 0,0,0,0,0,0,0,0,0,0,0 |
| Hit Rate: | 100 |
| Maximum Grind: | 10 |
| Max Targets Per Normal Attack: | 1 |
| PP Recovery Per Tick: | 5 |
| PP Recovery Per Normal Attack: | 2 |
| Legal Elements: | Neutral,Fire,Ice,Lightning,Ground,Light |
| ATP Boost: | 0 |
|---|---|
| ATA Boost: | 0 |
| DFP Boost: | 0 |
| TP Boost: | 0 |
| EVP Boost: | 0 |
| MST Boost: | 0 |
| STA Boost: | 0 |
| Attack Modifier: | 1 |
| Critical Attack Modifier: | 1.5 |
| PA Modifier: | 1 |
| PP Modifier: | 1 |
| SE Modifier: | 1 |
| Striking Range: | 0 |
| Striking Speed: | 0 |
| Bullet Range: | 0 |
| Bullet Speed: | 0 |
| TECHNIC Range: | 0 |
| TECHNIC Speed: | 0 |
| Equip Hand: | 2 |
|---|---|
| Weapon Type Flag: | 1 |
| Set Bonus IDs: | 102,0,0,0 |
| Model ID: | 16 |
| Visual Effect ID: | 0 |
| Sound Bank ID: | 0 |
| Sound Effect ID: | 30121 |
| Can Miss: | Yes |
|---|---|
| Can Back Attack: | Yes |
| Hitflag ID: | 3 |
| Weapon Range: | 0 |
| Normal Attack Width: | 0 |
| Normal Attack Angle: | 5461 |
| Normal Attack Height: | 8192 |
| Status to Self On Hit: | |
|---|---|
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Neutral: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Fire: | |
| ID: | 18 |
| Level: | 4 |
| SE Override: | 100 |
| Status When Weapon Is Ice: | |
| ID: | 20 |
| Level: | 4 |
| SE Override: | 100 |
| Status When Weapon Is Lightning: | |
| ID: | 24 |
| Level: | 4 |
| SE Override: | 100 |
| Status When Weapon Is Ground: | |
| ID: | 5 |
| Level: | 4 |
| SE Override: | 30 |
| Status When Weapon Is Light: | |
| ID: | 22 |
| Level: | 4 |
| SE Override: | 100 |
| Status When Weapon Is Dark: | |
| ID: | 9 |
| Level: | 4 |
| SE Override: | 30 |
Grinding Information
| Stat | 0/10 | 1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| PP | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Tech. | 300 | 400 | 500 | 600 | 700 | 750 | 800 | 850 | 900 | 950 | 1000 |
Status Information
| Outgoing Status Effect Details | ||
|---|---|---|
| Weapon Element | Status Effect | SE Override |
| None | ||
| Lower ATP LV4 | 100 | |
| Lower DFP LV4 | 100 | |
| Silence LV4 | 30 | |
| Lower ATA/EVP LV4 | 100 | |
| Lower TP/MST LV4 | 100 | |
| Confuse LV4 | 30 | |
RCSM Information
| Shot Type | Bullets Per Shot | Shot Interval |
|---|---|---|
| Shot | 2 | 2.33s |
Methods to Obtain
Categories:
- 15★ Weapons
- S-rank Weapons
- RCSMs
- Items manufactured by General Resource Manufacturer
- Weapons that have an altered Critical Attack Modifier
- Weapons that inflict status while Fire Element
- Weapons that inflict status while Ice Element
- Weapons that inflict status while Lightning Element
- Weapons that inflict status while Ground Element
- Weapons that inflict status while Light Element
- Weapons that inflict status while Dark Element