Aggregated Properties
- Has a 1.35x damage multiplier on all Photon Arts used with this weapon.
- Has a 2.5x Status Effect infliction rate boost as opposed to the standard 1.0x.
(Created page with "{{Weapon |id=01172E03 |name=Blitz Fender/U+ |description=A machinegun designed from legendary blueprints. Its engineering allows it to exert tremendous power. |rarity=14 |rank=4 |buy price=1000000 |sell price=50000 |stat required=440 |sex=Male,Female |race=Human,Newman,CAST,Beast |class=Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster |variance=10 |attack...") |
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Line 11: | Line 11: | ||
|buy price=1000000 | |buy price=1000000 | ||
|sell price=50000 | |sell price=50000 | ||
|stat required= | |stat required=600 | ||
|sex=Male,Female | |sex=Male,Female | ||
|race=Human,Newman,CAST,Beast | |race=Human,Newman,CAST,Beast | ||
Line 18: | Line 18: | ||
|attack grinds=100,150,200,300,400,500,600,700,750,800,850 | |attack grinds=100,150,200,300,400,500,600,700,750,800,850 | ||
|pp grinds=1400,1450,1500,1550,1600,1650,1700,1750,1800,1850,1900 | |pp grinds=1400,1450,1500,1550,1600,1650,1700,1750,1800,1850,1900 | ||
|accuracy= | |accuracy=750 | ||
|max grind=10 | |max grind=10 | ||
|max target=1 | |max target=1 | ||
|pp tick=25 | |pp tick=25 | ||
|pp normal=8 | |pp normal=8 | ||
|pen override=No | |||
|elements=Neutral,Fire,Ice,Lightning,Ground,Light,Dark | |elements=Neutral,Fire,Ice,Lightning,Ground,Light,Dark | ||
|grind rate variance=-10 | |||
|atp=0 | |atp=0 | ||
|ata=0 | |ata=0 | ||
Line 75: | Line 77: | ||
|equip hand=2 | |equip hand=2 | ||
|weapon type flag=2 | |weapon type flag=2 | ||
|set bonus= | |set bonus=102,0,0,0 | ||
|model id=20 | |model id=20 | ||
|visual effect id=160 | |visual effect id=160 | ||
|sound bank id=8 | |sound bank id=8 | ||
|sound effect id=21 | |sound effect id=21 | ||
|rcsm fire time=0 | |||
|rcsm penetration flag=0 | |||
|rcsm number of shot=0 | |||
|rcsm bullet type=0 | |||
|rcsm bullet velocity=0 | |||
|rcsm bullet size=0 | |||
|rcsm bullet range=0 | |||
|coreable=No | |||
|generate=Yes | |||
}} | }} |
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Item image is missing. | |
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Stats | |
Manufacturer | ![]() |
ATA Required | 600 |
Acc. | 750 |
Base PP | 1400 |
Base ATP | 100 |
Max ATP | 850 |
Variance | 10 |
Attack Range | 0 |
A machinegun designed from legendary blueprints. Its engineering allows it to exert tremendous power.
Item ID: | 01172E03 |
---|---|
Name: | Blitz Fender/U+ |
Description: | A machinegun designed
from legendary blueprints. Its engineering allows it to exert tremendous power. |
Rarity: | 15★ |
Rank: | S |
Weapon Type: | Machinegun |
Machinegun ID: | 2E |
Manufacturer: | Kubara |
Stat Requirement To Equip: | 600 |
---|---|
Implicitly Usable on Sexes: | Male,Female |
Implicitly Usable on Races: | Human,Newman,CAST,Beast |
Implicitly Usable on Types: | Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster |
Attack Variance: | 10 |
---|---|
Attack Grinds: | 100,150,200,300,400,500,600,700,750,800,850 |
PP Grinds: | 1400,1450,1500,1550,1600,1650,1700,1750,1800,1850,1900 |
Hit Rate: | 750 |
Maximum Grind: | 10 |
Max Targets Per Normal Attack: | 1 |
PP Recovery Per Tick: | 25 |
PP Recovery Per Normal Attack: | 8 |
Legal Elements: | Neutral,Fire,Ice,Lightning,Ground,Light,Dark |
ATP Boost: | 0 |
---|---|
ATA Boost: | 0 |
DFP Boost: | 0 |
TP Boost: | 0 |
EVP Boost: | 0 |
MST Boost: | 0 |
STA Boost: | 0 |
Attack Modifier: | 1 |
Critical Attack Modifier: | 1.5 |
PA Modifier: | 1.35 |
PP Modifier: | 1 |
SE Modifier: | 2.5 |
Striking Range: | 0 |
Striking Speed: | 0 |
Bullet Range: | 0 |
Bullet Speed: | 0 |
TECHNIC Range: | 0 |
TECHNIC Speed: | 0 |
Equip Hand: | 2 |
---|---|
Weapon Type Flag: | 2 |
Set Bonus IDs: | 102,0,0,0 |
Model ID: | 20 |
Visual Effect ID: | 160 |
Sound Bank ID: | 8 |
Sound Effect ID: | 21 |
Can Miss: | Yes |
---|---|
Can Back Attack: | Yes |
Hitflag ID: | 0 |
Weapon Range: | 0 |
Normal Attack Width: | 0 |
Normal Attack Angle: | 0 |
Normal Attack Height: | 0 |
Status to Self On Hit: | |
---|---|
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Neutral: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Fire: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Ice: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Lightning: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Ground: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Light: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Dark: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Stat | 0/10 | 1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 |
---|---|---|---|---|---|---|---|---|---|---|---|
PP | 1400 | 1450 | 1500 | 1550 | 1600 | 1650 | 1700 | 1750 | 1800 | 1850 | 1900 |
Att. | 100 | 150 | 200 | 300 | 400 | 500 | 600 | 700 | 750 | 800 | 850 |
Outgoing Status Effect Details | ||
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Weapon Element | Status Effect | |
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None | |
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None | |
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None | |
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None | |
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None | |
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None | |
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None |