Serpentine/Z: Difference between revisions
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
{{Weapon | {{Weapon | ||
|id= | |id=01141000 | ||
|name=Serpentine/Z | |name=Serpentine/Z | ||
|description=A GRM handgun made with | |description=A GRM handgun made with | ||
Line 6: | Line 6: | ||
Armor that can withstand | Armor that can withstand | ||
its blow is a trade secret. | its blow is a trade secret. | ||
|rarity= | |rarity=14 | ||
|rank= | |rank=4 | ||
|buy price=800000 | |buy price=800000 | ||
|sell price=40000 | |sell price=40000 | ||
|stat required= | |stat required=540 | ||
|sex=Male,Female | |sex=Male,Female | ||
|race=Human,Newman,CAST,Beast | |race=Human,Newman,CAST,Beast | ||
|class=Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster | |class=Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster | ||
|variance=0 | |variance=0 | ||
|attack grinds= | |attack grinds=900,909,918,927,936,945,960,980,1020,1060,1110 | ||
|pp grinds= | |pp grinds=950,988,1026,1064,1102,1140,1178,1216,1254,1292,1330 | ||
|accuracy=500 | |accuracy=500 | ||
|max grind=10 | |max grind=10 | ||
|max target=1 | |max target=1 | ||
|pp tick= | |pp tick=40 | ||
|pp normal= | |pp normal=7 | ||
|pen override=No | |||
|elements=Neutral,Fire,Ice,Lightning,Ground,Light,Dark | |elements=Neutral,Fire,Ice,Lightning,Ground,Light,Dark | ||
|grind rate variance=10 | |||
|atp=100 | |atp=100 | ||
|ata=0 | |ata=0 | ||
Line 34: | Line 36: | ||
|pa mod=1.2 | |pa mod=1.2 | ||
|pp mod=1 | |pp mod=1 | ||
|se mod= | |se mod=2 | ||
|striking range=0 | |striking range=0 | ||
|striking speed=0 | |striking speed=0 | ||
Line 74: | Line 76: | ||
|equip hand=2 | |equip hand=2 | ||
|weapon type flag=1 | |weapon type flag=1 | ||
|set bonus= | |set bonus=94,0,0,0 | ||
|model id=13 | |model id=13 | ||
|visual effect id=69 | |visual effect id=69 | ||
|sound bank id=0 | |sound bank id=0 | ||
|sound effect id=2473 | |sound effect id=2473 | ||
|rcsm fire time=0 | |||
|rcsm penetration flag=0 | |||
|rcsm number of shot=0 | |||
|rcsm bullet type=0 | |||
|rcsm bullet velocity=0 | |||
|rcsm bullet size=0 | |||
|rcsm bullet range=0 | |||
|coreable=No | |coreable=No | ||
|generate=No | |||
}} | }} |