Galdike/Z: Difference between revisions
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{{Weapon | {{Weapon | ||
|id= | |id=011B0000 | ||
|name= | |name=Duke | ||
|description=An | |description=An RCSM newly developed | ||
by GRM. Responds to the | |||
user's brain waves to link | |||
to photon beam attacks. | |||
|rarity= | Tuned for beginners. | ||
|rank= | |rarity=0 | ||
|buy price= | |rank=1 | ||
|sell price= | |buy price=350 | ||
|stat required= | |sell price=70 | ||
|stat required=11 | |||
|sex=Male,Female | |sex=Male,Female | ||
|race=Human,Newman,CAST,Beast | |race=Human,Newman,CAST,Beast | ||
|class=Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster | |class=Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster | ||
|variance= | |variance=3 | ||
|attack grinds= | |attack grinds=30,57,76,95,117,141,168,198,228,260,300 | ||
|pp grinds=0,0,0,0,0,0,0,0,0,0,0 | |pp grinds=0,0,0,0,0,0,0,0,0,0,0 | ||
|accuracy= | |accuracy=25 | ||
|max grind=10 | |max grind=10 | ||
|max target=1 | |max target=1 | ||
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|pp normal=0 | |pp normal=0 | ||
|pen override=No | |pen override=No | ||
|elements=Neutral,Fire,Ice,Lightning,Ground,Light | |elements=Neutral,Fire,Ice,Lightning,Ground,Light | ||
|atp=0 | |atp=0 | ||
|ata=0 | |ata=0 | ||
|dfp=0 | |dfp=0 | ||
|tp=0 | |tp=0 | ||
|evp= | |evp=0 | ||
|mst=0 | |mst=0 | ||
|sta=0 | |sta=0 | ||
|normal attack mod=1 | |normal attack mod=1 | ||
|critical attack mod=1.5 | |critical attack mod=1.5 | ||
|pa mod=1 | |pa mod=1 | ||
|pp mod=1 | |pp mod=1 | ||
|se mod=1 | |se mod=1 | ||
Line 53: | Line 54: | ||
|self status chance=0 | |self status chance=0 | ||
|neutral status id=0 | |neutral status id=0 | ||
|neutral status level= | |neutral status level=1 | ||
|neutral status chance= | |neutral status chance=40 | ||
|fire status id=1 | |fire status id=1 | ||
|fire status level= | |fire status level=1 | ||
|fire status chance= | |fire status chance=40 | ||
|ice status id=6 | |ice status id=6 | ||
|ice status level= | |ice status level=1 | ||
|ice status chance= | |ice status chance=40 | ||
|lightning status id=4 | |lightning status id=4 | ||
|lightning status level= | |lightning status level=1 | ||
|lightning status chance= | |lightning status chance=40 | ||
|ground status id= | |ground status id=2 | ||
|ground status level= | |ground status level=1 | ||
|ground status chance= | |ground status chance=40 | ||
|light status id=7 | |light status id=7 | ||
|light status level= | |light status level=1 | ||
|light status chance= | |light status chance=40 | ||
|dark status id= | |dark status id=3 | ||
|dark status level= | |dark status level=1 | ||
|dark status chance= | |dark status chance=40 | ||
|equip hand=2 | |equip hand=2 | ||
|weapon type flag=1 | |weapon type flag=1 | ||
|set bonus= | |set bonus=0,0,0,0 | ||
|model id= | |model id=6 | ||
|visual effect id=0 | |visual effect id=0 | ||
|sound bank id= | |sound bank id=0 | ||
|sound effect id= | |sound effect id=0 | ||
|rcsm fire time= | |rcsm fire time=72 | ||
|rcsm penetration flag=1 | |rcsm penetration flag=1 | ||
|rcsm number of shot= | |rcsm number of shot=1 | ||
|rcsm bullet type= | |rcsm bullet type=6 | ||
|rcsm bullet velocity=1700 | |rcsm bullet velocity=1700 | ||
|rcsm bullet size=60 | |rcsm bullet size=60 | ||
|rcsm bullet range= | |rcsm bullet range=1550 | ||
|coreable=No | |coreable=No | ||
}} | }} |