World of Illusion/R: Difference between revisions

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* If incapacitated during the mission, you will be warped to a field with haystacks, trees and Rappies.  Each of these can be destroyed, but they each require 100 hits.  When Rappies are destroyed, occasionally a new one will appear elsewhere in the field, often hiding behind trees or in haystacks. It is simply a time-waster for players who were removed from the mission.
* If incapacitated during the mission, you will be warped to a field with haystacks, trees and Rappies.  Each of these can be destroyed, but they each require 100 hits.  When Rappies are destroyed, occasionally a new one will appear elsewhere in the field, often hiding behind trees or in haystacks. It is simply a time-waster for players who were removed from the mission.
* The mission ends if all players are incapacitated.
* The mission ends if all players are incapacitated.
* It should be noted that if playing in Hardcore Mode, dying is treated as perma-death as no scape dolls are usable.


== Enemy information ==
== Enemy information ==

Revision as of 14:41, 3 March 2023

This is a Resident Security Department training simulation. Advance to the final stage while taking down as many creatures as possible.

World of Illusion/R
決死の幻界/R
Start Lobby Resident Security Department
Start Counter GAM Counter
End Lobby Resident Security Department
Version Ambition of the Illuminus
Field VR Stage
Party Size 1-4 Players
Enemy Elements

Mission requirements and rewards

LV Req. LV Enemy LV Rank S Rank A Rank B Rank C
Meseta Points Meseta Points Meseta Points Meseta Points
GAM 180 200 60000
4 PA Fragments
? 40000 ? 20000 ? 0 ?
Mission restrictions
Cannot use Scape Dolls. Incapacitated players sent to the shadow realm.
Random restrictions based on type. (Optional)
  • Party must clear Stage 5 to receive an S Ranking.

Mission details

  • At the beginning of the mission, there is a switch that will allow each player to enable or disable mission restrictions on themselves. When enabled, new restrictions will be placed on each player that toggled it based on their type at the beginning of each stage, starting with stage 2. These restrictions continue to stack as the mission progresses, so be prepared by bringing extra weapons and recovery items.
  • Players will earn AMP Sphere boxes at the end of the mission in the waiting room once the trial clears. The stage your party makes it to will determine how many are awarded. Players who were defeated will still receive the rewards based on how far the remaining players managed to survive up to stage 9. The final two AMP Sphere milestones will only be rewarded to players that managed to survive all the way to the end.
  • Sphere rewards are as follows:
Milestone Reward
Stage 5 AMP Sphere x2
Stage 7 AMP Sphere x2 (4 total)
Stage 9 AMP Sphere x2 (6 total)
Surviving Player Rewards
Stage 11 Cleared AMP Sphere x1 (7 total)
Challenge Mode Cleared AMP Sphere x2 (9 total)
  • Players who survived all 10 stages and defeat De Rol Le will receive an additional AMP Sphere and AMP Crystals as a survival bonus.
  • Players who take on the restriction challenge will receive yet another additional AMP Sphere if they survive and defeat De Rol Le.
  • If incapacitated during the mission, you will be warped to a field with haystacks, trees and Rappies. Each of these can be destroyed, but they each require 100 hits. When Rappies are destroyed, occasionally a new one will appear elsewhere in the field, often hiding behind trees or in haystacks. It is simply a time-waster for players who were removed from the mission.
  • The mission ends if all players are incapacitated.

Enemy information

Enemy Enemy Buffs Ele. Special Drops Enemy Drops
Stage 1
Koltova [B] Koltova Gun
Koltova Milk
Koltova Gras
Feril / Wall
Jarba x Twin Heaven Striker
Jarba x Twin Heaven Striker
Stage 2
GSM-05 Seeker Inverter Circuit
Trans Acid
Metamor Acid
Ether Acid
Smart Link
GSM-05B Bomalta Inverter Circuit
Trans Acid
Metamor Acid
Ether Acid
Smart Link
Stage 3
Vanda Merha Vanda Derma Kuraokami
Vanda Merha Vanda Derma Kuraokami
Drua Gohra x Emperor Axeon Cross
Stage 4
Naval x Ra Bangle
Kog Nadd x Gera / Mind
Stage 5
Shagreece x Forging Hearts
Shagreece x Forging Hearts
Gol Dolva Sealed Nodachi
Stage 6
Go Vahra [B] Vahra Claws
Vahra Nail
Go Vahra Nail
Feril Sojo
Go Vahra [B] Vahra Claws
Vahra Nail
Go Vahra Nail
Feril Sojo
Polavohra Baranz Launcher
Jaggo Jaggo Delma
Meow Mustache
Chigaheshi
Stage 7
Go Bajilla x Neo Dreamcast
Bal Soza x Mirage Storm
Gainozeros x Smart Link
Gainozeros x Smart Link
Stage 8
Nava Ludda x Ra Bangler
Nava Ludda x Ra Bangler
YG-01K BUGGE x Machinery Synapse
YG01U BUGGES Inverter Circuit Emperor Axeon Cross
Bead Groode Bloody Score β Adept
Bead Groode Bloody Score β Adept
Stage 9
Jishagara x Demolition Comet
Bil De Vear Bil De Vear Horn Warrior's Wisdom
Bil De Vear Bil De Vear Horn Warrior's Wisdom
Stage 10
Badira x Gear Experience
SEED-Argine x Dark Meteor Shot
Grinna Bete S Grinna Bete S Anti-Android Rifle
Stage 11 / Boss
De Rol Le x x

Area/Box Drops

Boxes Stages 1-4 Stages 5-8 Stages 9-10 Stage 11 Cleared Room
Box Drops AMP Crystal 2x AMP Crystal 3x AMP Crystal 4x AMP Crystal 5x
AMP Sphere 2x (Normal)
AMP Sphere 3x (Challenge)
Area Rozenom Area Labs Area Desert Area RELICS Area
Area Drops Chronoseline
Barlian
Vayu Windstone
Nirrti Ruinstone
Demonblade
Grinder Base S
Grinder S+1-5
Chronoseline
Barlian
Moola Shadestone
Vayu Windstone
Demonflame
Grinder Base S
Grinder S+1-5
Chronoseline
Gachnium
Brahma Skystone
Yama Soulstone
Chevalier Edge
Grinder Base S
Grinder S+1-5
Chronoseline
Paural
Brahma Skystone
ishana Sourcestone
Demonblade
Grinder Base S
Grinder S+1-5