Template:Proto Auto: Difference between revisions

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| style="background:#E0FFFF;color:#000000" | '''Increased attack range'''
| style="background:#E0FFFF;color:#000000" | '''Increased attack range'''
| {{#switch: {{PAGENAME}}
| {{#switch: {{PAGENAME}}
|Test page= C
|Test page= S-AR0123
|Everything is awful= B
|Spear= S-AR0100 (spear)
|Bad page= A}}
|Splasher= S-AR0100 (whip)}}
|}
|- {{#if: {{{NV|}}} | | style="display: none;" }}
! style="background:#E0FFFF;color:#000000" | No variance
| {{#switch: {{PAGENAME}}
|Test page= S-NV0123
|Spear= S-NV0100 (spear)
|Splasher= S-NV0100 (whip)}}
|- {{#if: {{{EE|}}} | | style="display: none;" }}
! style="background:#E0FFFF;color:#000000" | Enhanced element
| {{#switch: {{PAGENAME}}
|Test page= S-EE0123
|Spear= S-EE0100 (spear)
|Splasher= S-EE0100 (whip)}}
|- {{#if: {{{DA|}}} | | style="display: none;" }}
! style="background:#E0FFFF;color:#000000" | Damage amplification
| {{#switch: {{PAGENAME}}
|Test page= S-DA0123
|Spear= S-DA0100 (spear)
|Splasher= S-DA0100 (whip)}}
|- {{#if: {{{SE|}}} | | style="display: none;" }}
! style="background:#E0FFFF;color:#000000" | Status effect amplification
| {{#switch: {{PAGENAME}}
|Test page= S-AR0123
|Spear= S-AR0100 (spear)
|Splasher= S-AR0100 (whip)}}
|- {{#if: {{{AMP-F|}}} | | style="display: none;" }}
! style="background:#E0FFFF;color:#000000" | Fire damage amplification
| {{#switch: {{PAGENAME}}
|Test page= S-AR0123
|Spear= S-AR0100 (spear)
|Splasher= S-AR0100 (whip)}}
|- {{#if: {{{AMP-I|}}} | | style="display: none;" }}
! style="background:#E0FFFF;color:#000000" | Ice damage amplification
| {{#switch: {{PAGENAME}}
|Test page= S-AR0123
|Spear= S-AR0100 (spear)
|Splasher= S-AR0100 (whip)}}
|- {{#if: {{{AMP-E|}}} | | style="display: none;" }}
! style="background:#E0FFFF;color:#000000" | Electric damage amplification
| {{#switch: {{PAGENAME}}
|Test page= S-AR0123
|Spear= S-AR0100 (spear)
|Splasher= S-AR0100 (whip)}}
|- {{#if: {{{AMP-G|}}} | | style="display: none;" }}
! style="background:#E0FFFF;color:#000000" | Ground damage amplification
| {{#switch: {{PAGENAME}}
|Test page= S-AR0123
|Spear= S-AR0100 (spear)
|Splasher= S-AR0100 (whip)}}
|- {{#if: {{{AMP-L|}}} | | style="display: none;" }}
! style="background:#E0FFFF;color:#000000" | Light damage amplification
| {{#switch: {{PAGENAME}}
|Test page= S-AR0123
|Spear= S-AR0100 (spear)
|Splasher= S-AR0100 (whip)}}
|- {{#if: {{{AMP-D|}}} | | style="display: none;" }}
! style="background:#E0FFFF;color:#000000" | Dark damage amplification
| {{#switch: {{PAGENAME}}
|Test page= S-AR0123
|Spear= S-AR0100 (spear)
|Splasher= S-AR0100 (whip)}}
|}</includeonly>

Latest revision as of 14:51, 21 June 2021