Page values for "Pit"

"Weapons" values

1 row is stored for this page
FieldField typeAllowed valuesValue
item_idString011A0000
nameStringPit
rarityInteger0 · 1 · 2 · 3 · 4 · 5 · 6 · 7 · 8 · 9 · 10 · 11 · 12 · 13 · 140
rankInteger1 · 2 · 3 · 41
category_idString01
subcategory_idString1A
subcategory_item_idString00
extra_idString00
statInteger20
sexList of String, delimiter: ,Male · FemaleMale Female
raceList of String, delimiter: ,Human · Newman · CAST · BeastHuman Newman CAST Beast
classList of String, delimiter: ,Hunter · Ranger · Force · Fighgunner · Guntecher · Wartecher · Fortefighter · Fortegunner · Fortetecher · Protranser · Acrofighter · Acrotecher · Fighmaster · Gunmaster · Masterforce · AcromasterHunter Ranger Force Fighgunner Guntecher Wartecher Fortefighter Fortegunner Fortetecher Protranser Acrofighter Acrotecher Fighmaster Gunmaster Masterforce Acromaster
account_boundBooleanNo
varianceInteger6
max_attackList of Integer, delimiter: ,51 69 85 97 109 121 133 147 167 191 215
max_ppList of Integer, delimiter: ,578 611 637 655 673 691 709 727 751 791 851
accuracyInteger1
max_grindInteger10
max_targetInteger1
pp_recovery_tickInteger7
pp_recovery_normalInteger3
penetration_overrideBooleanNo
elementsList of String, delimiter: ,Neutral · Fire · Ice · Lightning · Ground · Light · DarkNeutral Fire Ice Lightning Ground Light Dark
atpInteger0
ataInteger0
dfpInteger0
tpInteger0
evpInteger0
mstInteger0
staInteger0
normal_attack_modFloat1.0
critical_attack_modFloat1.3
pa_modFloat1.0
pp_modFloat1.0
se_modFloat1.4
can_missBooleanYes
can_back_attackBooleanYes
hitflagInteger0
self_status_idInteger0
self_status_levelInteger0
self_status_chanceInteger0
neutral_status_idInteger0
neutral_status_levelInteger0
neutral_status_chanceInteger0
fire_status_idInteger0
fire_status_levelInteger0
fire_status_chanceInteger0
ice_status_idInteger0
ice_status_levelInteger0
ice_status_chanceInteger0
lightning_status_idInteger0
lightning_status_levelInteger0
lightning_status_chanceInteger0
ground_status_idInteger0
ground_status_levelInteger0
ground_status_chanceInteger0
light_status_idInteger0
light_status_levelInteger0
light_status_chanceInteger0
dark_status_idInteger0
dark_status_levelInteger0
dark_status_chanceInteger0
equip_handInteger2
weapon_type_flagInteger3
set_bonusList of Integer, delimiter: ,0 0 0 0
model_idInteger6
visual_effect_idInteger0
sound_bank_idInteger0
sound_effect_idInteger30,121
weapon_rangeInteger0
normal_attack_widthInteger0
normal_attack_angleInteger0
normal_attack_heightInteger0
rcsm_fire_timeInteger0
rcsm_penetration_flagInteger0
rcsm_number_of_shotInteger0
rcsm_bullet_typeInteger0
rcsm_bullet_velocityInteger0
rcsm_bullet_sizeInteger0
rcsm_bullet_rangeInteger0

"Items" values

1 row is stored for this page
FieldField typeValue
idString011A0000
nameStringPit
descriptionTextA TCSM newly developed by GRM. Responds to the user's brain waves to link to TECHNICs. Tuned for beginners.
rarityInteger0
buy_priceInteger350
sell_priceInteger70
category_idString01
subcategory_idString1A
subcategory_item_idString00
extra_idString00