Page values for "Giraduke"

"Weapons" values

1 row is stored for this page
FieldField typeAllowed valuesValue
item_idString011B0300
nameStringGiraduke
rarityInteger0 · 1 · 2 · 3 · 4 · 5 · 6 · 7 · 8 · 9 · 10 · 11 · 12 · 13 · 143
rankInteger1 · 2 · 3 · 42
category_idString01
subcategory_idString1B
subcategory_item_idString03
extra_idString00
statInteger51
sexList of String, delimiter: ,Male · FemaleMale Female
raceList of String, delimiter: ,Human · Newman · CAST · BeastHuman Newman CAST Beast
classList of String, delimiter: ,Hunter · Ranger · Force · Fighgunner · Guntecher · Wartecher · Fortefighter · Fortegunner · Fortetecher · Protranser · Acrofighter · Acrotecher · Fighmaster · Gunmaster · Masterforce · AcromasterHunter Ranger Force Fighgunner Guntecher Wartecher Fortefighter Fortegunner Fortetecher Protranser Acrofighter Acrotecher Fighmaster Gunmaster Masterforce Acromaster
account_boundBooleanNo
varianceInteger15
max_attackList of Integer, delimiter: ,126 144 156 168 182 198 216 235 254 275 301
max_ppList of Integer, delimiter: ,0 0 0 0 0 0 0 0 0 0 0
accuracyInteger89
max_grindInteger10
max_targetInteger1
pp_recovery_tickInteger0
pp_recovery_normalInteger0
penetration_overrideBooleanNo
elementsList of String, delimiter: ,Neutral · Fire · Ice · Lightning · Ground · Light · DarkNeutral Fire Ice Lightning Ground Light
atpInteger0
ataInteger0
dfpInteger0
tpInteger0
evpInteger0
mstInteger0
staInteger0
normal_attack_modFloat1.0
critical_attack_modFloat1.5
pa_modFloat1.0
pp_modFloat1.0
se_modFloat1.0
can_missBooleanNo
can_back_attackBooleanYes
hitflagInteger0
self_status_idInteger0
self_status_levelInteger0
self_status_chanceInteger0
neutral_status_idInteger0
neutral_status_levelInteger0
neutral_status_chanceInteger0
fire_status_idInteger1
fire_status_levelInteger2
fire_status_chanceInteger30
ice_status_idInteger6
ice_status_levelInteger2
ice_status_chanceInteger30
lightning_status_idInteger4
lightning_status_levelInteger2
lightning_status_chanceInteger30
ground_status_idInteger2
ground_status_levelInteger2
ground_status_chanceInteger30
light_status_idInteger7
light_status_levelInteger2
light_status_chanceInteger30
dark_status_idInteger3
dark_status_levelInteger2
dark_status_chanceInteger30
equip_handInteger2
weapon_type_flagInteger1
set_bonusList of Integer, delimiter: ,0 0 0 0
model_idInteger9
visual_effect_idInteger0
sound_bank_idInteger0
sound_effect_idInteger0
weapon_rangeInteger0
normal_attack_widthInteger0
normal_attack_angleInteger5,461
normal_attack_heightInteger8,192
rcsm_fire_timeInteger81
rcsm_penetration_flagInteger1
rcsm_number_of_shotInteger2
rcsm_bullet_typeInteger6
rcsm_bullet_velocityInteger1,700
rcsm_bullet_sizeInteger60
rcsm_bullet_rangeInteger1,550

"Items" values

1 row is stored for this page
FieldField typeValue
idString011B0300
nameStringGiraduke
descriptionTextA GRM RCSM. Responds to the user's brain waves to link to photon beam attacks. An upgraded model for the intermediate user.
rarityInteger3
buy_priceInteger2,500
sell_priceInteger1,720
category_idString01
subcategory_idString1B
subcategory_item_idString03
extra_idString00