Page values for "Firearm"

"Weapons" values

1 row is stored for this page
FieldField typeAllowed valuesValue
item_idString010E0F00
nameStringFirearm
rarityInteger0 · 1 · 2 · 3 · 4 · 5 · 6 · 7 · 8 · 9 · 10 · 11 · 12 · 13 · 1411
rankInteger1 · 2 · 3 · 44
category_idString01
subcategory_idString0E
subcategory_item_idString0F
extra_idString00
statInteger141
sexList of String, delimiter: ,Male · FemaleMale Female
raceList of String, delimiter: ,Human · Newman · CAST · BeastHuman Newman CAST Beast
classList of String, delimiter: ,Hunter · Ranger · Force · Fighgunner · Guntecher · Wartecher · Fortefighter · Fortegunner · Fortetecher · Protranser · Acrofighter · Acrotecher · Fighmaster · Gunmaster · Masterforce · AcromasterHunter Ranger Force Fighgunner Guntecher Wartecher Fortefighter Fortegunner Fortetecher Protranser Acrotecher Fighmaster Gunmaster Masterforce Acromaster
account_boundBooleanNo
varianceInteger105
max_attackList of Integer, delimiter: ,882 894 903 917 924 940 948 964 968 985 1,006
max_ppList of Integer, delimiter: ,1,451 1,472 1,504 1,523 1,549 1,567 1,600 1,614 1,637 1,662 1,702
accuracyInteger322
max_grindInteger10
max_targetInteger1
pp_recovery_tickInteger13
pp_recovery_normalInteger6
penetration_overrideBooleanNo
elementsList of String, delimiter: ,Neutral · Fire · Ice · Lightning · Ground · Light · DarkNeutral Fire Ice Lightning Ground Light Dark
atpInteger0
ataInteger0
dfpInteger0
tpInteger0
evpInteger0
mstInteger0
staInteger0
normal_attack_modFloat1.0
critical_attack_modFloat1.5
pa_modFloat1.0
pp_modFloat1.0
se_modFloat1.0
can_missBooleanYes
can_back_attackBooleanYes
hitflagInteger0
self_status_idInteger0
self_status_levelInteger0
self_status_chanceInteger0
neutral_status_idInteger0
neutral_status_levelInteger0
neutral_status_chanceInteger0
fire_status_idInteger0
fire_status_levelInteger0
fire_status_chanceInteger0
ice_status_idInteger0
ice_status_levelInteger0
ice_status_chanceInteger0
lightning_status_idInteger0
lightning_status_levelInteger0
lightning_status_chanceInteger0
ground_status_idInteger0
ground_status_levelInteger0
ground_status_chanceInteger0
light_status_idInteger0
light_status_levelInteger0
light_status_chanceInteger0
dark_status_idInteger0
dark_status_levelInteger0
dark_status_chanceInteger0
equip_handInteger0
weapon_type_flagInteger1
set_bonusList of Integer, delimiter: ,0 0 0 0
model_idInteger13
visual_effect_idInteger136
sound_bank_idInteger8
sound_effect_idInteger200
weapon_rangeInteger2,600
normal_attack_widthInteger500
normal_attack_angleInteger546
normal_attack_heightInteger2,185
rcsm_fire_timeInteger0
rcsm_penetration_flagInteger0
rcsm_number_of_shotInteger0
rcsm_bullet_typeInteger0
rcsm_bullet_velocityInteger0
rcsm_bullet_sizeInteger0
rcsm_bullet_rangeInteger0

"Items" values

1 row is stored for this page
FieldField typeValue
idString010E0F00
nameStringFirearm
descriptionTextA rifle from GRM's new weapons development project. Due to its huge barrel, it requires training, but boasts high accuracy and power.
rarityInteger11
buy_priceInteger1,600,000
sell_priceInteger80,000
category_idString01
subcategory_idString0E
subcategory_item_idString0F
extra_idString00