Page values for "Elenor"

"Weapons" values

1 row is stored for this page
FieldField typeAllowed valuesValue
item_idString011B3E03
nameStringElenor
rarityInteger0 · 1 · 2 · 3 · 4 · 5 · 6 · 7 · 8 · 9 · 10 · 11 · 12 · 13 · 1414
rankInteger1 · 2 · 3 · 44
category_idString01
subcategory_idString1B
subcategory_item_idString3E
extra_idString03
statInteger180
sexList of String, delimiter: ,Male · FemaleMale Female
raceList of String, delimiter: ,Human · Newman · CAST · BeastHuman Newman CAST Beast
classList of String, delimiter: ,Hunter · Ranger · Force · Fighgunner · Guntecher · Wartecher · Fortefighter · Fortegunner · Fortetecher · Protranser · Acrofighter · Acrotecher · Fighmaster · Gunmaster · Masterforce · AcromasterHunter Ranger Force Fighgunner Guntecher Wartecher Fortefighter Fortegunner Fortetecher Protranser Acrofighter Acrotecher Fighmaster Gunmaster Masterforce Acromaster
account_boundBooleanNo
varianceInteger0
max_attackList of Integer, delimiter: ,0 0 0 0 0 0 0 0 0 0 0
max_ppList of Integer, delimiter: ,0 0 0 0 0 0 0 0 0 0 0
accuracyInteger0
max_grindInteger10
max_targetInteger1
pp_recovery_tickInteger0
pp_recovery_normalInteger0
penetration_overrideBooleanNo
elementsList of String, delimiter: ,Neutral · Fire · Ice · Lightning · Ground · Light · DarkNeutral Fire Ice Lightning Ground Light Dark
atpInteger300
ataInteger300
dfpInteger0
tpInteger300
evpInteger0
mstInteger0
staInteger0
normal_attack_modFloat1.0
critical_attack_modFloat1.5
pa_modFloat1.0
pp_modFloat1.0
se_modFloat1.0
can_missBooleanNo
can_back_attackBooleanNo
hitflagInteger0
self_status_idInteger0
self_status_levelInteger0
self_status_chanceInteger0
neutral_status_idInteger0
neutral_status_levelInteger4
neutral_status_chanceInteger50
fire_status_idInteger1
fire_status_levelInteger4
fire_status_chanceInteger50
ice_status_idInteger6
ice_status_levelInteger4
ice_status_chanceInteger50
lightning_status_idInteger4
lightning_status_levelInteger4
lightning_status_chanceInteger50
ground_status_idInteger8
ground_status_levelInteger4
ground_status_chanceInteger50
light_status_idInteger7
light_status_levelInteger4
light_status_chanceInteger50
dark_status_idInteger9
dark_status_levelInteger4
dark_status_chanceInteger50
equip_handInteger2
weapon_type_flagInteger1
set_bonusList of Integer, delimiter: ,0 0 0 0
model_idInteger22
visual_effect_idInteger0
sound_bank_idInteger9
sound_effect_idInteger2,563
weapon_rangeInteger0
normal_attack_widthInteger0
normal_attack_angleInteger5,461
normal_attack_heightInteger8,192
rcsm_fire_timeInteger42
rcsm_penetration_flagInteger1
rcsm_number_of_shotInteger0
rcsm_bullet_typeInteger1
rcsm_bullet_velocityInteger1,700
rcsm_bullet_sizeInteger0
rcsm_bullet_rangeInteger0

"Items" values

1 row is stored for this page
FieldField typeValue
idString011B3E03
nameStringElenor
descriptionTextAn RCSM created based on an excavated relics.
rarityInteger14
buy_priceInteger800,000
sell_priceInteger40,000
category_idString01
subcategory_idString1B
subcategory_item_idString3E
extra_idString03