Page values for "Duke"

"Weapons" values

1 row is stored for this page
FieldField typeAllowed valuesValue
item_idString011B0000
nameStringDuke
rarityInteger0 · 1 · 2 · 3 · 4 · 5 · 6 · 7 · 8 · 9 · 10 · 11 · 12 · 13 · 140
rankInteger1 · 2 · 3 · 41
category_idString01
subcategory_idString1B
subcategory_item_idString00
extra_idString00
statInteger11
sexList of String, delimiter: ,Male · FemaleMale Female
raceList of String, delimiter: ,Human · Newman · CAST · BeastHuman Newman CAST Beast
classList of String, delimiter: ,Hunter · Ranger · Force · Fighgunner · Guntecher · Wartecher · Fortefighter · Fortegunner · Fortetecher · Protranser · Acrofighter · Acrotecher · Fighmaster · Gunmaster · Masterforce · AcromasterHunter Ranger Force Fighgunner Guntecher Wartecher Fortefighter Fortegunner Fortetecher Protranser Acrofighter Acrotecher Fighmaster Gunmaster Masterforce Acromaster
account_boundBooleanNo
varianceInteger3
max_attackList of Integer, delimiter: ,30 57 76 95 117 141 168 198 228 260 300
max_ppList of Integer, delimiter: ,0 0 0 0 0 0 0 0 0 0 0
accuracyInteger25
max_grindInteger10
max_targetInteger1
pp_recovery_tickInteger0
pp_recovery_normalInteger0
penetration_overrideBooleanNo
elementsList of String, delimiter: ,Neutral · Fire · Ice · Lightning · Ground · Light · DarkNeutral Fire Ice Lightning Ground Light
atpInteger0
ataInteger0
dfpInteger0
tpInteger0
evpInteger0
mstInteger0
staInteger0
normal_attack_modFloat1.0
critical_attack_modFloat1.5
pa_modFloat1.0
pp_modFloat1.0
se_modFloat1.0
can_missBooleanNo
can_back_attackBooleanYes
hitflagInteger0
self_status_idInteger0
self_status_levelInteger0
self_status_chanceInteger0
neutral_status_idInteger0
neutral_status_levelInteger1
neutral_status_chanceInteger40
fire_status_idInteger1
fire_status_levelInteger1
fire_status_chanceInteger40
ice_status_idInteger6
ice_status_levelInteger1
ice_status_chanceInteger40
lightning_status_idInteger4
lightning_status_levelInteger1
lightning_status_chanceInteger40
ground_status_idInteger2
ground_status_levelInteger1
ground_status_chanceInteger40
light_status_idInteger7
light_status_levelInteger1
light_status_chanceInteger40
dark_status_idInteger3
dark_status_levelInteger1
dark_status_chanceInteger40
equip_handInteger2
weapon_type_flagInteger1
set_bonusList of Integer, delimiter: ,0 0 0 0
model_idInteger6
visual_effect_idInteger0
sound_bank_idInteger0
sound_effect_idInteger0
weapon_rangeInteger0
normal_attack_widthInteger0
normal_attack_angleInteger5,461
normal_attack_heightInteger8,192
rcsm_fire_timeInteger72
rcsm_penetration_flagInteger1
rcsm_number_of_shotInteger1
rcsm_bullet_typeInteger6
rcsm_bullet_velocityInteger1,700
rcsm_bullet_sizeInteger60
rcsm_bullet_rangeInteger1,550

"Items" values

1 row is stored for this page
FieldField typeValue
idString011B0000
nameStringDuke
descriptionTextAn RCSM newly developed by GRM. Responds to the user's brain waves to link to photon beam attacks. Tuned for beginners.
rarityInteger0
buy_priceInteger350
sell_priceInteger70
category_idString01
subcategory_idString1B
subcategory_item_idString00
extra_idString00