Page values for "Cursed Mistilteinn"

"Weapons" values

2 rows are stored for this page
FieldField typeAllowed valuesValue
item_idString01143203
nameStringCursed Mistilteinn
rarityInteger0 · 1 · 2 · 3 · 4 · 5 · 6 · 7 · 8 · 9 · 10 · 11 · 12 · 13 · 1414
rankInteger1 · 2 · 3 · 44
category_idString01
subcategory_idString14
subcategory_item_idString32
extra_idString03
statInteger540
sexList of String, delimiter: ,Male · FemaleMale Female
raceList of String, delimiter: ,Human · Newman · CAST · BeastHuman Newman CAST Beast
classList of String, delimiter: ,Hunter · Ranger · Force · Fighgunner · Guntecher · Wartecher · Fortefighter · Fortegunner · Fortetecher · Protranser · Acrofighter · Acrotecher · Fighmaster · Gunmaster · Masterforce · AcromasterHunter Ranger Force Fighgunner Guntecher Wartecher Fortefighter Fortegunner Fortetecher Protranser Acrofighter Acrotecher Fighmaster Gunmaster Masterforce Acromaster
account_boundBooleanNo
varianceInteger0
max_attackList of Integer, delimiter: ,900 909 918 927 936 945 960 980 1,020 1,060 1,110
max_ppList of Integer, delimiter: ,950 988 1,026 1,064 1,102 1,140 1,178 1,216 1,254 1,292 1,330
accuracyInteger500
max_grindInteger10
max_targetInteger1
pp_recovery_tickInteger40
pp_recovery_normalInteger7
penetration_overrideBooleanNo
elementsList of String, delimiter: ,Neutral · Fire · Ice · Lightning · Ground · Light · DarkNeutral Fire Ice Lightning Ground Light Dark
atpInteger100
ataInteger0
dfpInteger0
tpInteger0
evpInteger0
mstInteger0
staInteger0
normal_attack_modFloat1.0
critical_attack_modFloat1.5
pa_modFloat1.2
pp_modFloat1.0
se_modFloat2.0
can_missBooleanYes
can_back_attackBooleanYes
hitflagInteger0
self_status_idInteger0
self_status_levelInteger0
self_status_chanceInteger0
neutral_status_idInteger0
neutral_status_levelInteger0
neutral_status_chanceInteger0
fire_status_idInteger0
fire_status_levelInteger0
fire_status_chanceInteger0
ice_status_idInteger0
ice_status_levelInteger0
ice_status_chanceInteger0
lightning_status_idInteger0
lightning_status_levelInteger0
lightning_status_chanceInteger0
ground_status_idInteger0
ground_status_levelInteger0
ground_status_chanceInteger0
light_status_idInteger0
light_status_levelInteger0
light_status_chanceInteger0
dark_status_idInteger0
dark_status_levelInteger0
dark_status_chanceInteger0
equip_handInteger2
weapon_type_flagInteger1
set_bonusList of Integer, delimiter: ,0 0 0 0
model_idInteger20
visual_effect_idInteger69
sound_bank_idInteger0
sound_effect_idInteger2,473
weapon_rangeInteger325
normal_attack_widthInteger64,786
normal_attack_angleInteger6,190
normal_attack_heightInteger8,738
rcsm_fire_timeInteger0
rcsm_penetration_flagInteger0
rcsm_number_of_shotInteger0
rcsm_bullet_typeInteger0
rcsm_bullet_velocityInteger0
rcsm_bullet_sizeInteger0
rcsm_bullet_rangeInteger0
FieldField typeAllowed valuesValue
item_idString01143503
nameStringCursed Mistilteinn
rarityInteger0 · 1 · 2 · 3 · 4 · 5 · 6 · 7 · 8 · 9 · 10 · 11 · 12 · 13 · 148
rankInteger1 · 2 · 3 · 43
category_idString01
subcategory_idString14
subcategory_item_idString35
extra_idString03
statInteger120
sexList of String, delimiter: ,Male · FemaleMale Female
raceList of String, delimiter: ,Human · Newman · CAST · BeastHuman Newman CAST Beast
classList of String, delimiter: ,Hunter · Ranger · Force · Fighgunner · Guntecher · Wartecher · Fortefighter · Fortegunner · Fortetecher · Protranser · Acrofighter · Acrotecher · Fighmaster · Gunmaster · Masterforce · AcromasterHunter Ranger Force Fighgunner Guntecher Wartecher Fortefighter Fortegunner Fortetecher Protranser Acrofighter Acrotecher Fighmaster Gunmaster Masterforce Acromaster
account_boundBooleanNo
varianceInteger0
max_attackList of Integer, delimiter: ,680 687 694 701 708 714 721 728 735 742 750
max_ppList of Integer, delimiter: ,855 890 924 958 992 1,026 1,061 1,095 1,129 1,163 1,200
accuracyInteger500
max_grindInteger10
max_targetInteger1
pp_recovery_tickInteger36
pp_recovery_normalInteger6
penetration_overrideBooleanNo
elementsList of String, delimiter: ,Neutral · Fire · Ice · Lightning · Ground · Light · DarkNeutral Fire Ice Lightning Ground Light Dark
atpInteger100
ataInteger0
dfpInteger0
tpInteger0
evpInteger0
mstInteger0
staInteger0
normal_attack_modFloat1.0
critical_attack_modFloat1.5
pa_modFloat1.2
pp_modFloat1.0
se_modFloat1.0
can_missBooleanYes
can_back_attackBooleanYes
hitflagInteger0
self_status_idInteger0
self_status_levelInteger0
self_status_chanceInteger0
neutral_status_idInteger0
neutral_status_levelInteger0
neutral_status_chanceInteger0
fire_status_idInteger0
fire_status_levelInteger0
fire_status_chanceInteger0
ice_status_idInteger0
ice_status_levelInteger0
ice_status_chanceInteger0
lightning_status_idInteger0
lightning_status_levelInteger0
lightning_status_chanceInteger0
ground_status_idInteger0
ground_status_levelInteger0
ground_status_chanceInteger0
light_status_idInteger0
light_status_levelInteger0
light_status_chanceInteger0
dark_status_idInteger0
dark_status_levelInteger0
dark_status_chanceInteger0
equip_handInteger2
weapon_type_flagInteger1
set_bonusList of Integer, delimiter: ,0 0 0 0
model_idInteger20
visual_effect_idInteger69
sound_bank_idInteger0
sound_effect_idInteger2,473
weapon_rangeInteger325
normal_attack_widthInteger64,786
normal_attack_angleInteger6,190
normal_attack_heightInteger8,738
rcsm_fire_timeInteger0
rcsm_penetration_flagInteger0
rcsm_number_of_shotInteger0
rcsm_bullet_typeInteger0
rcsm_bullet_velocityInteger0
rcsm_bullet_sizeInteger0
rcsm_bullet_rangeInteger0