Page values for "Cursed Barbatos"

"Weapons" values

1 row is stored for this page
FieldField typeAllowed valuesValue
item_idString01194003
nameStringCursed Barbatos
rarityInteger0 · 1 · 2 · 3 · 4 · 5 · 6 · 7 · 8 · 9 · 10 · 11 · 12 · 13 · 148
rankInteger1 · 2 · 3 · 43
category_idString01
subcategory_idString19
subcategory_item_idString40
extra_idString03
statInteger360
sexList of String, delimiter: ,Male · FemaleMale Female
raceList of String, delimiter: ,Human · Newman · CAST · BeastHuman Newman CAST Beast
classList of String, delimiter: ,Hunter · Ranger · Force · Fighgunner · Guntecher · Wartecher · Fortefighter · Fortegunner · Fortetecher · Protranser · Acrofighter · Acrotecher · Fighmaster · Gunmaster · Masterforce · AcromasterHunter Ranger Force Fighgunner Guntecher Wartecher Fortefighter Fortegunner Fortetecher Protranser Acrofighter Acrotecher Fighmaster Gunmaster Masterforce Acromaster
account_boundBooleanNo
varianceInteger0
max_attackList of Integer, delimiter: ,950 960 969 979 988 998 1,007 1,017 1,026 1,036 1,045
max_ppList of Integer, delimiter: ,1,305 1,358 1,410 1,462 1,514 1,566 1,619 1,671 1,723 1,775 1,830
accuracyInteger9,999
max_grindInteger10
max_targetInteger1
pp_recovery_tickInteger28
pp_recovery_normalInteger4
penetration_overrideBooleanNo
elementsList of String, delimiter: ,Neutral · Fire · Ice · Lightning · Ground · Light · DarkNeutral Fire Ice Lightning Ground Light Dark
atpInteger200
ataInteger0
dfpInteger0
tpInteger0
evpInteger0
mstInteger0
staInteger0
normal_attack_modFloat1.1
critical_attack_modFloat1.3
pa_modFloat1.2
pp_modFloat1.0
se_modFloat1.0
can_missBooleanYes
can_back_attackBooleanYes
hitflagInteger0
self_status_idInteger0
self_status_levelInteger0
self_status_chanceInteger0
neutral_status_idInteger0
neutral_status_levelInteger0
neutral_status_chanceInteger0
fire_status_idInteger0
fire_status_levelInteger0
fire_status_chanceInteger0
ice_status_idInteger0
ice_status_levelInteger0
ice_status_chanceInteger0
lightning_status_idInteger0
lightning_status_levelInteger0
lightning_status_chanceInteger0
ground_status_idInteger0
ground_status_levelInteger0
ground_status_chanceInteger0
light_status_idInteger0
light_status_levelInteger0
light_status_chanceInteger0
dark_status_idInteger0
dark_status_levelInteger0
dark_status_chanceInteger0
equip_handInteger1
weapon_type_flagInteger3
set_bonusList of Integer, delimiter: ,0 0 0 0
model_idInteger31
visual_effect_idInteger100
sound_bank_idInteger0
sound_effect_idInteger65,535
weapon_rangeInteger0
normal_attack_widthInteger0
normal_attack_angleInteger0
normal_attack_heightInteger0
rcsm_fire_timeInteger0
rcsm_penetration_flagInteger0
rcsm_number_of_shotInteger0
rcsm_bullet_typeInteger0
rcsm_bullet_velocityInteger0
rcsm_bullet_sizeInteger0
rcsm_bullet_rangeInteger0