Drilldown: Weapons

Weapons > subcategory id: 09

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item id:
name:
Lucifer (2)
category id:
subcategory id: (Click arrow to add another value)
subcategory item id:
01 (4) · 02 (4) · 03 (4) · 04 (4) · 05 (4) · 07 (4) · 08 (4) · 09 (4) · 0A (4) · 0B (4) · 0C (4) · 0D (4) · 00 (3) · 06 (3) · 0F (3) · 12 (3)
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account bound:
max grind:
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pp recovery normal:
penetration override:
atp:
ata:
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evp:
mst:
sta:
normal attack mod:
critical attack mod:
pp mod:
se mod:
can miss:
can back attack:
hitflag:
self status id:
self status level:
self status chance:
neutral status id:
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fire status id:
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ice status id:
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ice status chance:
lightning status id:
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ground status id:
ground status level:
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light status id:
light status level:
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dark status id:
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equip hand:
weapon type flag:
set bonus:
sound bank id:
normal attack width:
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normal attack height:
rcsm fire time:
rcsm penetration flag:
rcsm number of shot:
rcsm bullet type:
rcsm bullet velocity:
rcsm bullet size:
rcsm bullet range:
ItemWeapon
id:
name:
Lucifer (2)
category id:
subcategory id:
subcategory item id:
01 (4) · 02 (4) · 03 (4) · 04 (4) · 05 (4) · 07 (4) · 08 (4) · 09 (4) · 0A (4) · 0B (4) · 0C (4) · 0D (4) · 00 (3) · 06 (3) · 0F (3) · 12 (3)
extra id:

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