Drilldown: Weapons

Weapons > max attack: 610-740 & fire status id: 6-30 & lightning status id: 12-14

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item id:
name:
rank:
category id:
subcategory id:
subcategory item id:
10 (3) · 0A (2) · 0F (2) · 1D (2) · 2F (2) · 32 (2) · 34 (2) · 35 (2) · 36 (2) · 3C (2) · 40 (2) · 43 (2) · 44 (2) · 4F (2) · 5B (2) · 60 (2)
extra id:
account bound:
max grind:
max target:
pp recovery normal:
penetration override:
atp:
ata:
dfp:
tp:
evp:
mst:
sta:
normal attack mod:
critical attack mod:
pp mod:
se mod:
can miss:
can back attack:
hitflag:
self status id:
self status level:
self status chance:
neutral status id:
neutral status level:
neutral status chance:
fire status id:
fire status level:
fire status chance:
ice status id:
ice status level:
ice status chance:
lightning status id:
lightning status level:
lightning status chance:
ground status id:
ground status level:
ground status chance:
light status id:
light status level:
light status chance:
dark status id:
dark status level:
dark status chance:
equip hand:
weapon type flag:
set bonus:
visual effect id:
sound bank id:
rcsm fire time:
rcsm penetration flag:
rcsm number of shot:
rcsm bullet type:
rcsm bullet velocity:
rcsm bullet size:
rcsm bullet range:
ItemWeapon
id:
name:
category id:
subcategory id:
subcategory item id:
10 (3) · 0A (2) · 0F (2) · 1D (2) · 2F (2) · 32 (2) · 34 (2) · 35 (2) · 36 (2) · 3C (2) · 40 (2) · 43 (2) · 44 (2) · 4F (2) · 5B (2) · 60 (2)
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